Continuing Smash Bros. TURBO'D

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by wuboy, May 22, 2016.

  1. wuboy
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    wuboy GBAtemp Fan

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    Hello! WuBoy here with an announcment!
    After asking @Mattshark I am here to continue Turbo'd for the enjoyment of the masses!
    Also, for those with transformation final smashes, or final smashes that load a separate character in Smash's files, you can press Up Taunt and basically go right into your final smash!
    These characters are:
    Here's a general list of things that you can now do in Turbo'd, outside of cancelling moves. It is still a heavy work in progress.
    https://docs.google.com/document/d/1hCYCG9VIweqxQ-rNf84REMDN8YX4XBgo6QpWFgU2iuQ/edit?usp=sharing

    Thank you to all who voted, I will be adding Infinite Recoveries to every character!

    Now, every fan project will have glitches in there somewhere, so under this spoiler I will have a list of all the currently known glitches in the mod. I will attempt to fix them all in due time, though I'm wrapped up in so much stuff lately it's kind of hard to find a chance to.
    Current Glitches:
    There is now a Turbo'd Discord run by @DewTek and @BlueLatios! You can share friend codes and battle, find links to other mods, and just hang out. You can join with this link: https://discord.gg/MW9TjXH
    --------------------------------------------------------------------------------------------
    Now I'm feeling kinda lazy right now so here's the original post by @Mattshark until I write something original.
    --------------------------------------------------------------------------------------------
    Just as a side project, I have decided to gather together a bunch of mods I've created (or found) and put them together on a Github Page for everybody to enjoy!

    The theme for this mod collection?

    TURBO FIGHTERS!

    Basically, these mods are taking random characters and making all of their moves TURBO FAST, along with a couple other random tweaks to just make everybody so freakin' overpowered, therefore balancing everybody with one another!

    Except the CPUs. They'll probably be better than you with this mod.

    If you have any fighter's you've TURBO'D, post them down below, and I'll try to test and add them to the collection as soon as possible!
    READ THE GUIDELINES FIRST THOUGH:
    GUIDELINES

    If you want to know how to create these mods, see the Spoiler below:
    Mattshark's guide to Turbo-fying Characters
    --------------------------------------------------------------------------------------------
    How to Install Super Smash Bros. Turbo'd
    If you want to play multiplayer with SaltySD:
    PLEASE NOTE:
    For some reason Yoshi and Zelda will not become Turbo'd. I have no idea what is causing this issue, so I apologize to Yoshi and Zelda fans.
    DOWNLOAD LINKS:
    LATEST: 8/27/17
    https://cdn.discordapp.com/attachme...1507235165437953/Turbod_Continued_8.27.17.zip
    Older:
    1/31/17
    https://mega.nz/#!z5wWUKQS!LuxKgvO1sJDqPOgSxQfF_Qv841SQNhKijxM4666Ejag
    1/30/17
    https://mega.nz/#!y95mUTDa!DRL0Pwy1cVTc-wsK2u0u6wE8F2seOJLmLMp6MEvrqls
    7/26/16
    https://mega.nz/#!i8ojlL4K!BjhdJxSLnuD-jIFIKpuJPlV0zUHFCQpN99bWn7m1EJQ
    6/28/16
    https://mega.nz/#!y0RDCJ6D!6ksz3022vfXwe0_YIHW2FrnKji5Y2TVfBxQfNhJ2gdM
    6/19/16
    https://mega.nz/#!z4QyRAZA!QL619WAwmI-y6DuesoMd321n5vG9fLCmHnenHE85zCc
    6/4/16
    https://mega.nz/#!iwwGCC4a!h7nXhqlc4Yew3LYSWfZGX1JSM3NqgYjN2QAegwQUOoo
    5/31/16 https://mega.nz/#!L4YnhZ7T!77xpWgL9tNS4T4aw_H5CvjDRqmcyF8_aFOppSb8P4jU
    5/22/16 https://www.dropbox.com/s/kihv5lcntn7x1gf/TurbodContinued.rar?dl=0
     
    Last edited by wuboy, Aug 28, 2017


  2. wuboy
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    wuboy GBAtemp Fan

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    Reserved for future use just in case.
     
  3. wuboy
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    wuboy GBAtemp Fan

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    TheVinAnator likes this.
  4. joyoshi

    joyoshi ICUP

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    Shoved up your nose
    Last edited by joyoshi, Jun 1, 2016
  5. wuboy
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    wuboy GBAtemp Fan

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  6. TheVinAnator

    TheVinAnator GBATemp's Greatest Vin

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    NO COFFEI!
    Sp does this mean we have all turbo'd fighters(please put them in one pack), I need to learn how to use these!
     
  7. wuboy
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    wuboy GBAtemp Fan

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    Yeah, pretty much everybody is turbo'd. They're all in one pack and are available to download. Just refer back to the OP for download instructions I just added.
     
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  8. TheVinAnator

    TheVinAnator GBATemp's Greatest Vin

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    Would you say this is more of melee or just full on OP
     
  9. wuboy
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    wuboy GBAtemp Fan

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    This mod just makes everyone broken in some way, by spamming tilts or smash attacks with little to no consequence.
    Keep in mind that not every move can be interrupted, though I tried to make it so. An example is Ike's Quick Draw: He can only cancel the attacking animation, even though I tried to make his dash interrupt able as well.
     
  10. Vondosaurusrex

    Vondosaurusrex Advanced Member

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    If both players have this, can you play locally?
     
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  11. wuboy
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    wuboy GBAtemp Fan

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    Last edited by wuboy, Jun 1, 2016
  12. TheVinAnator

    TheVinAnator GBATemp's Greatest Vin

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  13. wuboy
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    wuboy GBAtemp Fan

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    Made a mistake, I thought I was in the Melee43DS thread
     
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  14. Vondosaurusrex

    Vondosaurusrex Advanced Member

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    Happens to the best of us
     
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  15. joyoshi

    joyoshi ICUP

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    Will you be adding "copter moves" like justinbug2 did or nah?
     
  16. wuboy
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    wuboy GBAtemp Fan

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    I will be, they just won't be as potent as, say, jusinbug2's "Flying Pikachu" where you can basically just fly around the stage.
    I tried putting 1.8 units of momentum on Wario Man's NAir, and he just ended up flying straight upward. I gotta find a good middle ground for moves that rise you up, such as Wario Man's NAir and Up Air, and moves that make you just hover, which is what Pikachu's BAir SHOULD be.
    Because of that, though, it will take a bit to comb through AnimCMD and add in momentum for those copter moves.
    Hope I don't keep you waiting for tooooo long!
     
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  17. joyoshi

    joyoshi ICUP

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    The command thingie is Add/set momentum right? Maybe you could try set momentum (I don't know shit about programming or smashcommand tho)
     
  18. wuboy
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    wuboy GBAtemp Fan

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    When you put Add/Set Momentum into AnimCMD it doesn't recognize it? Or at least, there might not be a usage diologue for it.
    Also, Add Momentum seems to set momentum up to a certain amount of times in the air, then the effect will get weaker.
     
  19. Damon_girl

    Damon_girl GBAtemp Advanced Fan

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    There's a flying Pikachu mod? Link please! I wanna try it out. :)
     
  20. wuboy
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    wuboy GBAtemp Fan

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    just download the current version of Turbo'd, in the OP, it's still in the mod as of now.