ROM Hack DS Auto Trainer Maker (DSATM)

ZilvaX

Member
Newcomer
Joined
Jan 14, 2008
Messages
11
Trophies
0
XP
17
Country
Switzerland
Yeah im also having problems with cheating The World Ends With You (E). I tried cheating it with the new version but it said send the Cheat . txt file and Trainer.asm to you so here they are
.txt
Code:
2230 The World Ends With You
(M)
00000000 00000000
00000000 00000001
00000000 04000136
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000001
Max Pin Use 
920a49a8 00004640
020a49ac e3a00c27
d2000000 00000000
Infinite Pin Use 
920a79ec 000004f4
020a79ec e1c414b4
020a79f4 ea000009
d2000000 00000000
Infinite Cash 
02071d1c 0098967f
Bypass Pin Class Check 
9208ff0c 00001021
0208ff14 e3a00000
d2000000 00000000
Drop Rate: 999 
9208497e 000081c1
0208497c e1c121b4
d2000000 00000000
1 Fight to Digest Food 
9208599e 0000e047
0208599c e3a00000
02085a34 e3a03000
d2000000 00000000
Digestion Doesn't Decrease Food Slots 
920a374c 00002ab0
020a376c e3a01018
020a37d0 e3a04018
d2000000 00000000

Trainer.asm
Code:
ldr r3,numbytes
ldr r2,realtraineraddress
add r1,r15,#0x18
trainercopyloop:
ldr r0,[r1],#0x4
str r0,[r2],#0x4
subs r3,r3,#0x1
bne trainercopyloop
ldr r15,armstart
realtraineraddress: .long 0x23FE000
armstart: .long 0x2380000

trainerstart:
str r0,swap
ldr r0,irqjump0
stmdb r13!,{r0}
ldr r0,swap
b start
str r0,swap
ldr r0,irqjump1
stmdb r13!,{r0}
ldr r0,swap
start:
stmdb r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x1

ldr r1,address-1
str r0,[r1]
ldr r0,lval0

ldr r1,address-1
str r0,[r1]
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x0

ldr r1,address-1
str r0,[r1]
mov r0,#0x1

ldr r1,address-1
str r0,[r1]
ldr r5,address0
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval2
and r5,r5,r2
cmp r5,r0
bne label0

ldr r0,lval3

ldr r1,address1
str r0,[r1]


label0:
ldr r5,address2
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval4
and r5,r5,r2
cmp r5,r0
bne label1

ldr r0,lval5

ldr r1,address2
str r0,[r1]
ldr r0,lval6

ldr r1,address3
str r0,[r1]


label1:
ldr r0,lval7

ldr r1,address4
str r0,[r1]
ldr r5,address5
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval8
and r5,r5,r2
cmp r5,r0
bne label2

ldr r0,lval9

ldr r1,address6
str r0,[r1]


label2:
ldr r5,address7
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval10
and r5,r5,r2
cmp r5,r0
bne label3

ldr r0,lval11

ldr r1,address8
str r0,[r1]


label3:
ldr r5,address9
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval12
and r5,r5,r2
cmp r5,r0
bne label4

ldr r0,lval9

ldr r1,address10
str r0,[r1]
ldr r0,lval13

ldr r1,address11
str r0,[r1]


label4:
ldr r5,address12
ldrh r5,[r5]
ldr r2,lval1
ldr r0,lval14
and r5,r5,r2
cmp r5,r0
bne label5

ldr r0,lval15

ldr r1,address13
str r0,[r1]
ldr r0,lval16

ldr r1,address14
str r0,[r1]


label5:

