ROM Hack Cheat Codes AMS and Sx Os, Add and Request

TomSwitch

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I don't use codes for the entire game. I only use in some cases when the game getting to difficult and frustrated.:)
I'm not a teen anymore i just play games for fun.
That's why mine favorite cheat codes are infinite jump and infinite Mp.
Btw thanks codes. 👍
There is a double jump to be unlocked in the later part of the game. These two code is about just nice.
 

khuong

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I don't use codes for the entire game. I only use in some cases when the game getting to difficult and frustrated mostely boss battles.:)
I'm not a teen anymore to take hours to finish one boss i just play games for fun.
That's why mine favorite cheat codes are infinite jump and infinite Mp.
Btw thanks like always for the codes. 👍

haha nono I'm the same way.. this game is just a weird one :P seems like a .. puzzle side scroller.. i prefer rpgs :D

Looks like we can unlock a bunch of things early, not sure how that'd change the game.. as well, I think I can do unlimited double jump..

You'll need to add this to existing cheat file.. (it relies on my mastercode)

Code:
[Inf. Double Jump (TEST)]
480D0000 00000000 00000348
640F01D0 00000000 00000000

Code:
public class SaveDataSlot // TypeDefIndex: 12212
{
    // Fields
    private string <version>k__BackingField; // 0x10
    private const string currentVersion = "1.6";
    private string <name>k__BackingField; // 0x18
    private string <dateModified>k__BackingField; // 0x20
    private string <timeSpent>k__BackingField; // 0x28
    private string <respawnScene>k__BackingField; // 0x30
    private bool <respawnFacingRight>k__BackingField; // 0x38
    private Vector2 <respawnPoint>k__BackingField; // 0x3C
    private bool <blinkUnlocked>k__BackingField; // 0x44
    private bool <cloakUnlocked>k__BackingField; // 0x45
    private bool <waterblinkUnlocked>k__BackingField; // 0x46
    private bool <mjolnirUnlocked>k__BackingField; // 0x47
    private bool <powerSlideUnlocked>k__BackingField; // 0x48
    private bool <axeUnlocked>k__BackingField; // 0x49
    private bool <blinkWireAxeUnlocked>k__BackingField; // 0x4A
    private bool <redCloakUnlocked>k__BackingField; // 0x4B
    private bool <omniBlinkUnlocked>k__BackingField; // 0x4C
    private bool <doubleJumpUnlocked>k__BackingField; // 0x4D
    private bool <secretsMapUnlocked>k__BackingField; // 0x4E
    private bool <mapUnlocked>k__BackingField; // 0x4F
    private bool <hasMetGalvan>k__BackingField; // 0x50
    private bool <hulderBossfightBeaten>k__BackingField; // 0x51
    private bool <mooseBossFightBeaten>k__BackingField; // 0x52
    private bool <fafnirBossFightBeaten>k__BackingField; // 0x53
    private bool <halvtannBossFightBeaten>k__BackingField; // 0x54
    private bool <galvanBossFightBeaten>k__BackingField; // 0x55
    private bool <trollMiniBossFightBeaten>k__BackingField; // 0x56
    private bool <invasionSequenceDone>k__BackingField; // 0x57
    private bool <vikingBlimpOnTheHunt>k__BackingField; // 0x58
    private float <vikingBlimpPosition>k__BackingField; // 0x5C
    private int <HulderUnderworldChaseProgression>k__BackingField; // 0x60
    private bool <hulder_PreBossDiscoverTraversed>k__BackingField; // 0x64
    private bool <hulder_PreBossLevelChaseDone>k__BackingField; // 0x65
    private bool <hulder_DarkRoomLevelChaseDone>k__BackingField; // 0x66
    private bool <hulder_GrueEyesLevelChaseDone>k__BackingField; // 0x67
    private List<string> <triggersSet>k__BackingField; // 0x68
    private List<string> <mapShapesUnlocked>k__BackingField; // 0x70
    private List<int> <activitiesUnlocked>k__BackingField; // 0x78
    private List<int> <scrollsPickedUp>k__BackingField; // 0x80
    private List<int> <scrollsSeenInCollection>k__BackingField; // 0x88
    private List<SavedCharge> <savedCharges>k__BackingField; // 0x90
    private List<SavedResetInfo> <savedResetInfos>k__BackingField; // 0x98
    private bool <gameWasCompletedOnce>k__BackingField; // 0xA0
    public Nullable<DateTime> lastTransferOfTimeSpent; // 0xA8
 

