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I think PS3 controllers ARE Bluetooth so it's a stretch but that MIGHT actually be possible albeit perhaps that would be something to add to a cIOS or libogc or something.I speculate that devolution will let us use ps3 controllers.

It's a pity you didn't say xbox360 controllers, because I do have code for those (via the x360 pc dongle)...

It's a pity you didn't say xbox360 controllers, because I do have code for those (via the x360 pc dongle)...
A long time ago I added support for wired xbox360 drums to Wii Rock Band 2 by remapping some USB stuff in IOS. The drums act the same as an xbox 360 controller (via a usb dongle) except they have no triggers.I know this was a joke but I actually would be very interested actually if you added support for the XBOX 360 USB controller for Wii, not only on GC games but even for Wii and Wiiware like on Dolphin XD

I do seem to remember [member='tueidj'] saying something about this being for this benefiting those who had bad drives or those with new Wii's that spit out the GC disks so I kinda think having scratched disks won't actually cause [member='JoostinOnline'] that much trouble since he does actually have the original disks.I understand this too, but my biggest problem with such a system is that it negates the main reason I'd want it. The Wii i would want a GC USB loader for is the one that's lacking a functional DVD drive. I'm sure many others would also want it for the same reason. Dead drives are pretty common nowadays, especially on older units...and apart from GC and ripping games, you can do almost everything without a drive.The AP will make it harder for me because the majority of my GC discs are now scratched to the point where they freeze or won't launch, but I understand him not wanting it to be a warez loader.
Because of that, I'll have to use DM if/when it comes out, or maybe use DML (trying to avoid this since I need to buy a bigger SD, and my HDD already has plenty of space...)
I think he also mentioned something about an external USB DVD drive actually being able to recognize the validity of a retail disk even if it wasn't able to actually rip the disk.
I speculate that Devolutions AP will have an option ofencryptingand signing an existing ISO image for use with Devolution as long as it can verify the presence of an original retail disk at time of installation, be that through the internal drive, a USB drive or (if he were to put a LOT of work into it) an EXI-IDE adapter.
Edit : heh, wait, I'm speculating about the wrong app for this thread.![]()

Hmm, I hadn't actually NOTICED anyone complain about the lack of GUI yet but now that you mention it . . .I speculate that people will b*tch about a missing GUI and start DV vs. DM debates![]()

I speculate that people will b*tch about a missing GUI and start DV vs. DM debates![]()

Oh, so it DOES take arguments. I can see all kinds of custom GUI's popping up then and inclusion in existing backup loaders as well.The text based loader shown in the youtube videos should not be counted as part of Devolution, all it does is write the desired game ID to memory then launch the "real" app.

Works for me.Except they're not arguments in the traditional sense and it's not a standalone app, just a memory "blob" that gets executed,

It's a UI, not a GUI.I mean, it might not have all the bells, whistles, and eye candy that something like CFG Loader or Wiiflow has, but technically I think it would still count as a GUI since it isn't CLI, just (at this point) a very simplistic yet functional, no frills text based menu.
I can't even imagine CLI on the Wii. Oh god.
