Hacking cIOS 222 Ver. 5.0

I have cIOS222 v4 from the modify-pack here on GBATemp. Should I install this one or leave it as it is?
 
Muyfa666 said:
I have cIOS222 v4 from the modify-pack here on GBATemp. Should I install this one or leave it as it is?

It depends upon the USB loader that you are currently using. I am currently using Wiiflow and uloader, which are both compatible with this version of hermes' cIOS.

I think that USBLoader GX is now compatible with this as well, but I'm not 100% sure. I'm pretty sure that CFG usb loader is not yet compatible with this.

So long story short - upgrade to v5 if you are using the above-mentioned loaders. You also can always upgrade to v5 and if you don't like it you can re-install v4.
 
xfcrowman said:
Muyfa666 said:
I have cIOS222 v4 from the modify-pack here on GBATemp. Should I install this one or leave it as it is?

It depends upon the USB loader that you are currently using. I am currently using Wiiflow and uloader, which are both compatible with this version of hermes' cIOS.

I think that USBLoader GX is now compatible with this as well, but I'm not 100% sure. I'm pretty sure that CFG usb loader is not yet compatible with this.

So long story short - upgrade to v5 if you are using the above-mentioned loaders. You also can always upgrade to v5 and if you don't like it you can re-install v4.

CFG Usb loader has just released a Alpha version with ver 5 support, so this loader is now on the usuable list
 
Muyfa666 said:
Ok. I use CFG. Should I install 222, 223 and 224?
Do what your heart says....Ok?





(Or better read the Read Me. Depends what you want, for what you use these cIOS. Basicly: 202 for MPlayer-CE, 222 (38) for "normal" games, 223 (37) for RockBand/Guitar Hero and 224 (57) for other USB Stuff. That's how I've done it. Do what you want. For Noobs, 222 (38) and 223 (37) should be enough, I guess.)
 
The installer flashes the warning "The selected IOS must have dev/es patched to work" but I'm unclear on the meaning of this. Will waninkoko's cIOS rev17 work?
 
tylerzentz said:
The installer flashes the warning "The selected IOS must have dev/es patched to work" but I'm unclear on the meaning of this. Will waninkoko's cIOS rev17 work?
yes
 
^ You really should read the thread more carefully - this question was just asked and answered.


Blue-K said:
Muyfa666 said:
Ok. I use CFG. Should I install 222, 223 and 224?
Do what your heart says....Ok?





(Or better read the Read Me. Depends what you want, for what you use these cIOS. Basicly: 202 for MPlayer-CE, 222 (38) for "normal" games, 223 (37) for RockBand/Guitar Hero and 224 (57) for other USB Stuff. That's how I've done it. Do what you want. For Noobs, 222 (38) and 223 (37) should be enough, I guess.)
 
I saw this, but I was hoping for a response with a better explaination. I suppose I'll download the readme again and sift through it.
 
The zipped file I downloaded for cIOS v5 contains 3 readmes. I read through each one thoroughly but I still didn't find any info about the recommended IOS choices for cIOSs 202, 223, and 224. Any input on how the different IOS choices effect the cIOS would be greatly appreciated.
 
From Memory
Ios 60 for 202 (usb2 support for homebrew example
ios 38 for 222
ios 37 for 223 (Instrument Peripherals Need ios 37)
ios 55 of 57 (cant remember) for ios 224 (Speed increase for newer games)
Thats what i installed
 
tHciNc said:
From Memory
Ios 60 for 202 (usb2 support for homebrew example
ios 38 for 222
ios 37 for 223 (Instrument Peripherals Need ios 37)
ios 55 of 57 (cant remember) for ios 224 (Speed increase for newer games)
Thats what i installed



HERMES V5:

CIOS 222 ---> IOS38 ---> uLoader.

CIOS 223 ---> IOS37 ---> USB Device (Guitar Hero, Rock Band).

CIOS 224 ---> IOS57 ---> Increased speed of loading - better compatibility.

CIOS 202 ---> IOS60 (or IOS57) ---> MplayerCE.
 
I can't remember, but... is the installer supposed to take a while when you select the IOS base to work with?

I've just tried to restore to before I had it installed at all. Load up the current version of 249, then select the given IOS base, and it just seems to freeze up before it even gets to where it says it will be installing.

Not sure what to do here.
frown.gif


**UPDATE**

Restored using Bootmii to before I'd even install Hermes's cIOS in the first place, and the installer does the same thing. Just freezes up when I select the base IOS stage, and before I actually get to where it should install the IOS. I know this can't be normal, but I do not know what to do here.

Okay, found the problem. Forgot the GC memory cards were still inserted.
tongue.gif
For whatever reason, that seems to make it stop responding.

Fixing it now...
smile.gif
 
My favorite thing about this new release is that it finally handles DLC in Rock Band 2 properly.

I initially got excited about the possibility of writing savegames to USB, which could theoretically allow me to play as much DLC as I like without filling up my system memory and locking up the game or possibly destroying my save. Unfortunately, this feature does NOT work with RB DLC, only normal savegames. However, before giving up, I tried playing a few songs normally (with savegames writing to real NAND) and checked my available free blocks afterward, and was surprised to find that I had the same number of blocks free as I did before loading the game, and that there weren't a pile of 200+ block RB save files hogging all my memory! Sure enough, the DLC issue has been solved in this latest cIOS. No more having to exit RB after every few songs to clear out more space. WOOHOO!

For this to work, you need to install to 223, using IOS37. 222 will NOT work, as IOS38 won't recognize instruments properly.

The only downside is that currently I have to use uLoader to play ONE game, as Wiiflow does not support the new cIOS; it just locks up. I have yet to check if the new unofficial version supports it... I'm still using Hibern's 1.1 release, which definitely does not.

In any case, to Hermes, THANK you for addressing this issue that has been driving so many crazy for so long!
 
imapterodactyl said:
My favorite thing about this new release is that it finally handles DLC in Rock Band 2 properly.

However, before giving up, I tried playing a few songs normally (with savegames writing to real NAND) and checked my available free blocks afterward, and was surprised to find that I had the same number of blocks free as I did before loading the game, and that there weren't a pile of 200+ block RB save files hogging all my memory!
So, wait...you played DLC Songs, which you stored on the NAND? Well, if so, this is nothing new...worked before already with Wanins cIOS and rev4. The problem only happens if you store them on the SD Card, because the cIOS doesn't know to handle it right. NAND is fine, and never caused problems (for me).
 

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