Hacking DIOS MIOS (Lite)

sonictopfan

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@Cyan I just wanna thank you for adding the "Disc1/Disc2" option in GX.

I was talking to my friend recently about Sonic Mega Collection Prototype, so I decided to hunt down the game and download it and since the game I found was US region and my copy is also US region (legally purchased) hit me, instead of using two slots for this one game instead I named the iso "disc2.iso" and have it in the same game folder, now I can load whichever build I want no problem.

Man who would of thought Sonic CD was originally planned to be in Mega Collection, even Sonic OVA, and I noticed Sonic Spinball is using a different intro music for some reason and the annoying space-like screen seems to be added later on, in a way I wish they stuck with the Prototype version instead, we might have missed the non-Sonic games like Flicky and Ristar but in turn we would have had a much more solid build, oh well it's still cool to have both versions available on the fly ;)


Edit: Sorry this is irrelevant but I was wondering if someone can create Ocarina codes for Gamecube games I'm interested in a couple of games that I desperately in need of codes for that surprised nobody has released codes form them, please PM me, thanks.
 

Cyan

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I released codes for Starfox adventure (infinite health/bomb) and Luigi's Mansion (refill HP).
you can find them in my blog.
I don't have a lot of games (or time) to make codes, but if it's a game I own I can try to make some codes if you have a specific request.
 

sonictopfan

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@Cyan I only want "infinite health" code for "Mega Man X Command Mission" and maybe the other Mega Man games in both "Anniversary Collection" and "X Collection", although as I went through my Wii VC collection I realized I have "similar" codes for Megaman 1-5 so if I don't get those it's no biggie but my most concern is Mega Man X Command Mission, think anyone can do that?
 

OneUp

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@Cyan I only want "infinite health" code for "Mega Man X Command Mission" and maybe the other Mega Man games in both "Anniversary Collection" and "X Collection", although as I went through my Wii VC collection I realized I have "similar" codes for Megaman 1-5 so if I don't get those it's no biggie but my most concern is Mega Man X Command Mission, think anyone can do that?

If you're using the NTSC version of the Megaman games, you can get Action replay codes here:
http://us.codejunkies.com/search/co...ecodes=1&platval=7&game=&plat=GameCube&page=0

Next, you have to decrypt the codes with this tool: http://doc.kodewerx.org/tools/gcn/gcncrypt.zip

Then you can use the tool made by James0x57 called GCN AR to WiiRD CodeType Converter to convert the decrypted Action Replay codes into Ocarina codes. http://gcn.jaytheham.com/index.php?show=downloads

You can then put them in a txt file with the proper game id and title and use Code Manager to create a gct file.
 

sonictopfan

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Thanks I'll play with this, also you forgot to mention I need Java Runtime Environment too.

Edit: Took me about an hour to create all the codes for all Mega Man games but they didn't work, I followed the steps like you told me, can anyone help create an infinite health code for MMXCM?
 

Valkyria

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Hi everyone. First I would like to thanks the creators of DM for such a great job. I registered because I have a few doubts that where not answered in this thread (or at least I could not find them).

I'm using DML 2.6 and I don't know if I have to uninstall it before updating to 2.10.

The other issue is with Wind Waker pal version on retail disc. I suffer the dungeon map glitch and I would like to know if that glitch was solved in the newer versions. If not, do the iso images in an sd card suffer from the same bug?

Thanks.
 

sonictopfan

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Hi everyone. First I would like to thanks the creators of DM for such a great job. I registered because I have a few doubts that where not answered in this thread (or at least I could not find them).

I'm using DML 2.6 and I don't know if I have to uninstall it before updating to 2.10.

The other issue is with Wind Waker pal version on retail disc. I suffer the dungeon map glitch and I would like to know if that glitch was solved in the newer versions. If not, do the iso images in an sd card suffer from the same bug?

Thanks.
-Just install 2.10 over 2.6, don't remove the first.
-I believe it's been fixed but I can't confirm as I don't have the game.
 

Valkyria

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Thanks for your replies. I updated DML to 2.10 but Wind Waker keep on freezing with the dungeon map. I'll try with an iso from the pal game or maybe I could live without my saves and start anew with NTSC and 480p.
 

Valkyria

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Well, I tried the Pal ISO and it works flawlessly, no more dungeon map glitch. No I will try the NTSC ISO, maybe, and just maybe the saved games are the same.
 

OneUp

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d.d.d.

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^^ Same here I don't understand why you guys are getting freezes, you shouldn't need patches to play Wind Waker anymore, I believe DM automatically patches the game.

Good to hear. Could the freezing come from a compressed ISO or a bad rip?
Oh and is your LOZ:WW the US version?

According to the DM compatibility wiki, Tower of the Gods freezes, but I played with this patch and had no trouble there or with pulling up the dungeon map.

Did you ever play WW and get to the Tower of the Gods w/o that patch?
 

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