He can't. By the time the loader reads the config file, the intro screen is already complete. In the chat, we discussed some ways of disabling the intro screen, though...Sacohen9665 said:If that is the case (and I'm not doubting you Dr. Clipper) what was Spidy 1000 mean when he responded to my post of How can I exit a game back to the loader GUI by saying@oggzeeSpidy1000 said:install the loader dol in preloader en set preloader to load the file. If you search the forum, you will find multiple topics about this
You need to set Preloader up as he says, to autoboot to the .dol from Narolez' forwarder, then use the Reset button on the Home screen to quit your games, as this usually resets the console and Preloader should get control again. Some games (especially Nintendo published titles) just restart the game, so you will need to use the Power button on the Wii Remote or console to reset those games. It is also possible the Wii Menu button on the Home screen will trigger Preloader as well, but I can't be sure as I don't use Preloader and I've never seen anyone answer what happens in this case.
QUOTE(User423 @ Sep 13 2009, 10:01 PM)
Could you add something like "disable_intro = 1"?
Dr. Clipper said:You need to set Preloader up as he says, to autoboot to the .dol from Narolez' forwarder, then use the Reset button on the Home screen to quit your games, as this usually resets the console and Preloader should get control again. Some games (especially Nintendo published titles) just restart the game, so you will need to use the Power button on the Wii Remote or console to reset those games. It is also possible the Wii Menu button on the Home screen will trigger Preloader as well, but I can't be sure as I don't use Preloader and I've never seen anyone answer what happens in this case.Sacohen9665 said:If that is the case (and I'm not doubting you Dr. Clipper) what was Spidy 1000 mean when he responded to my post of How can I exit a game back to the loader GUI by sayingSpidy1000 said:install the loader dol in preloader en set preloader to load the file. If you search the forum, you will find multiple topics about this
What do you want exactly? I'm just curious here. The Home screen is important for at least one game (Another Code R uses it to solve a puzzle), so it shouldn't be removed. If you do just want one button resets of games, hold the power button on the remote and most games will reboot the Wii instead of switching it off.Sacohen9665 said:I have the preloader set to auto boot to the dol and I also have the system Menu option set to go to the dol also sowhen I boot the Wii the first ting I see is the CFG USB Splash screen (I have mixed feelings about that, it's better than sitting on black and thinking tghe system locked up, but it would be nice if it was configurable like everything else).
It's impossible to configure that screen in the traditional sense. If you have a different splash screen that you would prefer, post it and it might be added instead of the current one if other people prefer it too.
Not quite what I wanted, but it is better the going back to the menu and having to click to launch the loader again.QUOTE said:Then when I hit home and the Wii Menu it goes back to the loader.
It's good to finally get confirmation this is possible. Oh, I've meant to ask people this... Can you now actually get back to the Wii menu from the loader without holding the reset button on the console to interrupt Preloader?
QUOTE
Dr. Clipper said:@everyone (especially Narolez and zektor): which of these methods to optionally disable the intro screen would you prefer:
- If the boot.dol is in apps/USBLoader-cfg-nointro (or a similar name) then the intro screen is not shown.
- Have the channels pass arguments to disable the intro
Hmm, that sounds like a good idea actually.Dr. Clipper said:I just realised something else on the loading screen thing. Those that dislike the intro screen, is it because you are using a forwarder and it comes after the splash screen they employ? What if the channel guys just started using the same splash screen so it will hopefully be a somewhat seamless transition between the two?
oggzee said:Hmm, that sounds like a good idea actually.Dr. Clipper said:I just realised something else on the loading screen thing. Those that dislike the intro screen, is it because you are using a forwarder and it comes after the splash screen they employ? What if the channel guys just started using the same splash screen so it will hopefully be a somewhat seamless transition between the two?
Dr. Clipper said:It's impossible to configure that screen in the traditional sense. If you have a different splash screen that you would prefer, post it and it might be added instead of the current one if other people prefer it too.
