Homebrew RELEASE Development Thread - RetroArch libnx

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2018092004523700-AF154516566C1912AA4C5566C50A8282.jpg
cpu bottlenecked still
75%ish avg
Glide64 needs enough RAM that this currenlty would only run on NSP's too :P
 
Last edited by m4xw,
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cpu bottlenecked still
75%ish avg
Glide64 needs enough RAM that this currenlty would only run on NSP's too :P

Great progress! Do you think the speed issues are related to your initial OpenGL RA implementation, the current state of libnx's HW acceleration, or a mixture of both? Really looking forward to being able to run N64 in Horizon :)
 
Great progress! Do you think the speed issues are related to your initial OpenGL RA implementation, the current state of libnx's HW acceleration, or a mixture of both? Really looking forward to being able to run N64 in Horizon :)
Whynotboth.jpg
Don't forget there isn't a dynarec either
Could be related to too much things right now. Too early to tell
 
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