wulfie said:click on the spoiler link, copy the text inside, paste to notepad, save as R3X.wdm
It has already been answered elsewhere: apparently both 1 & 2 can use the same .wdm file, just copy it to the appropriate id.TeenTin said:Sorry, but where ?
Sam & Max : SEASON 2 ?
Thanks !
pepxl said:reNppa said:pepxl said:reNppa said:how do i get this loader (latest version) as channel to mainmenu?
Like shortcut, its use some sd location and not need to update all the time when loader go to next version...
sry my bad eng
try here, its a forwarder for CFG
http://gbatemp.net/index.php?showtopic=147...t&p=2420653
So if i take that and install with wad manager, and when usbloadercfg update, i update from loader own way. i dont have to install any new wad's after that?
you only have to install the forwarder once(forwarders load the boot.dol for a storage device not the wii's NAND), after that use the update feature of CFG and it will only update the boot.dol you have on your SD/USB so there is no need in installing another .wad unless you want to use a different forwarder
reNppa said:pepxl said:reNppa said:pepxl said:reNppa said:how do i get this loader (latest version) as channel to mainmenu?
Like shortcut, its use some sd location and not need to update all the time when loader go to next version...
sry my bad eng
try here, its a forwarder for CFG
http://gbatemp.net/index.php?showtopic=147...t&p=2420653
So if i take that and install with wad manager, and when usbloadercfg update, i update from loader own way. i dont have to install any new wad's after that?
you only have to install the forwarder once(forwarders load the boot.dol for a storage device not the wii's NAND), after that use the update feature of CFG and it will only update the boot.dol you have on your SD/USB so there is no need in installing another .wad unless you want to use a different forwarder
Easy to uninstall wads?
They can go in usb-loader folder on your usb drive.wulfie said:do the wdm files have to be on sd or can I put them in the cfgloader folder on my usb drive?
To be exact, they must go into the base directory of Cfg. This is usually sd:/usb-loader or usb:/usb-loader for most people, but will be in the apps directory for others.bd3319 said:They can go in usb-loader folder on your usb drive.wulfie said:do the wdm files have to be on sd or can I put them in the cfgloader folder on my usb drive?
We will probably make up an experimental version soon.MisterMooth said:Just wondering, will we ever see support for NTFS installation directly on Wii?
Dr. Clipper said:We will probably make up an experimental version soon.MisterMooth said:Just wondering, will we ever see support for NTFS installation directly on Wii?
Sorry but could you explain more about the "NTFS Installation directly on wii ".Dr. Clipper said:We will probably make up an experimental version soon.MisterMooth said:Just wondering, will we ever see support for NTFS installation directly on Wii?
icyrainz said:Sorry but could you explain more about the "NTFS Installation directly on wii ".Dr. Clipper said:We will probably make up an experimental version soon.MisterMooth said:Just wondering, will we ever see support for NTFS installation directly on Wii?
I currently use the CFG USB Loader FAT version with a NTFS HDD and config it with "partition=ntfs1". Is it correct ? Any better method ?
cocomonk22 said:Is wdm file support going to be added (WDM are currently supported in NeoGamma and CFG loader)? WDM files are used for IOS reloading games with multiple alternate dol files. For instance, if you were to select Sam and Max season 1, a menu would pop up with the following options:
Main Menu
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Tutorial
Games with multiple alternate dol include Indiana Jones and the Staff of Kings, Metroid Prime Trilogy, Sam and Max Season 1, Sam and Max Season 2.
RJ8.wdm - Indiana Jones and the Staff of Kings
R3M.wdm - Metroid Prime TrilogyCode:2 0 Staff of Kings main 1 0 Fate of Atlantis FateAtlantis 1
R3X.wdm - Sam and Max Season 1Code:4 0 Main Menu main 1 0 Metroid Prime 1 rs5m?1_? 1 0 Metroid Prime 2 rs5m?2_? 1 0 Metroid Prime 3 rs5m?3_? 1
R3Y.wdm - Sam and Max Season 2Code:#Number of menu items 8 #Number of sub entries 0 #Text to display Main Menu #Dolname main #Parameter 1 #Number of sub entries 0 Episode 1 main 25 0 Episode 2 main 0x21 0 Episode 3 main 41 0 Episode 4 main 49 0 Episode 5 main 57 0 Episode 6 main 65 0 Tutorial main 17
Code:#Number of menu items 7 #Number of sub entries 0 #Text to display Main Menu #Dolname main #Parameter 1 #Number of sub entries 0 Episode 1 main 25 0 Episode 2 main 0x21 0 Episode 3 main 41 0 Episode 4 main 49 0 Episode 5 main 57 0 Tutorial main 17
Forgot to tell, I used a code so that it loaded the codeset from the pf folder.Dr. Clipper said:Wait, 53 worked? It didn't have Brawl+ support. Are you talking about WiiPower's special version? Are you using the snapshot method or whatever that thing was? And don't you need some sort of gameconfig.txt file or something fro Brawl+?ds22 said:Ever since the v54a update I get those black screens of death.Dr. Clipper said:Can you try some other versions and work out where it went wrong? Do you have the correct hooktype set? Do you have wiird enabled?ds22 said:I have WBFS, customized Brawl+ codeset and it gives me a black screen in v56b, but not in v53.
And yes, I even tried different types of hooktypes.
Can somebody that does use Brawl+ in v54+ please post the instructions you use to get it working again?