Homebrew DeSmuME 0.3.6

  • Thread starter Thread starter spotanjo3
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dont forget to by a flashcart and passme device since that is the way people are ripping of nintendo's ass. Just imagine how much money nintendo would have if you guys werent using passme and flashcarts. Someday you guys will make nintendo go out of business like sega genesis.Â
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What company is Sega Genesis? I know about Sega, but I have never heard of Sega Genesis.
A giant
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to you.
 
Sega is the company that made the Sega Genesis console during the 90s (in PAL regioned countries, it was named "Sega Mega Drive")
 
One inaccurate generalization that people fail to realize is that Nintentdo DOES make money on hardware. While Microsoft and Sony have historically taken profit cuts on hardware to get them into people's homes, Nintendo has historically produced systesm which they are capable of selling at fair market prices, while STILL turning a modest profit on each unit sold. They do just fine.
 
it's not due to piracy, it's because they haven't made that many great games anymore

And all the NES games were keepers.
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The ratio of good to bad games has always slanted pretty far towards the bad games side, I can name trash you haven't heard of for days if necessary.

Also to those claiming that by buying a DS you are then entitled to take all the games you please, just give it up. You're a pirate, I'm a pirate, we're all pirates to varying degrees. Arguing the potential impact on sales is one thing, but pretending that getting them without paying for them is legit, is quite another.

There are reasons why China didn't get the N64 (until that newer system Nintendo made came out there in recent years) or the PS2 initially. The companies would lose so much money in piracy it wasn't worth it. (Take SNK who learned their lesson rather early, releasing "Art of Fighting" only for it to be hacked and emulated and playing in arcades as "Fit of Fighting" or the current King of Fighters Special ++ versions running in arcades in Mexico.) SNK probably took it the hardest, because up until very recently their entire library was fully emulated, which made it hard to sell games. (Arcades often ran emulators that played the games, illegal yes, but not many are about to blow the whistle on cheap games.) There still are places where you can buy MAME cabinets filled with, most oft, roms that haven't been properly licensed from the developers. (It's why Kawaks developers originally attempted to halt support for recent games, only to have hackers create add.dats that allow you to play everything up till the death of neogeo format.)

Now I make this argument in spite of the fact that I'm currently awaiting a Magic Swap for my PS2, but it's because I realize my position, I'm contributing to piracy, and I'm not making silly distinctions. (The one most oft heard is "It's too expensive", when most studies show that this isn't all that more expensive than previous debuts of systems. Take Triple Play Baseball 99, the thing sold for 80 bucks for a little while for some reason that still escapes me. New technology has always been notoriously expensive, my parents first VHS player for example costed $1000 easy, since it was new tech. I don't even want to speculate on what tapes costed then.)

Nintendo and SNK are really the only companies that have had to face their tech being emulated while it's still there current generation.
 
I am running DeSmuME 0.3.6 on a P4 2Ghz, 1gb of ram, but only getting 7fps avg.
My question is how can I increase the speed for the emulator?
CPU, Ram, graphic card, What do I need?
 
I am running DeSmuME 0.3.6 on a P4 2Ghz, 1gb of ram, but only getting 7fps avg.
My question is how can I increase the speed for the emulator?
CPU, Ram, graphic card, What do I need?

The capacities of your PC arent the cause. Current DS emulators are just not working very well
they need (a lot of) more time to be developped to the point of fully working, and your PC wont change this...
 
You need to give it more time and more development on it. It will happen but when is something we need to wait.
 
A better answer would be that while a better CPU may help the speed somewhat (say a P4 3.6 or an AMD FX-62) and you may notice a small increase, this also has a lot to do with the specific game as well. Polarium runs on my AMD 3700 at over 50FPS, Rockman ZX at around 25FPS, Bomberman (in-game) at over 30FPS, etc. RAM I imagine is not a factor, 512MB should be fine. Resident Evil uses over 140000KB of memory, and that's the biggest ROM I have (1Gbit / 128Mbyte). RAM speed and timing may have a small input, but I doubt much. Graphics card... hmmm, I would assume this might make a tiny bit of difference, but a 128MB graphics card should be fine, 64MB too probably. The biggest strain is on the CPU by far, until they do include the full capabilities of the graphics card. Other than that, development involves making programs and perform the task intended. Here we see the slow speed issue is more of an optimization issue, it's doing what it needs to do just probably not in the most efficient way. This takes time, this emulator uses GDI (software rendering) I assume anyway which is not the most efficient by far. DirectDraw (hardware accelerated rendering) may help immensely (as much as double speed).

Besides, I saw no signs of impatience or disgust in his post, it was a simple and unintrusive question that deserved an answer of the same nature. Very undeserving of the answer "it's free, be patient" since it wasn't a knock on the development AT ALL. Keep this in mind next time when you attempt to lecture others.

P.S. - You do know NDeSmuME 0.4.0 is out right? http://gbatemp.net/index.php?showtopic=29964 - That thread contains all of the updated versions and release dates, I update it whenever I hear a new version is out. You may also try Normmatt's build as well, but many have said they are very close in performance and compatibility.
 

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