umm no i charge it after it dies
usually when its red, it dies after like 10 mins - 20mins
well you must be one lucky fellow :]
usually when its red, it dies after like 10 mins - 20mins
well you must be one lucky fellow :]
tinymonkeyt said:umm no i charge it after it dies
usually when its red, it dies after like 10 mins - 20mins
well you must be one lucky fellow :]
That's not a MicroSDHC card, that's whyDeMoN said:I've heard that MicroSDHCs eat up a ton of battery life but I haven't noticed a big difference with my 2GB Kingston (except in Sleep Mode, that's a real battery waster).
actually, it's been shown that the cyclods does not have clean loading. i don't think there are any cards out yet that actually have 100% clean loading.sk3tch said:CatScam said:The Cyclo seems to be a cheaply made card could be the parts they use effects battery life.
Hardly. The CycloDS simply has more hardware on it.
Check out this thread, which is a comparison of the hardware on the CycloDS to its clone (the EDGE). The CycloDS has recovery flash and firmware flash that the R4 (and most others) do not. That uses more juice, but also allows them to have more features (such as clean loading, hence why Final Fantasy Crystal Chronicles: Ring of Fates worked flawlessly from get-go on CycloDS).
Also, don't forget that microSDHC cards use A LOT more juice than standard microSD cards. Add all of the above up and you have a significant battery disadvantage. That's one reason why I bought an R4 to complement the CycloDS.
tinymonkeyt said:well usually i play on the lowest backlight for the ds
and id say it went more than 10 hours a time (the manual says about 15-18 hours)
but with the cyclo, (the review says its about 4 hours) i can only play for like 2-3
bites down on my battery a lot :/
ok this battery life is really bugging the piss out of me. So did you do the apples to apples comparison yet?weebwobb said:Yeh, I love the cyclo's rts and in-game-slowdown but battery life is very disappointing, only around 3hrs. Just ordered an ak2 so when it comes i'll do an apples vs apples comparison using the same exact memory-card and same exact game and put this question to bed once and for all. If the cyclo ends up being the culprit then it will have to go because if I get to choose between battery or rts and slowdown features, I choose battery life.
touchmyichi said:interesting...
Yeah, I was thinking of buying a cyclods today since I'll be giving my gf my TTDS, but this has me seriously reconsidering. I'm still trying to find out the severity of this problem, but so far it does look like a common problem which seems far more noted than other flashcarts. Here's a thread which has some comments and tests on this problem- team cyclops thread. Look at the 4th page for some benchmarks and whatnot.
Anyways, I'm still considering getting one but I too need to find out just how much of a problem this will be. If it is, I might as well skip on some features and go for a cheaper card.
It's a problem blown out of proportion by reckless exaggerations. For example, do you really think the Cyclo can use up enough battery life so that a lowest brightness DS Lite only get 2-3 hours of play? That's impossible; a max brightness DS lite can get more. Like I said, reckless exaggerations. Most people do not have the patience to do professional tests on this matter, so they just say crap like that. Luckily for you, there are some people who do tests on these matters. Our admin shaunj66 was one of these people. Read the official GBAtemp review of the Cyclo.
QUOTEBattery Life Results:
Test condition:
* Fully charged European Black Nintendo DS Lite
* CycloDS Evolution 1.12, Japanese 1GB PNY micro SD card (FAT32)
* New Super Mario Bros. Running Main Menu and movie looping continuously
* Screens at max. brightness (level 4)
* Sound at 100%
Results:
Backup ROM of New Super Mario Bros. on CycloDS Evolution = 4 hours 27 minutes
Retail New Super Mario Bros cart = 4 hours 55 minutes