ROM Hack Cheat Codes AMS and Sx Os, Add and Request

TomSwitch

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Nikoderiko The Magical World
TID: 01009FA01FF6C000
BID: EBDE239CB7780F58 v 1.0.0

[*HP Jericoss]
580F0000 06489630
580F1000 00001A28
780F0000 00000720
640F0000 00000000 00000004

[*Moonjump]
80000002
580F0000 06489630
580F1000 00001A28
580F1000 00000288
780F0000 000000CC
640F0000 00000000 44B558A5
20000000

@TomSwitch wich template is for moonjump in ASM? I need a compare too in moonjump? Thanks.
You mean you want to make a asm version? It's no different from any other hack. You need to hook a code that gives you the result. Some only get access when you are grounded which is not what you want. The only real way to see if the hook is good is to try.

Try use you moon jump to go high up in the air. Pause the game, set watch on the memory, then resume, then the code that access this memory while in the air would be listed first.
 
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Jericoss

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You mean you want to make a asm version? It's no different from any other hack. You need to hook a code that gives you the result. Some only get access when you are grounded which is not what you want. The only real way to see if the hook is good is to try.

Try use you moon jump to go high up in the air. Pause the game, set watch on the memory, then resume, then the code that access this memory while in the air would be listed first.

yes, I think you once told me that it's not always possible to do it, that it's difficult. I thought you just used one template and changed something in it.
I just played around and made two and they work (I don't know if the whole game)
With a template that's yours from HP, I don't know where it comes from and you can't change the value of the moonjump, that's why I asked. I don't know ASM, that's why I don't think I understand very well with terms like photos, maybe.

*So I have to make the watch in the air and that it's better to look for ldr or str?



Post automatically merged:


thank you i didnt see it.
 
Last edited by Jericoss,

TomSwitch

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yes, I think you once told me that it's not always possible to do it, that it's difficult. I thought you just used one template and changed something in it.
I just played around and made two and they work (I don't know if the whole game)
With a template that's yours from HP, I don't know where it comes from and you can't change the value of the moonjump, that's why I asked. I don't know ASM, that's why I don't think I understand very well with terms like photos, maybe.
Here
[B moonjump]
04000000 02BBDBA0 BD400902
80000002
04000000 02BBDBA0 BD400902
04000000 02BBDBA0 1516B884
04000000 0716BDB0 1C000062
04000000 0716BDB4 BD000902
04000000 0716BDB8 16E9477B
04000000 0716BDBC 44B54000
20000000

ldr s2, a
str s2, [x8, #8]
return:
b code1+4
a:.float 1450

This one has a lot of code that access the memory
1729044328267.png


you need to pick one that works, it needs to be exclusive to this address and trigger while in the air. Check the count number, if it is too small it probably don't work well. Count is the number of time the code access this memory.

As to whether it is better to hook ldr or str I generally use ldr more often. The reason is the game is actively changing the number with str so the code that execute immediately may interfere with the hack.
 
Last edited by TomSwitch,

Jericoss

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Here
[B moonjump]
04000000 02BBDBA0 BD400902
80000002
04000000 02BBDBA0 BD400902
04000000 02BBDBA0 1516B884
04000000 0716BDB0 1C000062
04000000 0716BDB4 BD000902
04000000 0716BDB8 16E9477B
04000000 0716BDBC 44B54000
20000000

ldr s2, a
str s2, [x8, #8]
return:
b code1+4
a:.float 1450

This one has a lot of code that access the memory
View attachment 465081

you need to pick one that works, it needs to be exclusive to this address and trigger while in the air. Check the count number, if it is too small it probably don't work well. Count is the number of time the code access this memory.