ldmia r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
ldmia r13!,{r15}

address0: .long 0x20A49A8
address1: .long 0x20A49AC
address2: .long 0x20A79EC
address3: .long 0x20A79F4
address4: .long 0x2071D1C
address5: .long 0x208FF0C
address6: .long 0x208FF14
address7: .long 0x208497E
address8: .long 0x208497C
address9: .long 0x208599E
address10: .long 0x208599C
address11: .long 0x2085A34
address12: .long 0x20A374C
address13: .long 0x20A376C
address14: .long 0x20A37D0
lval0: .long 0x4000136
lval1: .long 0xFFFF
lval2: .long 0x4640
lval3: .long 0xE3A00C27
lval4: .long 0x4F4
lval5: .long 0xE1C414B4
lval6: .long 0xEA000009
lval7: .long 0x98967F
lval8: .long 0x1021
lval9: .long 0xE3A00000
lval10: .long 0x81C1
lval11: .long 0xE1C121B4
lval12: .long 0xE047
lval13: .long 0xE3A03000
lval14: .long 0x2AB0
lval15: .long 0xE3A01018
lval16: .long 0xE3A04018
swap: .long 0x0
irqjump0: .long 0x37FB488
irqjump1: .long 0x3805BE0
trainerend:
numbytes: .long (trainerend-trainerstart)/4
oh yeah as a side note i did it with another game and it worked, so i did the same with this one by that error occured.
 

cracker

Nyah!
OP
Member
Joined
Aug 24, 2005
Messages
3,619
Trophies
1
XP
2,213
Country
United States
The mastercode is what's causing the problem. And actually it isn't needed at all. (Really am going to have add some code to block mastercodes from being used.) Just use the other codes and it works fine -- just tested it.

@BiometalOX, cobain76: Glad you guys are enjoying it. Many people have carts capable of cheating now so it's good to see some people still getting use of my program.
biggrin.gif
 

Shuny

I'm in yr forum, reading yr postz
Member
Joined
Nov 15, 2006
Messages
1,038
Trophies
1
Age
32
Location
Somewhere in the world
Website
www.shunyweb.info
XP
755
Country
France
Hey cracker,

I've tested the cheat.txt file you gave me on the 8th page for the game Nanostray 2 (U) and it worked fine with the Challenges.

Then I've tried the Adventure mode and it freezes, I don't know why, just a blackscreen
frown.gif


I'm using DSATM 2.7 and this cheat.txt :

QUOTE said:
Invincibility
6212F39C 00000000
B212F39C 00000000
DC000000 00002EC8
50000000 00000001
00000000 00000007
D2000000 00000000

Inf Lives, All Stages
9230FB8A 0000FFFF
2230FB9C 00000063
D2000000 00000000
922BCB6A 0000FFFF
222BCB7C 00000063
D2000000 00000000
922CD20A 0000FFFF
222CD21C 00000063
D2000000 00000000
92294F2A 0000FFFF
22294F3C 00000063
D2000000 00000000
922940EA 0000FFFF
222940FC 00000063
D2000000 00000000
922A88EA 0000FFFF
222A88FC 00000063
D2000000 00000000
922DBCEA 0000FFFF
222DBCFC 00000063
D2000000 00000000
922C548A 0000FFFF
222C549C 00000063
D2000000 00000000

And I have a strange bug : Sometimes, when I play a game, the starship doesn't appear and I can't play, I have to restart the level to see it again. But it's not a big issue, I'm just reporting it because it could be related to the cheat.

Maybe I shouldn't use the Custom address you give on the first page ? You said that autopatch is way better now
biggrin.gif


Thank you cracker
smile.gif


Shuny
 

Tempus35

Well-Known Member
Newcomer
Joined
Jun 29, 2008
Messages
57
Trophies
0
XP
71
Country
United States
What about games that don't seem to have an ARM7.bin, I am talking of the new Final Fantasy. I got the arm7.bin error, so I looked in the nds and there doesn't seem to be an ARM7.bin.

*Edit*Used DSbuff to extract the files, and there does seem to be an ARM7.bin but ur DSATM cant use it for some reason.

Getting this too:
ARM7 binary hash : 1AEA109DAEACD0165E068813F10DF804A4E20F0A
WARNING! ARM7 binary is NOT verified!

