Chmm2 bgm problem

Discussion in '3DS - Homebrew Development and Emulators' started by Pumpkieboo, Jan 28, 2017.

  1. Pumpkieboo
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    Pumpkieboo Newbie

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    Hello! I'm trying to solve a problem with my bgm, I use Yata+ and Usagi Theme Editor but when I put a bgm on a theme it stops in the middle of the song and loops that part, is there a way this problem can be fixed?

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  2. McWhiters9511

    McWhiters9511 That's Rad Bro

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    Space
    your file is too large. try to keep it under 1:30 min
     
  3. Giodude

    Giodude Ruler of Italy

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    Another way to reduce the file size is to change it from stereo to mono in audacity.
     
  4. Ryumaru

    Ryumaru Creator of themes for 3DS

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    Yata is full of problems in its converters, use this application to create the bgm file.
    https://github.com/libertyernie/LoopingAudioConverter/releases
    The loop of repetition that Yata creates has a serious copilation problem.
    To configure the program LoopingAudioConverter see this tutorial, see item 3 of the old tutorials.
    https://gbatemp.net/entry/tutorials-for-creating-custom-themes.11124/#comment-133639
     
  5. Giodude

    Giodude Ruler of Italy

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  6. Ryumaru

    Ryumaru Creator of themes for 3DS

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    The final file can not exceed 3.3mb = 3,371,008 bytes.