Would a GM9 dump of the game also dump the savedata, though?it could be a problem for alpha sapphire, since some of the nand past the actual game data is used for save data. if it's just corruption then it's fine, because clearing the save data or rewriting it will solve that, but if the chip is actually failing and those addresses are stuck, it could potentially cause problems later on
although, if you're able to save and reload a save without it complaining that the save file is corrupted, you might be fine
You can force-refresh the entire cartridge by holding SELECT as you run the checksum calculator. I don't think I would worry about it if the game files aren't affected, though. The fixer/verifier only loops through all of the game files - not the blank space on the card, so corruption in the blank space would indeed escape detection.Maybe if there was a way to force refresh specific sections of a card this could be fixed? I'm assuming lead-out validity is checked but for all I know it isn't.
Last edited by skawo,