WARNING! ARM7 RAM address does not point to shared memory!
 

cracker

Nyah!
OP
Member
Joined
Aug 24, 2005
Messages
3,619
Trophies
1
XP
2,213
Country
United States
Shuny said:
Hey cracker,

I've tested the cheat.txt file you gave me on the 8th page for the game Nanostray 2 (U) and it worked fine with the Challenges.

Then I've tried the Adventure mode and it freezes, I don't know why, just a blackscreen
frown.gif


I'm using DSATM 2.7 and this cheat.txt :

*snipped*

And I have a strange bug : Sometimes, when I play a game, the starship doesn't appear and I can't play, I have to restart the level to see it again. But it's not a big issue, I'm just reporting it because it could be related to the cheat.

Maybe I shouldn't use the Custom address you give on the first page ? You said that autopatch is way better now
biggrin.gif


Thank you cracker
smile.gif


Shuny

I'll take a look at the assembly code that it produces but since it works fine in one mode and crashes the other I believe it would be a problem with a pointer changing and causing some needed code to get overwritten when in the different mode.

Edit: I took a look at it and everything looks fine with v2.7. I tried both autopatching and regular patching with 0x23a6c00 and arm7 for both hook, embed into and it ran fine in Adventure mode. The only thing I can think of is that your cart is messing it up somehow. Try using the autopatching with 0x23fe000 again if you haven't since the bug fixes after v2.5.

QUOTE(Tempus35 @ Jun 29 2008, 06:10 AM) What about games that don't seem to have an ARM7.bin, I am talking of the new Final Fantasy. I got the arm7.bin error, so I looked in the nds and there doesn't seem to be an ARM7.bin.

*Edit*Used DSbuff to extract the files, and there does seem to be an ARM7.bin but ur DSATM cant use it for some reason.

Getting this too:
ARM7 binary hash : 1AEA109DAEACD0165E068813F10DF804A4E20F0A
WARNING! ARM7 binary is NOT verified!

WARNING! ARM7 RAM address does not point to shared memory!

All games have an arm7.bin. It HAS to have an arm7.bin because the ARM7 controls the touchscreen, wifi, some other minor things. Anyways I'm pretty sure the reason you are getting the error is that you don't have ndstool. And if you don't have ndstool chances are good that you don't have arm-eabi-as. You need to get those and place them in the same directory as DSATM.exe.

The DSBuff warnings appear to be related to the arm7 fix in some way. Just ignore it because the ^fix^ will work.
 

cracker

Nyah!
OP
Member
Joined
Aug 24, 2005
Messages
3,619
Trophies
1
XP
2,213
Country
United States
And you have rights to create files/directories in the directory? Is the x directory created when you try to patch the game and if so what bin files and folders are created (only the first level of /x/)?
 

Tempus35

Well-Known Member
Newcomer
Joined
Jun 29, 2008
Messages
57
Trophies
0
XP
71
Country
United States
Nevermind, I found the ndstool etc had to be in my windows system folder.

Just another question though, once it is patched do i need to put the trainer.asm and trainer.o in with the nds rom into my flash card?
 

cracker

Nyah!
OP
Member
Joined
Aug 24, 2005
Messages
3,619
Trophies
1
XP
2,213
Country
United States
Nope. The trainer.asm is the source code for the trainer and the trainer.o is the assembled object file. trainer.asm is only kept around in case there is a problem with the cheat conversion process (or for seeing what is going on 'under the hood' for the curious). trainer.o isn't useful to most people and actually I kind of forgot it wasn't removed since I'm so used to seeing the same files whenever I work on DSATM. I'll probably add the option to remove the 'garbage' files added in soon now that I think about it...
 