As to whether it is better to hook ldr or str I generally use ldr more often. The reason is the game is actively changing the number with str so the code that execute immediately may interfere with the hack.

is there only one? I had made this one testing this one

[*MoonJump ASM Desinere Jericoss]
04000000 027BB91C BD00CE60

[*MoonJump ASM]
04000000 027BB91C BD00CE60
80000002
04000000 027BB91C BD00CE60
04010000 027BB91C 14689025
04010000 041DF9B0 1C000060
04010000 041DF9B4 BD00CE60
04010000 041DF9B8 17976FDA
04010000 041DF9BC 447B4000
20000000

I saw that one but since I don't know what this means [x8, #8] I didn't use it
 
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TomSwitch

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is there only one? I had made this one testing this one

[*MoonJump ASM Desinere Jericoss]
04000000 027BB91C BD00CE60

[*MoonJump ASM]
04000000 027BB91C BD00CE60
80000002
04000000 027BB91C BD00CE60
04010000 027BB91C 14689025
04010000 041DF9B0 1C000060
04010000 041DF9B4 BD00CE60
04010000 041DF9B8 17976FDA
04010000 041DF9BC 447B4000
20000000
No, with so many code that access this memory I am not surprised at all that more than one hook can do the job
 
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TomSwitch

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This is the most common and the other way you don't have a game with an example or the template?
I have a short cut labeled data_value that actually do a few things. When the file is blank it gives you this template.
In my example the only thing that need to change is the data to float and value to 1450
1729045785083.png


ldr s2, a <= breeze make the register s2 as it is the one in the hooked code
str s2, [x8, #8] <= this is the original code, breeze see that the register is s2 for above line and it change it to str for you
return:
b code1+4
a:.float 1450 <= this will always start with word 100, if you press the data_value button on this line it change it to different type

15 sec to make the code after you identify the hook. This is the most common hack.

Post automatically merged:

This is the most common and the other way you don't have a game with an example or the template?
Sometime you get code like this
ldr w8, [x8, #8]
this you need to be careful not to corrupt x8.

ldr w8, a <= you are screwed if you corrupt x8
str w8, [x8, #8] <= this will crash
return:
b code1+4
a:.word 100

You can look at the game code to see if there is some register you can corrupt, for example there is a ldr w0, right after then you can safely corrupt w0. You can also use the data_value button on the "return:" line and it will insert code you need to safely use two registers.





STP X25, X26, [SP,#-0x90] <= save register
ldr w8, a <= change this to use either w25 or w26
str w8, [x8, #8] <= repeat here
return:
LDP X25, X26, [SP,#-0x90] <= restore register
b code1+4
a:.word 100

Another thing you need to know is
X, W share the same space
Q, D, S share the same space
if you ldr w, you corrupt x
 
Last edited by TomSwitch,

Thelastunicorn

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You mean you want to make a asm version? It's no different from any other hack. You need to hook a code that gives you the result. Some only get access when you are grounded which is not what you want. The only real way to see if the hook is good is to try.

Try use you moon jump to go high up in the air. Pause the game, set watch on the memory, then resume, then the code that access this memory while in the air would be listed first.
This cheats don't Work.
 

TomSwitch

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Moon jump New cheat Work hp Cheat don't Work.
It is normally known that we don't really play games so cheat are normally only tested in the early pat of the game. If you are lucky we still have the game but will be at the same place where everything is working. If we are still playing then you may get an update if we found something stop working.

Jericoss's HP pointer don't work in later stage.

My moon jump seems to be good thus far. HP pointer from me has key guard, don't press those keys when the game is loading. There is no guarantee any pointer can always work.


2024101617243000-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

https://github.com/tomvita/MyNXCheats/releases/tag/01009FA01FF6C000
 
Last edited by TomSwitch,

ngoctung91

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Dave The Diver v1.0.2.812
TID=010097F018538000
BID=2E3EAEB4B6834BEF
Code:
[Restore Code (Use after unchecking any cheats below)]
040B0000 029A0BC4 A9412D0A
040B0000 0245E9E8 AA1F03E0
080B0000 0245D2B0 2F00E400 1E282921
040B0000 0245D2B8 AA1F03E0
040B0000 02AC2B70 BD004260
040B0000 0357C008 51000501
080B0000 03773B30 A90157F6 A9BD7BFD
040B0000 0246542C 1E210800
040B0000 02E19718 1E283800
040B0000 02E18930 1E204100
040B0000 028416F4 51000529
040B0000 02CCFA90 51000529
040B0000 02741CBC 51000529
040B0000 027DC67C 1A9FC10A
040B0000 026BFB70 A9442A69
040B0000 026D5D38 2A1503E1
040B0000 026D2D78 2A1503E1
040B0000 026D5E78 2A1503E1
080B0000 0293087C 36000320 941DCBB5
080B0000 02ECF08C 36002080 940751B1
080B0000 02ECF23C 36002140 94075145

