It's from github. Since I'm not allowed to post links, I'll just post some of the lines here.
#define digimon_addr (global_addr + 0x1FE18)
// Name (Utf16 string)(0x10): 0x0
// Species ID (u32): 0x14
// Current HP (u32): 0x20
// Max HP (u32): 0x24
// Current MP (u32): 0x28
// Max MP (u32): 0x2C
// Attack (u16): 0x30
// Defense (u16): 0x32
// Speed (u16): 0x34
// Brains (u16): 0x36
// Weight (u32): 0x38
// Nature (u8): 0x3C
// Lives (u8): 0x3D
// Happiness (float): 0x40
// Discipline (float): 0x44
// Poop/Corruption (u8): 0x48
// Sleep Timer (u32): 0x510
// Health Status (u8): 0x518
// Hunger Care Mistake Timer (u32): 0x51C
// Exhaustion (u8): 0x530
// Fullness (u8): 0x538
// isHungry Flag (u8): 0x539
// Care Mistakes (u32): 0x53C
// Battles (u32): 0x540
// Digested (u8): 0x548
// hasToPoop Flag (u8): 0x549
// Poop Timer (u32): 0x54C
// Poop Timer to Icon (u32): 0x550
// Lifetime (u32): 0x55C
// Evolution Timer (u32): 0x560
// Bitmask of learned skills (0x8): 0x69C
And this one
// Overwrites current HP amount with max HP value
void infHPBattleFunc(MenuEntry *entry)
{
static u32 maxHP_addr = digimon_addr + 0x24;
u32 maxHP;
u32 currentHP;
if (isInBattle())
{
if (!READ32(playerBattlePointer_addr, ptr_addr)) return;
if (!READ32(maxHP_addr, maxHP)) return;
if (!READ32(ptr_addr + 0x170, currentHP)) return;
if (currentHP < maxHP)
WRITE16(ptr_addr + 0x170, maxHP);
}
}
// Overwrites current MP amount with max MP value
void infMPBattleFunc(MenuEntry *entry)
{
static u32 maxMP_addr = digimon_addr + 0x2C;
u32 maxMP;
u32 currentMP;
if (isInBattle())
{
if (!READ32(playerBattlePointer_addr, ptr_addr)) return;
if (!READ32(maxMP_addr, maxMP)) return;
if (!READ32(ptr_addr + 0x178, currentMP)) return;
if (currentMP < maxMP)
WRITE16(ptr_addr + 0x178, maxMP);
}
}
// Sets SP amount to 100 to allow infinite Special move use
void infSPBattleFunc(MenuEntry *entry)
{
u8 currentSP;
if (isInBattle())
{
if (!READ32(playerBattlePointer_addr, ptr_addr)) return;
if (!READ8(ptr_addr + 0x1B0, currentSP)) return;
if (currentSP < 100)
WRITE8(ptr_addr + 0x1B0, 100);
I do want some cheats provided, but I just want to understand the simple ones because I couldn't figure out what is missing from my codes. Because I have a comprehension level of a toddler.
Just so I can read and understand better the flow of codes. And not just asking outright.
Post automatically merged:
I'd figure that you are prominent in these kind of stuff, since I found your username on translated version as one of the tournament participants. ☺
Hi, would you have a cheat code that increase movement speed? I would play the randomizer patched version, but since i dont have a pc i cant play at all and the speed of the character annoys me
can anyone help me use this cheat?
i use retroarch(steam) with citra core. all the training boost cheat DOESNT WORK.
what am i doing wrong???
help please
nvm, finally able to use the cheats
Maybe alternatively, a cheat that multiplies these stat gains by 10 or 20? That would work too, anything to help pass the most boring part of this game
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