knl

I can change this?
Member
Joined
Jun 2, 2003
Messages
658
Trophies
0
Age
33
Website
Visit site
XP
257
Country
Brazil
argh, I tried patching a FFTA2(E) with this
Code:
Infinite CP
1212D700 0000270F

left everything on default, and this is what the trainer output

Code:
str r0,swap
ldr r0,irqjump0
stmdb r13!,{r0}
ldr r0,swap
b start
str r0,swap
ldr r0,irqjump1
stmdb r13!,{r0}
ldr r0,swap
start:
stmdb r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
ldr r0,lval0

ldr r1,address0
strh r0,[r1]

label0:
ldmia r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
ldmia r13!,{r15}

address0: .long 0x212D700
lval0: .long 0x270F
swap: .long 0x0
irqjump0: .long 0x37FB488
irqjump1: .long 0x3805BE0

the game literally doesn't load on my G6 lite. this never happened to me before; anything I did wrong here?


edit: i got it to work, nevermind
ohmy.gif
 

cracker

Nyah!
OP
Member
Joined
Aug 24, 2005
Messages
3,619
Trophies
1
XP
2,213
Country
United States
The generated asm code looks fine. Use autopatch if you aren't. If you are then the reason why it's black screening is because with the normal patching method anything past 0x23bfe00 isn't written to RAM so when the DS jumps to the address where the cheat function should be it ends up running some invalid 'code' and crashing. I forgot to add a check against this in normal patching mode.
rolleyes.gif


Edit: I see in the time that I was replying you got it working. Was it a matter of using the normal patching vs autopatching?
 

knl

I can change this?
Member
Joined
Jun 2, 2003
Messages
658
Trophies
0
Age
33
Website
Visit site
XP
257
Country
Brazil
yeah, I just tried autopatching and it worked.
and I noticed you thought it was black screening; it wasn't. it froze in the loading process, though they both mean the same (game, unplayable, etc)
 

Shuny

I'm in yr forum, reading yr postz
Member
Joined
Nov 15, 2006
Messages
1,038
Trophies
1
Age
32
Location
Somewhere in the world
Website
www.shunyweb.info
XP
755
Country
France
cracker said:
Shuny said:
Hey cracker,

I've tested the cheat.txt file you gave me on the 8th page for the game Nanostray 2 (U) and it worked fine with the Challenges.

Then I've tried the Adventure mode and it freezes, I don't know why, just a blackscreen
frown.gif


I'm using DSATM 2.7 and this cheat.txt :

*snipped*

And I have a strange bug : Sometimes, when I play a game, the starship doesn't appear and I can't play, I have to restart the level to see it again. But it's not a big issue, I'm just reporting it because it could be related to the cheat.

Maybe I shouldn't use the Custom address you give on the first page ? You said that autopatch is way better now
biggrin.gif


Thank you cracker
smile.gif


Shuny

I'll take a look at the assembly code that it produces but since it works fine in one mode and crashes the other I believe it would be a problem with a pointer changing and causing some needed code to get overwritten when in the different mode.

Edit: I took a look at it and everything looks fine with v2.7. I tried both autopatching and regular patching with 0x23a6c00 and arm7 for both hook, embed into and it ran fine in Adventure mode. The only thing I can think of is that your cart is messing it up somehow. Try using the autopatching with 0x23fe000 again if you haven't since the bug fixes after v2.5.
I can't deny it could be a bug related to my card (it's a DS-Xtreme *sigh*) but it seems strange, I can't play the Shiki Bay (or something like that) in Adventure Mode. I don't have any problems on other levels.

I'll try booting it in Nocash Gameboyadvance
tongue.gif
 

Tempus35

Well-Known Member
Newcomer
Joined
Jun 29, 2008
Messages
57
Trophies
0
XP
71
Country
United States
When it came to FFTA2(U) I had to manually patch into arm9 with the address 0233F000, Which I got from ur program analazing the ram dump. Every worked great then.
 

