ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Jericoss

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Luigi's Mansion 3 V 1.0
TID 0100DCA0064A6000
BID 486f6a3b2d6bcf5c

Who can try this...Credits to @donny djarum

[Max money have]
04100000 1911B320
000E0697

[Energy not reduce]
580F0000 018BD1F8
780F0000 000004E8
610F0000 00000000
00000063

[Money v2 max]
04100000 1911B320 000F423F
 

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Last edited by Jericoss,

matias3ds

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[main+18bc4e0] + 1f50
[main+18bc498] - 1600
[main+18bc478] + 4e8
[main+18bc4d0] + 21e8
[main+18bc490] - 1590
[main+18bc4b8] + 2370
[main+18bc480] - b78
[main+18bc468] + 2d00
[main+18bc4c8] + 2208
[main+18bc4d8] + 21c8
[main+18bc4c0] + 23a0
[main+18bc4a8] + 2400
[main+18bc4b0] + 23d0
[main+18bc470] + 578
[main+18bc488] - 10a8

These are the addresses I got for a offset of 0000FF00

I'll look up this in a depth of 2 real quick as well.
I realised that I can found the heap with 8 bit unsigned I leave always in 99 but is heap and will work only in mine .
 

dsrules

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Luigi's Mansion 3 V 1.0
TID 0100DCA0064A6000
BID 486f6a3b2d6bcf5c

Who can try this...Credits to @donny djarum

[Max money have]
04100000 1911B320
000E0697

[Energy not reduce]
580F0000 018BD1F8
780F0000 000004E8
610F0000 00000000
00000063

[Money v2 max]
04100000 1911B320 000F423F
Energy already confirmed not working a few pages back
 

Jericoss

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.

--------------------- MERGED ---------------------------

Energy already confirmed not working a few pages back
THis is a new Cheat, I cant test it...somebody

[Max money have]
04100000 1911B320
000E0697

[Energy not reduce]
580F0000 018BD1F8
780F0000 000004E8
610F0000 00000000
00000063

[Money v2 max]
04100000 1911B320 000F423F

Attached Files:
 
Last edited by Jericoss,

wiitendo84

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.

--------------------- MERGED ---------------------------


THis is a new Cheat, I cant test it...somebody

[Max money have]
04100000 1911B320
000E0697

[Energy not reduce]
580F0000 018BD1F8
780F0000 000004E8
610F0000 00000000
00000063

[Money v2 max]
04100000 1911B320 000F423F

Attached Files:
The energy code is a no go. Doesn't work for me.

Also going for a depth of 3 didn't work. Just froze up. I'll work more on it tomorrow if someone doesn't come up with one.
 
Last edited by wiitendo84,
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dsrules

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Lionheartwolf

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The energy code is a no go. Doesn't work for me.

Also going for a depth of 3 didn't work. Just froze up. I'll work more on it tomorrow if someone doesn't come up with one.

Its definitely a strange code. Out of the 4 values tied to HP its the only one that might need one more pointer. Also any cheat that I do get to work consistently breaks as soon as you go into scarescraper or screampark.

Im going to step away from it for a bit, but good luck. Hopefully its a popular enough game somebody will get it.
 

BASgamer

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oops, I thought you were asking for ff8
use the ff9 gil NS address - the psx gil address then add the psx time address


got around to trying to edit the time in ff9 but using the offset from the playstation gil to time code isnt the same difference as from the switch gil address. it changes addresses each time so tried to use sxos ram editor. how can you scan for time in hex?
 

Lionheartwolf

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IIRC, Stick of Truth money was stored as 32bit int - but it had a bit of strangeness about it. Like it had an extra decimal on the end.
It's been awhile. I MIGHT be thinking of another game, but I remember it being like 99.99 => 99990 => 0x00018696‬
Hope that helps. There is a good chance I'm wrong aboot it though xD
It also might not even apply to the sequel since it's alot different than the first game.

I remember Saints Row III being like that. Money values had an extra set of 00 to the value (before converted to hex iirc) so $9999 would be 0xF41DC instead of 0x270F
 
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dsrules

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got around to trying to edit the time in ff9 but using the offset from the playstation gil to time code isnt the same difference as from the switch gil address. it changes addresses each time so tried to use sxos ram editor. how can you scan for time in hex?
for unknown values, use Any Value search then keep searching Less than or Greater than until you habe a few results to test in the Ram Editor
 

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