Is the .bin file placed in the root of the sd card? Or placed somewhere else
.bin stays on the device that is sending the payload (i.e. PC, Android, OSX, etc.)Is the .bin file placed in the root of the sd card? Or placed somewhere else
The .bin file is a payloadIs the .bin file placed in the root of the sd card? Or placed somewhere else
Does this work with a FS.kip1 loaded from sdcard (for exfat support)?
https://github.com/rajkosto/hekate/releases/tag/rajkosto-fskip_patching
add kip1patch=nosigchk to your launch configuration in the hekate ini for just the unsigned NCA loading support, or kip1patch=nogc,nosigchk if you've followed my non-fuse-burning upgrade method and still have un-updated gamecard controller firmware.
Also submitted it as pull request, so it will end up in CTCaer's repo eventually.
I'll probably not recreate what I did with fs_mitm/LayeredFS and make it a second package designed for this fork since this time we have something that is actually perfectly acceptable for master (CTCaer Hekate) and not just the Atmosphere kernel patch file added into hekate. SDFilesSwitch will support it once it's merged into masterOMG, awesome? LOL new updates to CTR and SDFiles coming soon! @tomGER
Not even a prerelease? CTCaer said on github that he is currently on vacations, so it may take a while for merging...I'll probably not recreate what I did with fs_mitm/LayeredFS and make it a second package designed for this fork since this time we have something that is actually perfectly acceptable for master (CTCaer Hekate) and not just the Atmosphere kernel patch file added into hekate. SDFilesSwitch will support it once it's merged into master
For now just add that little one line into your hekate_ipl.ini and hail rajkosto for all his awesome work
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Nice work
And once again this thread is starting to fall to the drama - Could people just stop arguing about bullshit everywhere on GBATemp, it really destroys my enjoyment in reading threads here.
Says "REQUESTED PATCH 'nosigchk' NOT APPLIED!" I have created my own kip1 file with ChoiDujour and put into the SD root and edited the hekate_ipl.ini as explained. Any solution?
Guess who's on vacation tooNot even a prerelease? CTCaer said on github that he is currently on vacations, so it may take a while for merging...
you either use a generated patched kip1 or the patch-on-load feature... not both.
@tomGER does this work and do i have to use the payload provided in OP and should i redownload sd filesGuess who's on vacation too
https://github.com/tumGER/SDFilesSwitch/blob/SigPatchOwO/Compiled/hekate_ipl.ini/
Here is a hekate_ipl.ini you can use - Just replace your current one with this one
This is just a replacement for the current hekate_ipl.ini file on the root of your sd - You still need the forked payload by rajkosto (OP)@tomGER does this work and do i have to use the payload provided in OP and should i redownload sd files
One is a bootloader without special features and with precompiled binaries in it, the other one is a PR for hekate ;Pso what's the diffrence between this and ReiNX ?
@tomGER thanks! It works i installed a .nsp and my game works!This is just a replacement for the current hekate_ipl.ini file on the root of your sd - You still need the forked payload by rajkosto (OP)
One is a bootloader without special features and with precompiled binaries in it, the other one is a PR for hekate ;P
In a serious note, this is Signature Patches added into hekate similar how to LayeredFS kernel patches were added into hekate - This will be merged into master hekate (CTCaers hekate) 100% in the future.