Fermosi

Member
Newcomer
Joined
Jun 30, 2008
Messages
7
Trophies
1
Website
Visit site
XP
34
Country
Italy
Strange...Dunno why, but my ffta2 trainer doesn't work, i used these:

QUOTE said:
All Jobs Mastered (All Characters) (Press Select)
94000130 FFFB0000
C0000000 00000017
0212C0E8 FFFFFFFF
0212C0EC FFFFFFFF
0212C0F0 FFFFFFFF
0212C0F4 FFFFFFFF
0212C0F8 FFFFFFFF
0212C0FC FFFFFFFF
0212C100 FFFFFFFF
0212C104 FFFFFFFF
0212C108 FFFFFFFF
0212C10C FFFFFFFF
0212C110 FFFFFFFF
0212C114 FFFFFFFF
0212C118 FFFFFFFF
0212C11C FFFFFFFF
0212C120 FFFFFFFF
0212C124 FFFFFFFF
0212C128 FFFFFFFF
0212C12C FFFFFFFF
0212C130 FFFFFFFF
0212C134 FFFFFFFF
0212C138 FFFFFFFF
0212C13C FFFFFFFF
0212C140 FFFFFFFF
0212C144 FFFFFFFF
0212C148 FFFFFFFF
0212C14C FFFFFFFF
0212C150 FFFFFFFF
0212C154 FFFFFFFF
0212C158 FFFFFFFF
0212C15C FFFFFFFF
0212C160 FFFFFFFF
0212C164 FFFFFFFF
0212C168 FFFFFFFF
0212C16C FFFFFFFF
0212C170 FFFFFFFF
0212C174 FFFFFFFF
0212C178 FFFFFFFF
DC000000 0000011C
D2000000 00000000


Press Select for all Weapons, Armor, Accessories, and Items
94000130 FFFB0000
D3000000 0212CCDC
D5000000 63000000
C0000000 000001AF
D6000000 00000000
D4000000 00000001
D2000000 00000000


Max MP (All Characters) (Press Select)
94000130 FFFB0000
C0000000 00000017
0212B158 03E703E7
DC000000 0000011C
D2000000 00000000


Infinite Gil
0212E63C 05F5E0FF


Infinite CP
1212E640 0000270F


Hold L When Choosing Directions To Move Again
0206942C e1c011b2
94000130 fdff0000
0206942c E3A01000
D2000000 00000000

I used the ram dump option and put ffta2 again, then i used the recommended address for the arm7...
It doesn't work either with Autopatch Game or Patch Game..."Could not open arm7.bin", strange cause it's in the \x directory
 

Tempus35

Well-Known Member
Newcomer
Joined
Jun 29, 2008
Messages
57
Trophies
0
XP
71
Country
United States
Fermosi said:
Strange...Dunno why, but my ffta2 trainer doesn't work, i used these:

QUOTE said:
All Jobs Mastered (All Characters) (Press Select)
94000130 FFFB0000
C0000000 00000017
0212C0E8 FFFFFFFF
0212C0EC FFFFFFFF
0212C0F0 FFFFFFFF
0212C0F4 FFFFFFFF
0212C0F8 FFFFFFFF
0212C0FC FFFFFFFF
0212C100 FFFFFFFF
0212C104 FFFFFFFF
0212C108 FFFFFFFF
0212C10C FFFFFFFF
0212C110 FFFFFFFF
0212C114 FFFFFFFF
0212C118 FFFFFFFF
0212C11C FFFFFFFF
0212C120 FFFFFFFF
0212C124 FFFFFFFF
0212C128 FFFFFFFF
0212C12C FFFFFFFF
0212C130 FFFFFFFF
0212C134 FFFFFFFF
0212C138 FFFFFFFF
0212C13C FFFFFFFF
0212C140 FFFFFFFF
0212C144 FFFFFFFF
0212C148 FFFFFFFF
0212C14C FFFFFFFF
0212C150 FFFFFFFF
0212C154 FFFFFFFF
0212C158 FFFFFFFF
0212C15C FFFFFFFF
0212C160 FFFFFFFF
0212C164 FFFFFFFF
0212C168 FFFFFFFF
0212C16C FFFFFFFF
0212C170 FFFFFFFF
0212C174 FFFFFFFF
0212C178 FFFFFFFF
DC000000 0000011C
D2000000 00000000


