Hacking Configurable USB Loader

oggzee

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TeenTin said:
Sorry, but where ?
Sam & Max : SEASON 2 ?
Thanks !
It has already been answered elsewhere: apparently both 1 & 2 can use the same .wdm file, just copy it to the appropriate id.
 

Dr. Clipper

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There is one slight difference.

Just take R3X.wdm, delete the Episode 6 part and replace the 8 at the top with 7, then save as R3Y.wdm.

It's also fine to just use the same file, but make sure you never select Episode 6 as Season 2 only had 5.
 

reNppa

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pepxl said:
reNppa said:
pepxl said:
reNppa said:
how do i get this loader (latest version) as channel to mainmenu?

Like shortcut, its use some sd location and not need to update all the time when loader go to next version...

sry my bad eng
wink.gif

try here, its a forwarder for CFG

http://gbatemp.net/index.php?showtopic=147...t&p=2420653

So if i take that and install with wad manager, and when usbloadercfg update, i update from loader own way. i dont have to install any new wad's after that?
smile.gif

you only have to install the forwarder once(forwarders load the boot.dol for a storage device not the wii's NAND), after that use the update feature of CFG and it will only update the boot.dol you have on your SD/USB so there is no need in installing another .wad unless you want to use a different forwarder

Easy to uninstall wads?
 

pepxl

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reNppa said:
pepxl said:
reNppa said:
pepxl said:
reNppa said:
how do i get this loader (latest version) as channel to mainmenu?

Like shortcut, its use some sd location and not need to update all the time when loader go to next version...

sry my bad eng
wink.gif

try here, its a forwarder for CFG

http://gbatemp.net/index.php?showtopic=147...t&p=2420653

So if i take that and install with wad manager, and when usbloadercfg update, i update from loader own way. i dont have to install any new wad's after that?
smile.gif

you only have to install the forwarder once(forwarders load the boot.dol for a storage device not the wii's NAND), after that use the update feature of CFG and it will only update the boot.dol you have on your SD/USB so there is no need in installing another .wad unless you want to use a different forwarder

Easy to uninstall wads?


yes either use the same WAD file you used to install but this time select the uninstall option by press left/right in WADManager/YAWMM or equivalent after selecting the WAD file

you can also used Any Title Deleter to remove the title but this method is dangerous if you dont know the ID of the channel, punes mod of ATD is the best as it reads the actual name/title of the channel and displays it
 

Dr. Clipper

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bd3319 said:
wulfie said:
do the wdm files have to be on sd or can I put them in the cfgloader folder on my usb drive?
They can go in usb-loader folder on your usb drive.
To be exact, they must go into the base directory of Cfg. This is usually sd:/usb-loader or usb:/usb-loader for most people, but will be in the apps directory for others.

@wulfie: Check the global options page and it will tell you where the base directory is. That's where they go.
 

Dr. Clipper

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cfg v56b2 (beta2)
cfg56b2.dol
cfg56b2-222.dol
(or online update)

Changes:

cfg v56b2 (beta2)

* Choosing "Disc" from alt dol menu will prompt for
Disc Plus options on launch of game (choose for
Metroid Prime Trilogy to be asked which to play)
* Disc Plus bug fixes
* Fixed sorting of long multibyte titles (oggzee)
 

icyrainz

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Dr. Clipper said:
MisterMooth said:
Just wondering, will we ever see support for NTFS installation directly on Wii?
We will probably make up an experimental version soon.
Sorry but could you explain more about the "NTFS Installation directly on wii ".
I currently use the CFG USB Loader FAT version with a NTFS HDD and config it with "partition=ntfs1". Is it correct ? Any better method ?
 

wiixale

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icyrainz said:
Dr. Clipper said:
MisterMooth said:
Just wondering, will we ever see support for NTFS installation directly on Wii?
We will probably make up an experimental version soon.
Sorry but could you explain more about the "NTFS Installation directly on wii ".
I currently use the CFG USB Loader FAT version with a NTFS HDD and config it with "partition=ntfs1". Is it correct ? Any better method ?

He talked about installing games through CFG, currently impossible (NTFS drives are read-only).
 

XFlak

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This was in the usbloader gx thread, but it looks like some1 has made wdm files for Indiana Jones and the Staff of Kings and for Sam and Max Season 2 (in addition to Metroid Prime Trilogy and Sam and Max Season 1). See spoiler below for wdm content.

cocomonk22 said:
Is wdm file support going to be added (WDM are currently supported in NeoGamma and CFG loader)? WDM files are used for IOS reloading games with multiple alternate dol files. For instance, if you were to select Sam and Max season 1, a menu would pop up with the following options:

Main Menu
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Tutorial

Games with multiple alternate dol include Indiana Jones and the Staff of Kings, Metroid Prime Trilogy, Sam and Max Season 1, Sam and Max Season 2.

RJ8.wdm - Indiana Jones and the Staff of Kings
Code:
2
0
Staff of Kings
main
1
0
Fate of Atlantis
FateAtlantis
1
R3M.wdm - Metroid Prime Trilogy
Code:
4
0
Main Menu
main
1
0
Metroid Prime 1
rs5m?1_?
1
0
Metroid Prime 2
rs5m?2_?
1
0
Metroid Prime 3
rs5m?3_?
1
R3X.wdm - Sam and Max Season 1
Code:
#Number of menu items
8
#Number of sub entries
0
#Text to display
Main Menu
#Dolname
main
#Parameter
1
#Number of sub entries
0
Episode 1
main
25
0
Episode 2
main
0x21
0
Episode 3
main
41
0
Episode 4
main
49
0
Episode 5
main
57
0
Episode 6
main
65
0
Tutorial
main
17
R3Y.wdm - Sam and Max Season 2
Code:
#Number of menu items
7
#Number of sub entries
0
#Text to display
Main Menu
#Dolname
main
#Parameter
1
#Number of sub entries
0
Episode 1
main
25
0
Episode 2
main
0x21
0
Episode 3
main
41
0
Episode 4
main
49
0
Episode 5
main
57
0
Tutorial
main
17
 

ds22

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Dr. Clipper said:
ds22 said:
Dr. Clipper said:
ds22 said:
I have WBFS, customized Brawl+ codeset and it gives me a black screen in v56b, but not in v53.
Can you try some other versions and work out where it went wrong? Do you have the correct hooktype set? Do you have wiird enabled?
Ever since the v54a update I get those black screens of death.
And yes, I even tried different types of hooktypes.
Wait, 53 worked? It didn't have Brawl+ support. Are you talking about WiiPower's special version? Are you using the snapshot method or whatever that thing was? And don't you need some sort of gameconfig.txt file or something fro Brawl+?

Can somebody that does use Brawl+ in v54+ please post the instructions you use to get it working again?
Forgot to tell, I used a code so that it loaded the codeset from the pf folder.
It works now.
 

RODIFIRE

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hi I have Red steel 2 to my Hdd with the 56b2 version and ios249 (Rev 14) and is restart when I am try to playit any help?

and why I can join the chatroom of the GBAtemp?
 

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