Hacking Do you have to hack a psp to play ps1 roms?

Traumkampfer

Active Member
OP
Newcomer
Joined
May 11, 2014
Messages
35
Trophies
0
Age
29
XP
108
Country
United States
I'm debating on getting a PSP 1000 with the hope of using it to play PS1 roms (or Eboots, as i hear they are called) on it, but do you have to hack the PSP to play PS1 games that you download?

I'm asking because a hacked PSP costs way more than a non-hacked one.
 

The_Dragons_Mast

Well-Known Member
Member
Joined
Apr 20, 2007
Messages
615
Trophies
1
XP
1,699
Country
Egypt
It needs to be hacked ,but you should just buy the non hacked one. Hacking a psp is as simple as copying a couple of files to the memory card & running a program in you psp. Should take you 10 min or less to do the whole thing & its pretty safe ,so I don't see any reason why you should pay more for a hacked psp.
 

Mort alttwo

Active Member
Newcomer
Joined
Jul 14, 2014
Messages
25
Trophies
0
Age
29
XP
106
Country
United States
I'm debating on getting a PSP 1000 with the hope of using it to play PS1 roms (or Eboots, as i hear they are called) on it, but do you have to hack the PSP to play PS1 games that you download?

I'm asking because a hacked PSP costs way more than a non-hacked one.
Dude... Why are you paying for a hacked PSP. Just get a regular PSP and hack it yourself. Its so easy. And ps1 games I'm not sure if you need to be hacked to play them. I would imagine you need to have a hacked one tho
 

CheeseCake

Well-Known Member
Member
Joined
Jul 26, 2014
Messages
276
Trophies
0
Age
28
Location
On the Kitchen Table Obviously
XP
199
Country
United States
You need a hacked PSP to play PS1 games.
I recommend using Pro-C 6.60 or LME 6.60. They're both light firmwares, meaning you can switch between OFW and CFW modes using a loader.

There are several tutorials for hacking the PSP, which is literally using a USB cable and transferring files to a specified location and running them. PSP hacking is the easiest hack to do now. Once you update to 6.60, you never have to update again. 6.60 supports all PSP ISOs, even Japan's newest games.

PS1 is another matter altogether. Each firmware has different compatibilities with PS1 game.
PS1 Eboots can be played on the PSP using PopsLoader to switch between different firmware's PS1 compatibility(known as POPs)
As for Eboots, Google is your friend if you give it specific terms to search with.
 

LumInvader

Well-Known Member
Member
Joined
Mar 30, 2013
Messages
702
Trophies
1
XP
1,784
Country
United States
For those who prefer to use separate folders to separate their fighting games from puzzle games, or their RPGs from platformers, there is only one firmware option:

5.00m33-6

For this you will need the Game Categories plugin and a hackable PSP.

Sony gimped the 6.xx series firmware by reducing the total characters that can be used for directory structure and also removed the charming background preview images that are used for both PSP and PS1 games. With 6.xx, you'll find that you run out of characters to properly name all of your folders.

Using category folders is recommended for emulators too, but on the PSP it has the added benefit of speeding up the process of finding the game you want to play. That's due to the fact that the PSP's interface is laggy and doesn't automatically highlight the last game played.

When setup properly, there's no notable compatibility difference between 5.00 and 6.xx.
 

kristianity77

GBATemp old fogey
Member
Joined
Jul 10, 2003
Messages
1,680
Trophies
2
Location
Sleaford, UK
XP
2,672
Country
United Kingdom
For those who prefer to use separate folders to separate their fighting games from puzzle games, or their RPGs from platformers, there is only one firmware option:

5.00m33-6

For this you will need the Game Categories plugin and a hackable PSP.

Sony gimped the 6.xx series firmware by reducing the total characters that can be used for directory structure and also removed the charming background preview images that are used for both PSP and PS1 games. With 6.xx, you'll find that you run out of characters to properly name all of your folders.

Using category folders is recommended for emulators too, but on the PSP it has the added benefit of speeding up the process of finding the game you want to play. That's due to the fact that the PSP's interface is laggy and doesn't automatically highlight the last game played.

When setup properly, there's no notable compatibility difference between 5.00 and 6.xx.


What?

I use Game Categories perfectly fine on 6.60? Also no issues with background images either.

Game Cat is a fantastic plugin dont get me wrong, I use it, but it works for all firmwares to the best of my knowledge. certainly does for the PRO C ones 6.20 and 6.60 anyway.
 

LumInvader

Well-Known Member
Member
Joined
Mar 30, 2013
Messages
702
Trophies
1
XP
1,784
Country
United States
What?

I use Game Categories perfectly fine on 6.60? Also no issues with background images either.

Game Cat is a fantastic plugin dont get me wrong, I use it, but it works for all firmwares to the best of my knowledge. certainly does for the PRO C ones 6.20 and 6.60 anyway.

Perhaps the newest releases fixed the character path limitation.

Can you create a folder named "CAT_(PS1) Action - Platformer" and browse/load any game within that folder?

From older Game Categories documentation:

"Something to keep in mind are length limits. Category names have a limit of 18 characters (excluding the CAT_ prefix), and the full path to the file can't exceed a certainth number of characters due to Sony limits. If corrupt icons start to show up, you might want to try renaming the folders to shorter names."

More characters would only be possible if Sony removed their 6.xx firmware limitations. If the limitation is truly removed, then I'd recommend 6.60 also. But not for me personally. I prefer the background previews to an empty screen.
 

kristianity77

GBATemp old fogey
Member
Joined
Jul 10, 2003
Messages
1,680
Trophies
2
Location
Sleaford, UK
XP
2,672
Country
United Kingdom
Well I've obviously not tried that specifically, but I do have all these and they work flawlessly

CAT_PSP Games A to E
CAT_PSP Games F to L
CAT_PSP Games M to R
CAT_PSP Games S to Z
CAT_PSP Minis
CAT_PSP Homebrew - Apps - Emulation
CAT_Playstation One Games

Just to be sure as well as Im interested in the issue i also added a load of random stuff to the end of one CAT and it still worked, displayed (scrolling text if too long) and read and played fine anything from that folder.
 

LumInvader

Well-Known Member
Member
Joined
Mar 30, 2013
Messages
702
Trophies
1
XP
1,784
Country
United States
Well I've obviously not tried that specifically, but I do have all these and they work flawlessly

CAT_PSP Games A to E
CAT_PSP Games F to L
CAT_PSP Games M to R
CAT_PSP Games S to Z
CAT_PSP Minis
CAT_PSP Homebrew - Apps - Emulation
CAT_Playstation One Games

"CAT_PSP Homebrew - Apps - Emulation"

If a folder that long is working for you, then it looks like the 18 character limitation is no longer a problem for 6.xx. Also, did I read correctly that you can only have a total of 8 categories in GCL 1.6? Since I split games up based on system\genre, that wouldn't work for me.
 

kristianity77

GBATemp old fogey
Member
Joined
Jul 10, 2003
Messages
1,680
Trophies
2
Location
Sleaford, UK
XP
2,672
Country
United Kingdom
"CAT_PSP Homebrew - Apps - Emulation"

If a folder that long is working for you, then it looks like the 18 character limitation is no longer a problem for 6.xx. Also, did I read correctly that you can only have a total of 8 categories in GCL 1.6? Since I split games up based on system\genre, that wouldn't work for me.


Just added two other random cat folders and shoved an ISO in each and both work fine. So thats 9 folders. There might well be a limit somewhere on it, but its not 8.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
    Karma177 @ Karma177: do y'all think having an sd card that has a write speed of 700kb/s is a bad idea? trying to...