Hacking CTR_SDK_4_2_8 has been leaked.

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You can see the title id also with ctrtool ;) i dont exactly know how to convert it to a value which can be used in the .rsf file.
 
Dev apps like camera calibration, Nand Filier, coin setter... are int that bundle... a lot of piece of code, tools... If nintendo catch's the person who have leaked this... 1.5M dollars for releasing a game it's a joke comparing to release that.
Nah, BBB have released more recent versions of these apps, and also, i think as GW can read these .csu files, why? They all uses Nulled Keys, and the SDK says:
"These CTR tools have a file extension of .csu, but they can be treated just like files with the .cci extension. When they are executed in a debugger, however, they start automatically and do not allow breakpoints or other debugging operations."
And if don't work, just extract their content on ctrtool and rebuild using makerom, i did that some time ago (and it's funny how nobody figure out that)
The only un-seen thing is the SDK, the Dev tools it's well known and documented
 
You can see the title id also with ctrtool ;) i dont exactly know how to convert it to a value which can be used in the .rsf file.

You mean converting decimal to hexadecimal?

Nah, BBB have released more recent versions of these apps, and also, i think as GW can read these .csu files, why? They all uses Nulled Keys, and the SDK says:
"These CTR tools have a file extension of .csu, but they can be treated just like files with the .cci extension. When they are executed in a debugger, however, they start automatically and do not allow breakpoints or other debugging operations."
And if don't work, just extract their content on ctrtool and rebuild using makerom, i did that some time ago (and it's funny how nobody figure out that)
The only un-seen thing is the SDK, the Dev tools it's well known and documented

They won't work because they have privileges that are out of limits impossed by Gateway (aka: kernel access). You know, they are not stupid.
 
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You mean converting decimal to hexadecimal?



They won't work because they have privileges that are out of limits impossed by Gateway (aka: kernel access). You know, they are not stupid.
Well, i took a quick look, and the value given by ctrtool already is in hex value, but if you copy paste it directly it shows a different one after compiling.

And i wonder if the function is really blocked by gateway or that the signature in the .rsf file needs to be different ( cause the known one is without some accees info). Otherwise you could maybe convert it to a .elf and run it with another roploader?
 
They won't work because they have privileges that are out of limits impossed by Gateway (aka: kernel access). You know, they are not stupid.


Unfortunately... :P

I literally just typed this same thing; after the bricking fiasco, no one will dare mess with their firmware to attempt enabling kernel access because they'll be scared of booby traps (MT-Card isn't, though!). Hopefully someone will rescue us soon! :rolleyes:
 
You mean converting decimal to hexadecimal?



They won't work because they have privileges that are out of limits impossed by Gateway (aka: kernel access). You know, they are not stupid.
Well, gotta figure out how did someone make PlayCoinSetter work as .3ds
 
Well, gotta figure out how did someone make PlayCoinSetter work as .3ds
Thats already well known. Use ctrtool with the command :

--contents=content.out

Depending on teh version yiu maybe need the dev commonkey ( which can be extracted from the sdk). From content.out you can extract romfs,exheader and exefs. And yiu can repack that again to an .3ds with makerom ;)
 
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Unfortunately... :P

I literally just typed this same thing; after the bricking fiasco, no one will dare mess with their firmware to attempt enabling kernel access because they'll be scared of booby traps (MT-Card isn't, though!). Hopefully someone will rescue us soon! :rolleyes:
That already happened though. They got the keyx from 2.3.
 
Would anybody use a 3DS emulator that was coded from referencing the SDK? I would, because...erm...yolo.
 
I feel like this is a little risky to ask here, so if a mod could delete this if it isn't allowed that'd be great.
But the download link isn't working for me. I've tried double clicking, it leads to a blank page. I've tried 'right click, save target as' and it gives me an empty .zip folder. Right clicking on the blank page and clicking save as gives me an empty .html file. How am I supposed to actually download it?
 
I feel like this is a little risky to ask here, so if a mod could delete this if it isn't allowed that'd be great.
But the download link isn't working for me. I've tried double clicking, it leads to a blank page. I've tried 'right click, save target as' and it gives me an empty .zip folder. Right clicking on the blank page and clicking save as gives me an empty .html file. How am I supposed to actually download it?
I guess it was recently taken down. Good things don't last forever.
 
I guess it was recently taken down. Good things don't last forever.

Wrong. It's an anonfiles issue. If it's truly gone, it will say that the file has been removed. This isn't the first time the site has experienced problems. It will fix itself.
 

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