Homebrew DS(i) Mode hacking progress thread

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,632
Trophies
3
Age
24
XP
21,074
Country
United States
Yep. I've been trying to get all the DLP demos working, and it seems like all of them are working now, also added some more. The only problem is that the "Kirby Mass Attack" demo is missing, and I can't find it anywhere. It might not be dumped.

HNI_0034_0035.PNG
 
Last edited by RocketRobz,

Av448

Well-Known Member
Member
Joined
Aug 9, 2015
Messages
131
Trophies
0
Age
33
XP
88
Country
Venezuela
as some have pointed here, shouldn't it be possible to make ROM loading with A9LH ?

i doubt someone has the hacking skills, or the time to make it happen. But i can certainly see it working
 

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,632
Trophies
3
Age
24
XP
21,074
Country
United States
as some have pointed here, shouldn't it be possible to make ROM loading with A9LH ?

i doubt someone has the hacking skills, or the time to make it happen. But i can certainly see it working
No. We would either need a way to patch ROMs to read from NAND instead of Slot-1, similar to NDS Patcher, which patches ROMs to read from Slot-2 instead of Slot-1, or hack TWL_FIRM to emulate a Slot-2 in FCRAM, and loading a Slot-2 patched NDS ROM there.
 
Last edited by RocketRobz,

Av448

Well-Known Member
Member
Joined
Aug 9, 2015
Messages
131
Trophies
0
Age
33
XP
88
Country
Venezuela
No. We would either need a way to patch ROMs to read from NAND instead of Slot-1, similar to NDSPatcher, which patches ROMs to read from Slot-2 instead of Slot-1, or hack TWL_FIRM to emulate a Slot-2 in FCRAM, and loading a Slot-2 patched NDS ROM there.

that is not happening any time soon

i'm better off looking for a flashcard then :P
 
  • Like
Reactions: hobbledehoy899

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,632
Trophies
3
Age
24
XP
21,074
Country
United States
Alright, so using IDA, I disassambled the ARM9 code for the E3 Zelda Twilight Princess Trailer. The only instance of slot-1 reading is for playing the .vx movie file (tested the slot-2-patched version in NO$GBA).
If anyone wants to look into the code, and maybe change it to read from NAND or SD, just PM me. ASM files are included, if necessary.

http://problemkaputt.de/gbatek.htm#armcpureference
 
Last edited by RocketRobz,
  • Like
Reactions: Deleted User

dankzegriefer

Banned!
Banned
Joined
Aug 19, 2015
Messages
896
Trophies
0
Age
40
XP
560
Country
United States
Alright, so using IDA, I disassambled the ARM9 code for the E3 Zelda Twilight Princess Trailer. The only instance of slot-1 reading is for playing the .vx movie file (tested the slot-2-patched version in NO$GBA).
If anyone wants to look into the code, and maybe change it to read from NAND or SD, just PM me. ASM files are included, if necessary.

http://problemkaputt.de/gbatek.htm#armcpureference
What about the ARM7?
 

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,632
Trophies
3
Age
24
XP
21,074
Country
United States
Interesting news! I managed to fit Kirby Mass Attack into System Memory (aka TWLN partition), by deleting whatever DSiWare I have.
HNI_0058.JPG

The game is (when trimmed) 77.9MB, or in blocks, a whopping 624!
So it turns out that there is no size limit on DSiWare! The real limit is whatever free blocks you have on System Memory.
 

DeslotlCL

GBAtemp's scalie trash
Member
Joined
Oct 28, 2015
Messages
2,847
Trophies
0
XP
2,755
Country
United States
Interesting news! I managed to fit Kirby Mass Attack into System Memory (aka TWLN partition), by deleting whatever DSiWare I have.
View attachment 47572
The game is (when trimmed) 77.9MB, or in blocks, a whopping 624!
So it turns out that there is no size limit on DSiWare! The real limit is whatever free blocks you have on System Memory.
but it's a demo, right? interesting news though
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Veho @ Veho:
    Nah, a hit gives them mad meth powers, but makes them more difficult to control.
    +1
  • Veho @ Veho:
    Before a hit they're like zombies, persistent but slow.
    +1
  • Veho @ Veho:
    It's a tradeoff.
    +1
  • The Real Jdbye @ The Real Jdbye:
    no i mean, before a hit is after the previous hit
    +1
  • The Real Jdbye @ The Real Jdbye:
    if you keep them well enough fed, it's the same thing
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    By the power of Florida Man, I have the power!!! *Lifts up meth pipe* Meth Man!!! lol
  • BakerMan @ BakerMan:
    Guys, I just learned my little brother is in the hospital because he had a seizure last night.
  • cearp @ cearp:
    Sorry to hear that BakerMan
    +2
  • BakerMan @ BakerMan:
    Just found out he's doing alright, doing a lot of complaining too, rightfully so. Who wouldn't complain after having a seizure and being hospitalized?
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Glad he is OK and complaining is cool :)
    +1
  • K3Nv2 @ K3Nv2:
    Yeah been there had that no fun
    +1
  • K3Nv2 @ K3Nv2:
    They'll give him sleep studies eegs and possibly one week hospital stay
    +1
  • BakerMan @ BakerMan:
    I hope it's not a week.
  • K3Nv2 @ K3Nv2:
    It's standard so doctors can get a idea about what's going on
  • BakerMan @ BakerMan:
    understood
  • BakerMan @ BakerMan:
    well, i'm glad he seems to be doing fine, and ig i'm going to start spewing goofy shit again
  • BakerMan @ BakerMan:
    Update: Turns out he's epileptic
  • K3Nv2 @ K3Nv2:
    Get a 2nd opinion run mris etc they told me that also
  • Psionic Roshambo @ Psionic Roshambo:
    Also a food allergy study would be a good idea
  • K3Nv2 @ K3Nv2:
    Turns out you can't sprinkle methamphetamine on McDonald's French fries
  • ZeroT21 @ ZeroT21:
    they wouldn't be called french fries at that point
  • ZeroT21 @ ZeroT21:
    Probably just meth fries
  • K3Nv2 @ K3Nv2:
    White fries hold up
    K3Nv2 @ K3Nv2: White fries hold up