Press Select for all Weapons, Armor, Accessories, and Items
94000130 FFFB0000
D3000000 0212CCDC
D5000000 63000000
C0000000 000001AF
D6000000 00000000
D4000000 00000001
D2000000 00000000


Max MP (All Characters) (Press Select)
94000130 FFFB0000
C0000000 00000017
0212B158 03E703E7
DC000000 0000011C
D2000000 00000000


Infinite Gil
0212E63C 05F5E0FF


Infinite CP
1212E640 0000270F


Hold L When Choosing Directions To Move Again
0206942C e1c011b2
94000130 fdff0000
0206942c E3A01000
D2000000 00000000

I used the ram dump option and put ffta2 again, then i used the recommended address for the arm7...
It doesn't work either with Autopatch Game or Patch Game..."Could not open arm7.bin", strange cause it's in the \x directory

Put the NdStool file and the other arm one in ur system32 folder under windows then do it again.
 

Tempus35

Well-Known Member
Newcomer
Joined
Jun 29, 2008
Messages
57
Trophies
0
XP
71
Country
United States
Ok I need help, Can your program not convert and use these type codes?

HQuick Level Up
7212B13A 00FF6300
2212B13B 00000063
D2000000 00000000

Infinite HP (Version 2)
C0000000 00000017
1212B154 000003E7
DC000000 0000011C
D2000000 00000000

AP X10
920ff6dc 000009be
020ff6d4 e1da09be
020ff6d8 e1a00200
020ff6dc 1a000001
d2000000 00000000

All Classes Available
5213bee0 b3c00c02
0213bee0 e3a01000
0213bf14 e3a01000
0213bf60 ea00000b
d2000000 00000000

The things I noticed with those is the 1st and last lines. I am thinking those codes are types that aren't converted, am I right? I ask because this is what I get for the ASM.

CODEstr r0,swap
ldr r0,irqjump0
stmdb r13!,{r0}
ldr r0,swap
start:
stmdb r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
ldr r0,lval0

ldr r1,address0
str r0,[r1]
ldr r0,lval1

ldr r1,address1
str r0,[r1]
ldr r0,lval1

ldr r1,address2
str r0,[r1]
ldr r0,lval1

ldr r1,address3
str r0,[r1]
ldr r0,lval1

ldr r1,address4
str r0,[r1]
ldr r0,lval1

ldr r1,address5
str r0,[r1]
ldr r0,lval1

ldr r1,address6
str r0,[r1]
mov r0,#0x63

ldr r1,address7
strb r0,[r1]
mov r0,#0x63

ldr r1,address8
strb r0,[r1]
mov r0,#0x63

ldr r1,address9
strb r0,[r1]
mov r0,#0x63

ldr r1,address10
strb r0,[r1]
ldr r0,lval2

ldr r1,address11
ldr r2,[r1]
cmp r0,r2
bne label0

ldr r0,lval3

ldr r1,address11
str r0,[r1]
ldr r0,lval3

ldr r1,address12
str r0,[r1]
ldr r0,lval4

ldr r1,address13
str r0,[r1]


label0:
ldr r0,lval5

ldr r1,address14
str r0,[r1]
ldr r0,lval6

ldr r1,address15
strh r0,[r1]
ldr r0,lval6

ldr r1,address16
strh r0,[r1]
ldr r5,address17
ldrh r5,[r5]
ldr r2,lval7
ldr r0,lval8
and r5,r5,r2
cmp r5,r0
bne label1

ldr r0,lval9

ldr r1,address18
str r0,[r1]
ldr r0,lval10

ldr r1,address19
str r0,[r1]
ldr r0,lval11

ldr r1,address17
str r0,[r1]


