ROM Hack Continuing Smash Bros. TURBO'D

  • Thread starter Thread starter wuboy
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Infinite grab is nice. I just want to pull off sword combos with him...
It'd be nice...

Unlimited Dolphin Slash aerial combos are sweet if you have somebody good play with you.
But Marth's Up Throw eliminates any need for *itch Time.

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Any plans to Turbo Palutena?
 
How does one copy over gannon's (or falco's) up taunt to...anyone really.
You just add in a script to AppealHiL and AppealHiR. The script I use is unk_37ED7029(Unknown=[Slow Multiplier], Unknown=[Number of Frames, Highest is 214748364]. You can also add an Asynchronous_Timer(Frames=#) in to delay the slowdown effect if you think it needs balancing or something.
 
And add that in for every character, besides the ones that already have transforming final smashes?
Eh, why not?
Yeah..the only thing is, that once you activate it...the smash ball will appear in your hand as if you're holding it, and then you have to let it go like you would any other item, and smash it
 
Okay. I'm new to modding. How do I even?
I have the beta build, how do I edit the current salty files on my 3ds?
Basically, how do I edit the stuff in that folder you put up?
 
See, I looked, and the tutorial gives a 404. And as for the sm4shcommand, I tried that as well but when decompiling the code, there was no way to parse it into regular text.
Decompile the code?
It's an exe file, you run it like a normal program. What are you trying to decompile?
 
Okay. I go into smash4command, then open it.
Select fighter, open up smash/animcmd/fighter/captain and then get everything.
On the right there's ACMD, click it, everything opens.
When going to Parse Animations, I tried looking for a body folder, can't find any.
 
Okay. I go into smash4command, then open it.
Select fighter, open up smash/animcmd/fighter/captain and then get everything.
On the right there's ACMD, click it, everything opens.
When going to Parse Animations, I tried looking for a body folder, can't find any.
The animations aren't in smash/animcmd/fighter, they're in smash/motion/fighter. If you're trying to modify them from the files from Turbo'd, you can't. That's because I never included the motion files in the download, since those are unmodified and thus illegal to distribute.
 
Okay. I go into smash4command, then open it.
Select fighter, open up smash/animcmd/fighter/captain and then get everything.
On the right there's ACMD, click it, everything opens.
When going to Parse Animations, I tried looking for a body folder, can't find any.

What are you going in the motion folder for?

Custom animations?
 

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