Yet another game where you have to stop Dracula and his army of hideous creatures, you say? Well, not exactly. You can leave your wooden stakes and your garlic at home, because in this game, you use shooting weapons like a machine gun, crossbow, flamethrower, BFG (wait... what?) and many more. The arcade way. (I shamelessly stole part of this intro from the French ONM. I know what you're going to say. Don't.
This review was written entirely (except for the screenshots) using Moonshell2's text editor and not checked for spelling mistakes afterwards, so excuse me if there are some
Menus: Just like the old arcade games, Dracula doesn't have complicated menus. It's basically just Play -> Select stage, Sound options, High scores, Credits. As you can see, it's very similar to old games. 10/10
Loading times: Great, because there are none!
Story: There is none. To make the game look more like an arcade game. Which is good, because who'd want to read a story when you can spend your time destroying horde after horde of enemies with a bunch of different guns?
Gameplay: You run around with the D-pad or the analog nub, you shoot with the face buttons (the direction you shoot depends on the button you press, eg if you press the X button you'll shoot downwards, if you press the O button you shoot to the right, and so on). Switching weapons is done automatically when you get a new one, otherwise you can use the shoulder buttons. Sometimes enemies drop things, these can be: money, weapons, ammo, potions, Omen (used to determine your rank, the more Omen you have, the higher your rank). There's 4 modes and 3 levels, but except for different monsters or higher difficulty, they're basically the same: destroy monsters until you die.
Graphics: Very basic, but not bad. The effect of (a) crossbow arrow(s) is neat, but that's all. The characters look good, but not great. Then again that might be done on purpose for the arcade feeling, but I'm not sure. 8/10
Music: I can be short about this: there's only two (2!) different tracks in the game; one for the main menu and one in-game. They're quite long (and mostly good), but because every session in the game is usually quite long too, you'll hear them again and again and again and again and again and again and again and again. But the SFX of the guns combined with the splatter sounds of the enemies being destroyed definitely make up for the severe lack of music. Also, in a way that adds to the 'arcade' feeling of the game too. But IMHO, there should've been at least a couple more tracks, even if it were just rearrangings of the first two. 7/10
Replay value: See below. 9/10
Overall: Dracula - Undead Awakening is a fine little time-waster. It's the kind of game you play when you don't really know what to play anymore, then it keeps you clustered for hours. And it's only 9.5 MB. 8.5/10
Screenies: (Various sources)
Shooting monsters.
Shooting more monsters.