An actual port of a GameCube game without the original source code and SDK? Don't be innocent, it's fake.He is but then he made an actual working port of the game.
An actual port of a GameCube game without the original source code and SDK? Don't be innocent, it's fake.He is but then he made an actual working port of the game.
Why would you want to do that? Nostaligia?if you could load nds firmware on a 3ds from start up that would be cool turns your 3ds into a ds lite
thanks but only one i have tested workhttps://drive.google.com/folderview?id=0B2_1xHkEp2_6UHpIeTU4OXNYeWM&usp=sharing
EDIT: I edited Pokemon Ghost Black Retold's TID.

Why do you have two System Settings icons, one gray and one red?Guess what I managed to get working finally!
TWL dev apps!
I show TWLNandFiler and TWLNMenu working on my retail console! TWLNandFiler is the equilievent to SaveDataFiler. TWLNMenu is the equilivent to the DevMenu but for the DSi. It was part of the DSi SDK. Since 3DS keeps tickets on CTR_NAND, DSi TWLNMenu was made obsolete by the use of DevMenu and title install being managed solely by CTR mode. Still fun to see what it does on a 3DS though.![]()

The red one was a 9.2 version of System Settings converted to an SD app. At the time, I had a downgraded System Settings to allow MSET exploit. Because of this, I needed a seperate version for NNID related settings and what not. So I repacked it to install to SD.Why do you have two System Settings icons, one gray and one red?
?


No. The patched TWL_FIRM doesn't have to be installed to sysNAND.Weird error I'm having...
Installing both the edited twlfirm and the actual programs to both sysNAND and emuNAND, all the dsi homebrew and whatnot that works in sysNAND will not work in emuNAND, giving the black screen error. Does it have to do with the 10.7 update?
Even so, it should still work in emuNAND... Even the nightly rxTools isn't fixing it like it should.No. The patched TWL_FIRM doesn't have to be installed to sysNAND.

Try AuReiNAND.Even so, it should still work in emuNAND... Even the nightly rxTools isn't fixing it like it should.
Has anyone else gotten it working with rxTools?
Well, it actually works now.Try AuReiNAND.

well idk if this would work but the action replay cheats for pokemon works by taking the action replay out and swaping it with the game so it injects cheats into ram. so what you could do is make a homebrew that stores its self in the ram like a ds demo and have a game card inserted and when you open it it will edit the ram so you can use cheats this could also be used to patch the game so you can use custom wifi servers
you don'r swap the cart you would turn the 3ds on with it in then lauch the app that injects cheats and wfi custom server patching into ram kinda like the flash card launcher works expext it changes stuff in the games ram on launch so you can use custom wifi servers like dwcWon't work on 3DS/DSi. Cartswapping isn't possible. Slot powers down once you eject cartridge and there's no way through software to re-enable it while in DS/DSi mode.

And I assume you would do this using a title installed into TWL NAND?you don'r swap the cart you would turn the 3ds on with it in then lauch the app that injects cheats and wfi custom server patching into ram kinda like the flash card launcher works expext it changes stuff in the games ram on launch so you can use custom wifi servers like dwc
bruh i didnt ask you to buy me a flash cardNo, I'm not stupid. I'll not buy a flashcard for you! So shut up!
But you acted like hacksn5s, so I thinked you want a flashcart lolbruh i didnt ask you to buy me a flash card