Ok although I'm not sure how you did it I was really not expecting for the improper pixel scaling to be fixed, 2x zoom looks great and seems to have 4x pixel size but since you gave the option to change it I tested other values to get other integer pixel sizes, with 0.5, 1 and 1.5 zoom being 1, 2 and 3 pixel size respectively, with 1.5x zoom being the most accurate to the original SNES camera (on 720p it has a 48px black border on top at fields because it only renders 432x224 pixels for field sprites but it's fine).For the field / map zoom, it is only recommended right now to use values of 2.0 (default) and 1.75. 1.5x zoom still needs more work to get all the alignments corrected, as well as 1x zoom. Other zoom values will create weird visual pixel glitches, like the default behavior.
This should be the final release version imo for what i wanted this version to include. I can still try to get 1.5x zoom working properly at some point, but it will take me more time.
I love all the changes you did, but now my curiosity is, what do you mean by 1.5x zoom not working properly? Because it really looks the best to me. Pictures are 0.5x and 1.5x zoom
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