Homebrew RELEASE Development Thread - RetroArch libnx

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Speaking of choosing resolutions, does in game config saving work? I havent tested that portion of it yet or fiddled with settings, but I did notice that it said "Save Config on Exit ON" in Configurations. Just curious if that was implemented yet.

It only works if you manually load a config before, so its a bit pointless with autoload config (it doesn't know it opened a config)

Anyway now I might have time for some quality of life changes
 
It only works if you manually load a config before, so its a bit pointless with autoload config (it doesn't know it opened a config)

Anyway now I might have time for some quality of life changes
Aww okay that makes sense! You're doing great work man! I did have a few crashes so far after some extensive testing. FF3 crashed twice while testing and so did Street Fighter 2. Wasnt doing anything unusal, the only setting I had was custom resolution. Other than that, fullscreen looks amazing!! Still a tad unstable in the games I tested. The crashes usually happened around 3-5 mins into gameplay.

Edit: Tried docked mode, some games worked for a bit of testing, some crashed. Overall the experience seems 100% as far as acceleration goes. Crashing is the only issue now :)
MVIMG_20180621_063017.jpg
 
Last edited by baretbh,
Aww okay that makes sense! You're doing great work man! I did have a few crashes so far after some extensive testing. FF3 crashed twice while testing and so did Street Fighter 2. Wasnt doing anything unusal, the only setting I had was custom resolution. Other than that, fullscreen looks amazing!! Still a tad unstable in the games I tested. The crashes usually happened around 3-5 mins into gameplay.

Edit: Tried docked mode, some games worked for a bit of testing, some crashed. Overall the experience seems 100% as far as acceleration goes. Crashing is the only issue now :)
View attachment 132606

Home screen keeps working tho? Or full softlock?

(Its probably what I think it is)
 
Home screen keeps working tho? Or full softlock?

(Its probably what I think it is)
Ya softlock, home works right after. Never had to repower the Switch. Happened in pretty much every game I tried, usually around 5 mins or so, sometimes early on, like In Donkey Kong Country almost right away softlock crashing. Both in handheld and docked modes.
 
Ya softlock, home works right after. Never had to repower the Switch. Happened in pretty much every game I tried, usually around 5 mins or so, sometimes early on, like In Donkey Kong Country almost right away softlock crashing. Both in handheld and docked modes.
Now thats weird, because I had DKC running for prolonged time

Do u use a config?
 
Now thats weird, because I had DKC running for prolonged time

Do u use a config?
Just use the folder that was in your latest zip, nothing else. No old configs or anything. DKC crashed in Docked mode though, could be a fluke
 
Just use the folder that was in your latest zip, nothing else. No old configs or anything. DKC crashed in Docked mode though, could be a fluke

Does it happen with video_threaded off too (ignore any possible other problems)
 
Does it happen with video_threaded off too (ignore any possible other problems)
Okay reporting back. Tried these 3 again.. FF3 (one that crashed w/ threading) DKC, (also crashed with threading) and Mario Kart (as well). All three ran without crashing with threading turned off. Did about 15 mins of testing. Could of been lucky idk. I'll try some more with threading again on those 3 games and see if i can get them to crash again.
 
Okay reporting back. Tried these 3 again.. FF3 (one that crashed w/ threading) DKC, (also crashed with threading) and Mario Kart (as well). All three ran without crashing with threading turned off. Did about 15 mins of testing. Could of been lucky idk. I'll try some more with threading again on those 3 games and see if i can get them to crash again.
Thanks, that sounds reassuring
 
Thanks, that sounds reassuring
Okay now i'm perplexed. I just tried threading again on those 3 games and didnt crash. Not sure what it is :/ wtf lol
edit: only thing i can think of is I had my headphones plugged in during some of the testing. second round of testing for nonthreaded and threaded i didnt have that plugged in and didnt crash.
 
Last edited by baretbh,
Okay now i'm perplexed. I just tried threading again on those 3 games and didnt crash. Not sure what it is :/ wtf lol
edit: only thing i can think of is I had my headphones plugged in during some of the testing. second round of testing for nonthreaded and threaded i didnt have that plugged in and didnt crash.
Should be lessened now, if not fixed
 
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I ported Beetle-PCFX and forked it.
Here's the repo.

@Starcarr You know the drill, you can add CI + threading support to this if you can. Also, threading for 4DO plz?

@Melon__Bread If you want to make an icon for PCFX, you don't need to, I already made one:

pcfx.png


Tell me if it looks good enough.
 
On the latest vba build my. Switch freezes after Preis + and - together when i like to open retroarch menu. Bug? (l3+r3 not work?!)
 
On the latest vba build my. Switch freezes after Preis + and - together when i like to open retroarch menu. Bug? (l3+r3 not work?!)
Not a single information that helps me.
Horizon version? What do you use to launch homebrew?
 
Should be lessened now, if not fixed
Tested a little in docked mode with your new build and it's flawless, played for an hour or so before I started recording. Thank you! This is basically flawless!

sorry for voice crackle, not sure wtf my mic was doing
 
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