Hi all, looks like my 1st post was too complicated,
so i try to make it simple:
Problem: if you quicksave in Dragon Quest IV the game forces you to shutdown the NDS.
What i need/want: (if possible) a software reset to the start screen
or a way to avoid the shutdown sequence to contiune the game.
Please could some one tell me how to write such a programm (ARDS),
or would be so kind and make me the codes that manage that.
2nd question:
ill try to make a code to switch on and off the random battle,
problem i dont know how to use the if loops corretly
got my infos about the ARDS operation codes form this site:
http://doc.kodewerx.org/hacking_nds.html
but i looks like i'm not able to write a program to switch on the RND battle again.
Thats the general code to switch off the RND battle:
120C761C 00001C00
I monitored the adress 020C7610:
the bytes at 020c761 c & d are changing randomly as long as you move (use dpad)
the bytes at 020c761 e & f stay 00 00 along as no battle happends,
they turn FF FF when the battle starts (-> change to battle screen)
and turn 00 00 again when the battle has ended (-> back at world screen again)
problem i dont know how to write the programm that way so the the bytes at
0120C76 C to F wont be overwritten again (so RND Battle works again).
would be nice if some one could write me that code, or better tell me how it is done properly
greetings Spawnkiller
so i try to make it simple:
Problem: if you quicksave in Dragon Quest IV the game forces you to shutdown the NDS.
What i need/want: (if possible) a software reset to the start screen
or a way to avoid the shutdown sequence to contiune the game.
Please could some one tell me how to write such a programm (ARDS),
or would be so kind and make me the codes that manage that.
2nd question:
ill try to make a code to switch on and off the random battle,
problem i dont know how to use the if loops corretly
got my infos about the ARDS operation codes form this site:
http://doc.kodewerx.org/hacking_nds.html
but i looks like i'm not able to write a program to switch on the RND battle again.
Thats the general code to switch off the RND battle:
120C761C 00001C00
I monitored the adress 020C7610:
the bytes at 020c761 c & d are changing randomly as long as you move (use dpad)
the bytes at 020c761 e & f stay 00 00 along as no battle happends,
they turn FF FF when the battle starts (-> change to battle screen)
and turn 00 00 again when the battle has ended (-> back at world screen again)
problem i dont know how to write the programm that way so the the bytes at
0120C76 C to F wont be overwritten again (so RND Battle works again).
would be nice if some one could write me that code, or better tell me how it is done properly
greetings Spawnkiller