label1:
ldr r0,lval6

ldr r1,address20
strh r0,[r1]
ldr r0,lval6

ldr r1,address21
strh r0,[r1]
ldr r0,lval6

ldr r1,address22
strh r0,[r1]
ldr r0,lval6

ldr r1,address23
strh r0,[r1]
ldr r0,lval12

ldr r1,address24
strh r0,[r1]
mov r3,#0x17
ldr r0,lval13

ldr r1,address25
strh r0,[r1]
ldr r3,lval14
add r1,r1,r3


label2:
ldr r5,address26
ldrh r5,[r5]
ldr r2,lval15
ldr r0,lval16
and r5,r5,r2
cmp r5,r0
bge label3

mov r0,#0x63

ldr r1,address27
strb r0,[r1]


label3:

ldmia r13!,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r14}
ldmia r13!,{r15}

address0: .long 0x212D6FC
address1: .long 0x212B158
address2: .long 0x212B274
address3: .long 0x212B390
address4: .long 0x212B4AC
address5: .long 0x212B5C8
address6: .long 0x212B6E4
address7: .long 0x212D704
address8: .long 0x212D705
address9: .long 0x212D706
address10: .long 0x212D707
address11: .long 0x213BEE0
address12: .long 0x213BF14
address13: .long 0x213BF60
address14: .long 0x206A0E8
address15: .long 0x212B15C
address16: .long 0x212B278
address17: .long 0x20FF6DC
address18: .long 0x20FF6D4
address19: .long 0x20FF6D8
address20: .long 0x212B394
address21: .long 0x212B4B0
address22: .long 0x212B5CC
address23: .long 0x212B6E8
address24: .long 0x212D700
address25: .long 0x212B154
address26: .long 0x212B13A
address27: .long 0x212B13B
lval0: .long 0x5F5E0FF
lval1: .long 0x3E703E7
lval2: .long 0xB3C00C02
lval3: .long 0xE3A01000
lval4: .long 0xEA00000B
lval5: .long 0xE8BD8018
lval6: .long 0x2700
lval7: .long 0xFFFF
lval8: .long 0x9BE
lval9: .long 0xE1DA09BE
lval10: .long 0xE1A00200
lval11: .long 0x1A000001
lval12: .long 0x270F
lval13: .long 0x3E7
lval14: .long 0x11C
lval15: .long 0xFF00
lval16: .long 0x6300
swap: .long 0x0
irqjump0: .long 0x1FF8000


And here is the Cheats.txt
CODE
Infinte Gil
0212d6fc 05f5e0ff

Max/Infinite MP
0212b158 03e703e7
0212b274 03e703e7
0212b390 03e703e7
0212b4ac 03e703e7
0212b5c8 03e703e7
0212b6e4 03e703e7

Max Negotiation
2212d704 00000063

Max Aptitude
2212d705 00000063

Max Teamwork
2212d706 00000063

Max Adaptability
2212d707 00000063

All Classes Available
5213bee0 b3c00c02
0213bee0 e3a01000
0213bf14 e3a01000
0213bf60 ea00000b
d2000000 00000000

Bypass Forbidden Laws
0206a0e8 e8bd8018

HMax Attack
1212b15c 00002700

1Max Attack
1212b278 00002700

AP X10
920ff6dc 000009be
020ff6d4 e1da09be
020ff6d8 e1a00200
020ff6dc 1a000001
d2000000 00000000

2Max Attack
1212b394 00002700

3Max Attack
1212b4b0 00002700

4Max Attack
1212b5cc 00002700

5Max Attack
1212b6e8 00002700

Infinite CP
1212D700 0000270F

Infinite HP (Version 2)
C0000000 00000017
1212B154 000003E7
DC000000 0000011C
D2000000 00000000

HQuick Level Up
7212B13A 00FF6300
2212B13B 00000063
D2000000 00000000
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    realtimesave @ realtimesave: gimme