Homebrew Custom BGM not playing

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patrizl001

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I recently made A custom theme including a BGM, and when I load the BGM on my 3DS, it doesn't work and I have no clue why. The song is 1:30, the size is under 3.3 mb, I used Looping Audio Converter to convert it, and I can clearly hear the music playing in YATA+, so I'm not sure why it won't play on my 3DS. Anyone know what the problem could be?

Link to the file, if it helps: https://drive.google.com/open?id=1t-HDYeH4H8wOjlHSNT8UCy961vHNRJsa

FINAL EDIT: got it working, I redid the file according to what I saw here

Try using another .wav file. If it works then your audio file is probably out of spec. It should be a 44100 Hz, 16 bit, 2 channels PCM Wave or FLAC file.
 
Last edited by patrizl001,
I recently made A custom theme including a BGM, and when I load the BGM on my 3DS, it doesn't work and I have no clue why. The song is 1:30, the size is under 3.3 mb, I used Looping Audio Converter to convert it, and I can clearly hear the music playing in YATA+, so I'm not sure why it won't play on my 3DS. Anyone know what the problem could be?

Link to the file, if it helps:

FINAL EDIT: got it working, I redid the file according to what I saw here

Where is a converter?
Post automatically merged:

Where is a converter?
i found it, it was audacity
 
Last edited by AlesioBilbili,
its happening to me too; tried doing what was typed up on here and NOTHING changed — tried with others and it worked fine except for the theme it was for,, i guess ill just make a completely new theme or something :')
 

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