Hacking DOP-IOS MOD 10

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Nah jskyboo bro, the app you've made and yourself is what's such a fail.

Let's go through it step-by-step:

Your app includes Priiloader which itself is broken. (lol, even the author admits this)

Your app's source includes our svn stuff, which is pointless since you don't have an SVN and you're certainly not using ours.

According to comments, your apps signcheck is broken.

According to comments, your WAD Manager doesn't work very well; Just short of being completely broken.

Waaaaaayyy too many redundancies in your code. Get rid of the code clones when you have some free time. It'll probably fix some of your problems.

According to how you've licensed things, me and my other devs made this and we clearly haven't :/

In your last comment, you made a couple of good points about improvements which can be made that I need to look into. Since you seem to be so on top of things, you should make and submit a patch file to us with your proposed changes. Not make a (mostly broken) modification of our modification!

Posts merged

martinezgee: You're missing the point of Dop-IOS MOD. Just ignore it and move on with your outdated guide :/
 
Ok let's go down the list

No my code does not include priiloader, or at least not anywhere near most of it. priiloader is written in c++ so I had to rewrite some of it, in the process I wrote much of the loadhacks function over again. The code that I have included near direct c++ to c translation is mostly from preloader(you know that one that worked). And yes it might have bugs I have mentioned that and I want to fix them if testers could help me find them.

I've included stuff from your svn because i've used it as the base. And I haven't made my own svn or an app on wiibrew because I made this mostly for myself and only wanted to share it to others. Giving you and your team the opportunity to look at what I have done and implement it if you choose so.

As for the signcheck, yeah i had some problems below is a fix for them.

The wad manager I can't say much of. Like I said in my first post I originally started with 1.5mod3 and got that working. Since then Leathl added some features and I have merged his features in and haven't tested them yet. Sounds like there are issues there. I'll get to them.

I know there is redundant code that was my purpose in joining these projects it makes no sense for so many apps to share so much of a code base when we can start to merge them. No I haven't removed all the redundant code I just started this little tool and I do plan to do so once I have looked at the options and chosen the best route.

I mentioned in my first post I didn't touch anything with the license. This isn't my project I just added some things to it.

I haven't made you guys a patch because im moving around a bit right now and don't have the time to do all that, but I have included my source so that you can run it past a diff tool and implement my changes if you choose so.


Like I said here is a fix for my signcheck problems. I had mixed up a variable in the menu and caused strange situations. Removed some debug code.
Download:http://www.mediafire.com/?zhnzzrtnj0z

BTW the problem you are having with your signcheck in the svn is a problem rooted in Close_SD(), it has an error and waninoko's code handles it better that is why I have used Fat_Unmount(&fdevList[0]); a bunch of times in my code, it works better. More specifically Close_SD() has a line commented out "//__io_wiisd.shutdown();" which seems to be necessary. If you would just try out my version and look at the code you may see some of these things.
 
OArikadoO said:
Nah jskyboo bro, the app you've made and yourself is what's such a fail.

Let's go through it step-by-step:

Your app includes Priiloader which itself is broken. (lol, even the author admits this)

Your app's source includes our svn stuff, which is pointless since you don't have an SVN and you're certainly not using ours.

According to comments, your apps signcheck is broken.

According to comments, your WAD Manager doesn't work very well; Just short of being completely broken.

Waaaaaayyy too many redundancies in your code. Get rid of the code clones when you have some free time. It'll probably fix some of your problems.

According to how you've licensed things, me and my other devs made this and we clearly haven't :/

In your last comment, you made a couple of good points about improvements which can be made that I need to look into. Since you seem to be so on top of things, you should make and submit a patch file to us with your proposed changes. Not make a (mostly broken) modification of our modification!

Posts merged

martinezgee: You're missing the point of Dop-IOS MOD. Just ignore it and move on with your outdated guide :/

It's not that I don't want to go with the update but every game has worked fine except the mario kart.
 
Wad Manager Multimod has released a new version 3 so I've merged the new fixes into my mod of DOP IOS mod, this should fix most of the issues people were having with the wad manager. I've added a sanity check before letting the user try to use an incompatible IOS with wad manager. I've also added a Change IOS option so if you have loaded the app with an IOS that won't let you use wad manager or change the priiloader hacks you don't have to restart the app. This will probably be my last release before the new year, im about to head out of town for a few days but when I get back I plan to fix more bugs in the code.

Download:http://www.mediafire.com/download.php?miiimwjkxyl
 
Thanks alot, will try it later
smile.gif
 
jskyboo said:
Wad Manager Multimod has released a new version 3 so I've merged the new fixes into my mod of DOP IOS mod, this should fix most of the issues people were having with the wad manager. I've added a sanity check before letting the user try to use an incompatible IOS with wad manager. I've also added a Change IOS option so if you have loaded the app with an IOS that won't let you use wad manager or change the priiloader hacks you don't have to restart the app. This will probably be my last release before the new year, im about to head out of town for a few days but when I get back I plan to fix more bugs in the code.

Download:http://www.mediafire.com/download.php?miiimwjkxyl

The latest stable version should be version 3b.
 
@TeenTin that is true but most of v3b is the app being compiled with an old version devkit r17 in order to fix usb issues. Im using the latest version of devkit right now and don't have the time to temporarily switch to r17 and test it before the new year. I have no idea if my version is having usb issues but if so I'll get to that after the new year. I actually merged with v3b's source code just not compiled with devkit r17.
 
@jskyboo - Not only are you highjacking this thread but you may be confusing people into downloading your modded version of DOP-IOS MOD (does that make it DOP-IOS MOD MOD?). Please remove your links and start your own thread. Nobody has a problem with you modding/coding but you wouldn't want to be responsible for bricking some poor sap's Wii with untested code, would you?
 
properly Lazycus is right...

But maybe you should get a member of the dop-os MOD Team and commit your changes to the SVN.
What about getting in contact with Arikado ?

his google code email adress is [email protected]
Would be nice to see you team up.
 
WiiPower said:
If you are really using the latest devkitPPC and libogc, happy code dumps...
We haven't had a problem. We even added in signcheck yesterday (which does work after Lunatik commits his changes later today) which calls IOS_ReloadIOS() lots of times an we still haven't had a problem.
 
OArikadoO said:
D-an-W said:
Would you say it is RECOMMENDED to upgrade to the latest IOSs using the tool (Most of mine are way old)?
I would only upgrade your IOSs if you absolutely need to. Generally, the less you play around with your Wii's internals the better.
Don't fix what ain't broken
biggrin.gif

If everything works, there isn't much need to update anything

Also, there are some stub IOS, but I don't know if DOP-IOS MOD lets you install these :/ (not that you need them, in contrary ...)
 
tj_cool said:
Also, there are some stub IOS, but I don't know if DOP-IOS MOD lets you install these :/ (not that you need them, in contrary ...)
You can actually install the stub version of an IOS or a previous version of the IOS. If you decide you don't want a stubbed IOS on your Wii, we have a function which will delete any stubbed IOSs on your Wii that you don't want.
 
Old8oy said:
I'm assuming IOS 30, 50, 60, 70 are protected (cannot install stubs), right? To prevent tard bricks?
If you install one of those as stubs (eventhough most guides warn you for it), I'm wondering if you should be modding wii's
tongue.gif

But extra protection is always good I guess
 
Old8oy said:
I'm assuming IOS 30, 50, 60, 70 are protected (cannot install stubs), right? To prevent tard bricks?

They are, I did not see this option for 60 so I am assuming the other are as well. Think about if these will not be...LOL.
 

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