1. gameshark

    gameshark GBAtemp Regular
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    let us in on the easter egg
     
  2. kylster

    kylster mich weich töten
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    whats the hint?
     
  3. buddy

    buddy Advanced Member
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    The hint is in Dr. Clipper's post...and actually in my last post too. I'll give you this much - It's not what you see, it's what you don't see.
     
  4. sock99

    sock99 Member
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    What's IRC got to do with the price of eggs? Too friggin cryptic for my tiny brain. Come on spill the beans!
     
  5. anbidan

    anbidan Member
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    Is the easter egg still present in the v66c bugfix?
     
  6. FIX94

    FIX94 Former Staff
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    Yes, it's still there [​IMG]
     
  7. gameshark

    gameshark GBAtemp Regular
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    do we have to set the wii date to 12-04-2011
     
  8. FIX94

    FIX94 Former Staff
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    [​IMG] Yes, this hint is enough, everything else is easy to find then [​IMG]
    @gameshark:
    Nope, that's not needed, look at Dr. Clipper post and the first page.
     
  9. User423

    User423 GBAtemp Fan
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    Found it. Looks great! [​IMG]
     
  10. abdias

    abdias Member
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    Is the easter egg the cover rotation in flow mode?
     
  11. Dangy

    Dangy GBAtemp Maniac
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    So wait... The GCT decides which codes are enabled/disabled? I thought I had to enable them via CFG.
     
  12. pplucky

    pplucky GBAtemp Fan
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    No, theoretically the GCT only contains the codes you enabled, the other ones should not be copied there...
     
  13. Dangy

    Dangy GBAtemp Maniac
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    The other ones, as in the .txt file containing the same codes...?
     
  14. pplucky

    pplucky GBAtemp Fan
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    By other ones I mean the ones contained in the .txt file that you kept disabled.

    .txt file contains all the codes and comments (sometimes on how to enable it)...
    .gct file contains only the codes you enabled in different format and without comments...
     
  15. Dr. Clipper

    Dr. Clipper GBAtemp Addict
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    No.
     
  16. Dangy

    Dangy GBAtemp Maniac
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    So If I put JUST the text file into my codes folder I'll be able to manage them via CFG?
     
  17. pplucky

    pplucky GBAtemp Fan
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    No, unfortunately not.

    As far as I understood (I'm not an expert on this), you have 2 options:
    - Download text file in pc and generate gct files
     
  18. Dr. Clipper

    Dr. Clipper GBAtemp Addict
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    Cfg can't manage cheats for files as big as the one for Brawl. You need to use another app to do it.

    For smaller cheat files, the Cfg cheat manager can read the .txt file and allow you to turn on some codes, then you tell it to generate a .gct file with the ones you selected.

    However, while it can't accept large .txt files, Cfg can accept any size of .gct file. Thus, you just use your other app (on Wii or PC) to create a .gct file with all the codes you want to use enabled and put that into Cfg's codes directory. Then you go to the options for the game and turn the Ocarina option to on. When you start the game, the cheats will be applied and it should all work. The only other thing you might need to do is to change the hook type, which is also in the per-game settings. Try different values of that option until you find one that works. You don't use the manage cheats option at all as the .gct file has already been created by the other program.
     
  19. abdias

    abdias Member
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    So this is an old feature. Maybe is it an infos in global options?
     
  20. Dr. Clipper

    Dr. Clipper GBAtemp Addict
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    When you find it, you'll definitely know you've found it.
     
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