Homebrew Homebrew game Angry Birds Classic - Switch Port

I believe Naga plans to do that one. I personally don't like Angry Birds 2 and game sucks even more offline.

I'm going to do Bad Piggies though, maybe my next or second next port.
I see, I'm glad it's being worked on.

That said I enjoyed Bad Piggies too so I'll be patiently waiting, thx for working on it.
 
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How come you can’t port the 32-bit version? Your wrapper runs at the same speed and has graphics that look exactly like the Android version. When I try to create a wrapper myself, the graphics don’t look like Android. They seem to have a lower resolution. Do you have any suggestions on how to fix that?
 
How come you can’t port the 32-bit version? Your wrapper runs at the same speed and has graphics that look exactly like the Android version. When I try to create a wrapper myself, the graphics don’t look like Android. They seem to have a lower resolution. Do you have any suggestions on how to fix that?
We can't port it because there are fundamental differences between 32 and 64 bit and Switch homebrew was only designed with 64 bit in mind. You'd have to edit so many libraries and dependencies it's crazy.

What game are you trying to port? Game is probably just defaulting to a lower quality mode you'll have to try and get it to boot with a higher one.
 
Snowfighters. It was old apk game, and I re-engineered to build arm64 to port Switch. You can see line by line like 16bit graphical.
 

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Snowfighters. It was old apk game, and I re-engineered to build arm64 to port Switch. You can see line by line like 16bit graphical.
What kind of prompt of how did you turn a 32-bit game into a 64-bit game? I'm curious looks like the game is zoomed in. Also was the game potrait mode originally only?
 
What kind of prompt of how did you turn a 32-bit game into a 64-bit game? I'm curious looks like the game is zoomed in. Also was the game potrait mode originally only?
Game is in landscape. I got lucky this game coded from Unity. All I asked to rebuild to arm64. A game looks fine on Android.
 

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1.01
Game is fixed 1080p in handheld for supersampling now
Added multiple language support
Cursor support in handheld
Added gyro aim
Added USB mouse support
Adjust sensitivity using up and down on the d-pad and the mouse wheel
Adjusts game language to system language on launch if config set to auto
Place a 64x64 .png file named cursor to use a custom image as a cursor

1784183202822.png


https://github.com/ChanseyIsTheBest/angrybirdsclassic_nx/releases/tag/release2

Hopefully this is the last update this release needs, changing language was more work to implement then you would think haha.
 

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