That doesn't have analog stick support, so you can't play anything past like SNES games. Also, the default drivers Nintendo ships with it are really wonky in other ways. If it works for you, great, but it's not the best solution.Just syncing my JoyCons with Bluetooth and AntiMicro worked for me.
All I can do is repeat what has already been said on this thread, as I actually don't know much about that error (I didn't make the driver, after all). It's caused by vcruntime140D.dll if you are using a 32-bit version of it, since this is a 64-bit program from what I can tell. If following what it says under "Can't find VCRUNTIME140D.dll" doesn't work, try installing visual studio, that will work, but it's a pretty big size.I'm getting this error no matter which dll I use, even ones downloaded from the internet. I have Windows 10
I also have this problem. Any fixes?Keep getting this
i downloaded visual studio and everything seems to work normally now.I also have this problem. Any fixes?
I've got visual studio and its giving me the errori downloaded visual studio and everything seems to work normally now.
Hm, not actually sure what's going on there, it seems the dll is screwed up? What program did you use to extract the driver? Can you post a picture of the folder the joycon-driver is in, perhaps? Also, i'm about to do a revision of the guide, mainly changing the driver setup, perhaps try following it again after that revision.
I'm having this same issue. Since the files from system32 weren't working I used the ones from SysWOW64. Then it presents me with that error. I have visual studio installed as a last resort, but it doesn't seem to fix it. I have the files in my downloads folder in a "workspace" folder. Hope to get a solution.
Just to be sure, you guys have visual studio 2017 right? It doesn't build on older versions, so I doubt the DLLs from older versions would work either. If you don't have 2017, at least try installing that and see if it works.I've got visual studio and its giving me the error
There was a bunch of updates on the 25th, is your build newer than that? If not, try updating. I know lag is a problem for some, but I'm not sure. When checking for input lag, try looking in monitor vJoy (in the start menu), instead of joy.cpl. I've noticed some lag in joy.cpl that doesn't show up in games. Also, make sure you're using vJoy and not the Nintendo drivers (the controllers that show up when the driver isn't open are the Nintendo drivers.) Otherwise, I'm not quite sure what the problem is, maybe wait for more updates if it still doesn't work.Hi,
Without vJoy and anything else (only pairing each joycon throught bluetooth), I have no input lag. But with vJoy and the drivers, I got an input lag of 750~1000ms (about the same as the input lag when pairing to an android device).
Did I miss something ? I followed step by step the guide. Is there an update ?
Thanks
There was a bunch of updates on the 25th, is your build newer than that? If not, try updating. I know lag is a problem for some, but I'm not sure. When checking for input lag, try looking in monitor vJoy (in the start menu), instead of joy.cpl. I've noticed some lag in joy.cpl that doesn't show up in games. Also, make sure you're using vJoy and not the Nintendo drivers (the controllers that show up when the driver isn't open are the Nintendo drivers.) Otherwise, I'm not quite sure what the problem is, maybe wait for more updates if it still doesn't work.
If you have input lag try plugging a USB Bluetooth dongle into a USB Male to Female cord away from your computer. That fixed the Joycon input lag for me. One comes with the Steam Controller, if you have that.I can confirm that i fixed my problem by building it from scratch. However the input lag was too severe to warrant using it. Wasted quite a few hours haha
Based on Edit2, it sounds like that's your bluetooth dongles fault. They're only $10, so it's not an insane investment, but it doesn't seem like you'll be able to do much without a better one. What seems to be happening is that your bluetooth dongle prioritises the first thing you connect and so whichever Joycon you connect last will be laggy, although I've never heard of this before.I'm having a strange issue, the drivers worked and combined the joycons correctly, but in vjoy monitor only the left joycon is actually being noticed. It seems the right joycon is being completely ignored, despite it being connected and having its led constantly staying green. Any solution?
Edit: somehow got it to work, the left joycon input is very smooth but the right joycon input seems to be rather laggy both combined or uncombined. Is this just a "get a better bluetooth" dongle solution, or is there really a way to fix this?
Edit2: Upon further attempts, I connected my joycon R first this time and now it has perfect input but now my left one isn't responding at all, this is quite confusing...