oggzee said:Can you explain a bit what's with the 256 line limit and Brawl problem?thisdorkagain said:http://gbatemp.net/index.php?showtopic=171567
so if i'm not mistaken, GeckoOS has open source. so can we break that 256-line limit now? i want to be able to boot Brawl+ from this loader.
great work on this loader. it's getting better and better.
With Brawl+ you mean Super Smash Bros. Brawl?
I can explain that, I guess. Ocarina has a limit on the number of code lines that can be on at once. That number is 256. Brawl+ is the name of a "codeset" for super smash brothers brawl. Basically just a bunch of ocarina codes, collected together to create a different game experience. But they go over that limit. So you can't play it on the USB loaders, since they still use Ocarina's engine.
From my understanding, Gecko now has its own, superior code engine that eliminates that limit and also makes the codes able to do more.
But that's not what I'm here to request
Of course, I realize you aren't a robot, and I can't just barge in and ask for stuff. This loader is already great, so thanks for all your hard work and I hope you continue to update it.