cfg v37 (release)
http://sharebee.com/4ea4d712
(or online update)
CODEChanges since beta2:
* Fixed USB FAT detection on drives larger than 1TB
ÂÂ (Also FAT detection shold no longer require that the partition is marked active)
* Fixed covers not showing in favorites mode
* Minor cleanups
Changes since 36d:
* Fixed some issues with the new libfat
* Display which covers are already present when downloading
ÂÂ missing covers for a single game.
* Improved covers loading speed - using new libfat.
ÂÂ (fixed the issues with usb hdd fat partition in v37ax)
* Cover downloading improvements: when downloading missing covers,
ÂÂ it will now check if it's missing for all cover styles not just the current.
ÂÂ (so that full covers can be easily downloaded, without the need to download everything)
ÂÂ Also note: pressing RIGHT will download only missing covers, while pressing LEFT will
ÂÂ force download all covers. This is valid for per-game cover download and for downloading
ÂÂ covers for all games.
* Changed WiiMote rotation functionality in coverflow: rotate 90 degrees to flip to the
ÂÂ back cover and then rotate back up to 0 degrees to flip to the front.
* Full cover image support in all coverflow gui modes
ÂÂ - NOTE: Full covers will load in all coverflow modes by default.ÂÂIf no local full cover is found,
ÂÂÂÂ the 2D flat cover will be used.
* Full cover download support - choose in Global Options to download
ÂÂ - NOTE: Full covers go in the "usb-loader/covers/full" directory.
* Added URL tags for full cover downloads.
* Twist the WiiMote 90 degrees (right or left) while pointing at the screen to flip the center cover
ÂÂ over to display the back.ÂÂUp on the D-Pad continues to do the same.
* Mouseover on cover in coverflow mode highlights cover and shows game title.ÂÂPressing A on the
ÂÂ selected cover will load the game, 1 will go to Game Settings, etc.
* Visual improvements to cover objects in coverflow mode