Debugging Switch using Yuzu?

thethiny

Well-Known Member
OP
Member
Joined
Jun 18, 2009
Messages
137
Trophies
0
XP
253
Country
United States
I am trying to develop IPS patches for Mario Odyssey but I have no way of verifying that they're working as intended (or if they're even loaded) in Yuzu. I know of JNoexes but that requires a real switch, but I don't want to do the debugging there as most often the switch is being borrowed by my siblings. Is there are way to develop IPS in Yuzu? I'm currently using IDA + IPS.
 

Imancol

Otak Productions
Member
Joined
Jun 29, 2017
Messages
1,375
Trophies
0
XP
2,762
Country
Colombia
You only have a console that registers activity of the emulator (I don't know if it was more like Ryujinx). Or you can load the memory directly from the running emulator with some memory disassembler
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: https://youtube.com/shorts/WOppJ92RgGU?si=KE79L6A_3jESsGQM