convert sav files

Discussion in 'Supercard' started by Gh0sti, Jun 20, 2010.

Jun 20, 2010

convert sav files by Gh0sti at 8:27 PM (2,256 Views / 0 Likes) 5 replies

  1. Gh0sti
    OP

    Member Gh0sti iOS Guru

    Joined:
    Aug 19, 2009
    Messages:
    1,300
    Location:
    Inside you, all around you
    Country:
    United States
    hi was wondering if i could convert sav files from scdstwo into visualboy savs, and back again

    here is my problem

    golden sun (gba) im in the mercury lighthouse and every time i beat the water dijinn and it shows the annimation of it joining my team, it freezes my game,

    i was wondering if its possible to change the save file from scdstwo rts save into a visualboy advance save
     
  2. DeltaBurnt

    Member DeltaBurnt I'm bored

    Joined:
    Feb 21, 2009
    Messages:
    3,353
    Location:
    Where intellect matters
    Country:
    United States
    I'm not to sure if there's a gba save converter.

    You probably won't be able to directly convert an rts save to a visualboy advance save because those are completely different kinds of save files. You'll need to use the actual save function in the game and try converting the file that is made from that.
     
  3. Gh0sti
    OP

    Member Gh0sti iOS Guru

    Joined:
    Aug 19, 2009
    Messages:
    1,300
    Location:
    Inside you, all around you
    Country:
    United States
    the problem is then if i try to save it in the emu, it wont acutally overwrite the save file on my sd card, i actually have to use a rts on the visual boy to make a save game

    edit: got it to work, however now i have a grainy sound when playing the game ugh
     
  4. DeltaBurnt

    Member DeltaBurnt I'm bored

    Joined:
    Feb 21, 2009
    Messages:
    3,353
    Location:
    Where intellect matters
    Country:
    United States
    In Visual Boy or on the DSTwo? I doubt that a save file could cause a sound glitch [​IMG]
     
  5. GreenBanana

    Member GreenBanana GBAtemp Fan

    Joined:
    Dec 18, 2007
    Messages:
    401
    Country:
    Antarctica
    What? You just..."got it to work"? How? Also, these are not the "real time save" files. These are the actual save files, the .sav. It's odd, because the VBA .sav can just drag and drop to be used by the Supercard DSTwo's GBA emu, but not vice versa. I just don't feel like playing FF6 on the NDS right now, and would rather continue it on my comp.
     
  6. samjef11

    Member samjef11 GBAtemp Fan

    Joined:
    Mar 28, 2009
    Messages:
    450
    Country:
    United Kingdom
    This thread is old stop bumping new threads leave them to rest.
     

Share This Page