No what is there is fine.
What do you want exactly? I'm just curious here. The Home screen is important for at least one game (Another Code R uses it to solve a puzzle), so it shouldn't be removed. If you do just want one button resets of games, hold the power button on the remote and most games will reboot the Wii instead of switching it off.QUOTE said:Then when I hit home and the Wii Menu it goes back to the loader.
QUOTE said:It's good to finally get confirmation this is possible. Oh, I've meant to ask people this... Can you now actually get back to the Wii menu from the loader without holding the reset button on the console to interrupt Preloader?
I need to look at the Pre-loader options again, but the way I have it setup right now you can't
QUOTE
Oops. I was just working off the comments of one of the guys who was vocally objecting to the splash screen in chat, as he said there were two screens before the loader started, but I guess the first is just the banner logo. Scratch that idea, then.zektor said:But the thing is, neither my channel hybrid or Narolez's forwarder have any kind of splash screen. If the user is using either of these, it is pretty much the same as running the dol straight up.
Right! Realized that after posting, and edited the post but was already too latezektor said:But the thing is, neither my channel hybrid or Narolez's forwarder have any kind of splash screen. If the user is using either of these, it is pretty much the same as running the dol straight up.
oggzee said:Right! Realized that after posting, and edited the post but was already too latezektor said:But the thing is, neither my channel hybrid or Narolez's forwarder have any kind of splash screen. If the user is using either of these, it is pretty much the same as running the dol straight up.![]()
Dr. Clipper said:So it's working now? If not, did you try what I suggested? The reason is that it won't use the USB-Loader/covers directory unless there is a config.txt in the USB-Loader directory (it would use apps/USBLoader/covers instead). Copying the contents of the InSDRoot directory across will give you the proper directory structure for the default path.
oggzee said:cfg v43b (beta)
http://sharebee.com/c9565cd3
(or online update)
* Improved antialiasing in coverflow (sharper)
* Reorganized game options screen:
- Allow to change saved options
- Unsaved changes are private per-game, not global
- Moved alt.dol selection to options menu
* Minor gui fixes: style switching, screen scale glitch
Are you saying you preferred it the old way? I haven't checked myself yet, but if oggzee implemented this the way he said he would, then there are two ways you can see whether a game has saved options or not. Firstly, when you save options, the field markers around the option values should change from to []. Options will change back to if you make a change to them without saving. Secondly, you can use "console_mark_saved = 1" in config.txt and games with options will be marked in the console listing view (with a # IIRC).Sacohen9665 said:I like the new alt.dol feature.
I can just set the dol I want to use and save the game option so my wife doesn't need to worry about anything when she goes to play NHL2K9.
Well, you could already get the same functionality with the disc option then saving as you start the game, but it is easier and less confusing now, for sure.
QUOTEAlso I think I like the fact the a game that has saved options shows up as greyed out. It kind of tells you that this game is different.
Press 1 twice.Dr. Clipper said:Are you saying you preferred it the old way? I haven't checked myself yet, but if oggzee implemented this the way he said he would, then there are two ways you can see whether a game has saved options or not. Firstly, when you save options, the field markers around the option values should change from to []. Options will change back to if you make a change to them without saving.
Actually i left that out as well in 43b, the options always have < > around values, the only way to tell if the options have been saved is by looking at: Game options: [ SAVED ] I think this should be enough. And the reason is, I didn't want to make the impression that the options are not changeable by putting them to [ ] when saved.
QUOTE(Golfje @ Sep 14 2009, 08:41 AM) Hey Guys,
Mayby a stupid question but i recently use this loader but i don't know how to
get in the globel settings ????
The old way still works, so you have the best of both worlds.FenrirWolf said:I kind of liked the old way of booting alt dols since it allowed you to easily switch between dols for Metroid Prime Trilogy. But at the same time I can see how the new setup is easier for people to understand, so I'll adapt.