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TransformersFan said:ohhh-ohhh, can't wait to play this.
Compared to FF RW, how is this? I ask because I did not like FFRW.



Raven Darkheart said:TransformersFan said:ohhh-ohhh, can't wait to play this.
Compared to FF RW, how is this? I ask because I did not like FFRW.
it feels like RW
I actually liked RW


dib said:...These types of annoyances have been so common among Japanese games now days, I don't think I'm even buying the next Nintendo system. Or Sony, or any of these infernal companies.
Well I seem to be in the opposite camp I will never buy any western game or console after getting burned by Halo and Gears because of the amazing advertisement and hype, The last time I discussed this long with someone who was closed minded appeared in the end that he was a western dev himself and I wasted my timedib said:I just want to know why Japanese games think I want to read their terrible stories. In fact, the text speed of a game seems directly proportionate to how bad it is. In this case, it's unskippable, slow, and tedious.
There could be a great game in there some place, but I'm not willing to check. It's too painful having to hold A for ten minutes just to play the game in between. And their presentation is a joke if the first level was any indication: Hmm, there's a broken pipe and a big obvious switch next to it. I wonder what I should do... Oh, but I for no apparent reason it accomplishes nothing until first I walk up and try to wail on the giant robot thing, so they can have the excuse to stand around and talk some more. _Then_ I can go flip the switch like I was trying to from the start.
These types of annoyances have been so common among Japanese games now days, I don't think I'm even buying the next Nintendo system. Or Sony, or any of these infernal companies.
dib said:I just want to know why Japanese games think I want to read their terrible stories. In fact, the text speed of a game seems directly proportionate to how bad it is. In this case, it's unskippable, slow, and tedious.

