Does running emulators in extended memory mode boost up emulation?

Discussion in '3DS - Homebrew Development and Emulators' started by Pokéidiot, Jun 15, 2016.

  1. Pokéidiot
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    Pokéidiot GBAtemp Regular

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    \n?
    Yeah, I know that memory isn't CPU but my point here is, if the emulator takes over memory, Home Menu wouldn't run at background, so then I think that this improves performance. Did anyone tested it out? By messing with RSF values, or something else?
     
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  2. 'Don

    'Don Man in a box

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    Sounds interesting but I think the perfomance boost wouldn't be too big.
     
  3. Sir Tortoise

    Sir Tortoise Member

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    I vaguely remember hearing that .cia homebrews are usually configured to run at the higher clock speeds anyway. No idea if that's true.
     
  4. 'Don

    'Don Man in a box

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    I think they just have more system access than normal homebrew.
     
  5. The Real Jdbye

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    I think the difference would be negligible. There are always things running in the background but the home menu isn't actually doing much of anything when it's in the background. So unless the emulator actually needs the extra memory you probably wouldn't notice the difference.
    This thread isn't about clock speed though.