SwitchGuy

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Mario Kart 8 Deluxe

Request : Twice as Big (cars and players)

Title id : 0100152000022000
Build id : 13296B64DFA7A131
Version : v2.3

Just to add clarification, I was hoping someone could help me re-add old cheats for the new version of the game.

Looks like a few years back, someone had cheats to make all the carts really big which made the game look like a lot of fun for a LAN party. Here is a video showing the cheats be applied and run.


The cheats themselves are here: https://www.cheatslips.com/game/mario-kart-8-deluxe/365
  • Perhaps it's easy to convert these "bigger Kart" cheats with the original code on that page?


Thanks for your help.
 

falconcrest

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https://github.com/bad1dea/NXCheats/tree/main/FINAL FANTASY VI

Added more..

FINAL FANTASY VI (US)​

0100AA001415E000 (CC2F4D27F0C49FF1)

Cheat List​

  1. Inf. Gil
  2. Inf. HP & MP
  3. 100% Drop Rate
  4. 100% Steal Rate
  5. Always Steal Rare Item (If Enemy Has)
  6. Inf. Item(s) (50 QTY On Use)
  7. Unlock All Abilities
Does the Inf.Item code work out of battle?
I noticed that the same code for FF1 only works in battle,at least for me.
But I am grateful either way,Thank you very much!
 
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ctrlp

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Hi,
Cheat Request for: Legend Of Mana Ver. 2
TID: 01003570130E2000
BID: 65DA014622192677

Looking for anything other than money cheat. Please and Thank you.
 

khuong

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Does the Inf.Item code work out of battle?
I noticed that the same code for FF1 only works in battle,at least for me.
But I am grateful either way,Thank you very much!

I just changed it in FF6 to work out of battle (like a few mins ago).. I just noticed it too.. now it works for uh everything.. equipping and stuff as well.. Not sure how it changes key items though.. thats why i only had it work in battle.. originally.. but i don't think key items matter really -- like having more than 1.

I'll rework 1-5 to do the same..
 
Last edited by khuong,

falconcrest

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I just changed it in FF6 to work out of battle (like a few mins ago).. I just noticed it too.. now it works for uh everything.. equipping and stuff as well.. Not sure how it changes key items though.. thats why i only had it work in battle.. originally.. but i don't think key items matter really -- like having more than 1.

I'll rework 1-5 to do the same..
cool!
thanks!
 

Drkshado192

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Just to add clarification, I was hoping someone could help me re-add old cheats for the new version of the game.

Looks like a few years back, someone had cheats to make all the carts really big which made the game look like a lot of fun for a LAN party. Here is a video showing the cheats be applied and run.


The cheats themselves are here: https://www.cheatslips.com/game/mario-kart-8-deluxe/365
  • Perhaps it's easy to convert these "bigger Kart" cheats with the original code on that page?


Thanks for your help.

I'm pretty sure you are looking for cheat #5, enjoy!

https://gbatemp.net/threads/mario-kart-8-deluxe-0100152000022000-010075100e8ec000.604335/
 
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SwitchGuy

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stalloneem

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Cheat Code Request Pls This Game is Very Underrated And Has Not Cheats:
Game Name:Rain World
TID:010047600BF72000
BID:83E5B9B8149CD349
Game Ver:1.0.3

Cheats Wanted:
Unkillable
Inf Food Pips

It Is Much Appreciated If Someone Makes These :)
 

TomSwitch

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2023042509491300-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

New cheat download for Breeze
 

kody

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