[Money 9,999,999]
080B0000 059E0FF8 D65F03C0 A9412D0A
080B0000 059E0FF0 B9001D0B B900150A
080B0000 059E0FE8 4A0B014A 72A0130B
080B0000 059E0FE0 5292CFEB B940110A
040B0000 029A0BC4 94C10107

[Money1 5678]
040B0000 059E0FD8 D65F03C0
080B0000 059E0FD0 A9412D0A B9001D0B
080B0000 059E0FC8 B900150A 4A0B014A
080B0000 059E0FC0 180000CB B940110A
040B0000 029A0BC4 94C100FF
040B0000 059E0FDC 0000162E

[Infinitive Oxygen]
040B0000 0245E9E8 1E204040
080B0000 0245D2B0 1E284808 1E2703E0
040B0000 0245D2B8 1E282921

[Maximum Stamina]
080B0000 059E0FB8 D65F03C0 1E204040
040B0000 059E0FB4 BD402502
040B0000 02AC2B70 94BC7911

[Ammo Full]
040B0000 0357C008 4B1F0101

[No weight limit]
080B0000 03773B30 D65F03C0 2A1F03E0

[Movement speed does not slow down]

[Movement speed x20.0]
080B0000 059E0FAC 41A00000 D65F03C0
080B0000 059E0FA4 1E280800 1C000068
040B0000 059E0FA0 1E210800
040B0000 0246542C 94D5EEDD

[Movement speed x30.0]
080B0000 059E0FAC 41F00000 D65F03C0
080B0000 059E0FA4 1E280800 1C000068
040B0000 059E0FA0 1E210800
040B0000 0246542C 94D5EEDD

[Movement speed x40.0]
080B0000 059E0FAC 42200000 D65F03C0
080B0000 059E0FA4 1E280800 1C000068
040B0000 059E0FA0 1E210800
040B0000 0246542C 94D5EEDD

[Movement speed x50.0]
080B0000 059E0FAC 42480000 D65F03C0
080B0000 059E0FA4 1E280800 1C000068
040B0000 059E0FA0 1E210800
040B0000 0246542C 94D5EEDD

[One hit kill while pressing zl]
080B0000 059E0F94 D65F03C0 1E2703E0
080B0000 059E0F8C 54000044 1E210508
080B0000 059E0F84 7200029F 1E2E1001
080B0000 059E0F7C 340000C9 18000109
040B0000 059E0F78 1E283800
040B0000 02E19718 94AF1E18
040B0000 059E0F9C 00000000
80000100
040B0000 059E0F9C 00000001
20000000

[Damage x0.0]
080B0000 059E0F70 00000000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x2.0]
080B0000 059E0F70 40000000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x3.0]
080B0000 059E0F70 40400000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x4.0]
080B0000 059E0F70 40800000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x5.0]
080B0000 059E0F70 40A00000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x10.0]
080B0000 059E0F70 41200000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[Damage x100.0]
080B0000 059E0F70 42C80000 D65F03C0
080B0000 059E0F68 1E204100 1E200908
040B0000 059E0F64 1C000080
040B0000 02E18930 94AF218D

[max drone]
040B0000 028416F4 52800069
040B0000 02CCFA90 52800069

[max crab trap]
040B0000 02741CBC 52800069

[max Ingredient]
040B0000 027DC67C 5284E1EA

[Upgrade material 100]
080B0000 059E0F5C D65F03C0 A9442A69
080B0000 059E0F54 B9004E69 B900466A
080B0000 059E0F4C 4A0A012A 52800C69
040B0000 059E0F48 B940426A
040B0000 026BFB70 94CC84F6

[Gyao Food x0]
080B0000 059E0F40 00000000 D65F03C0
080B0000 059E0F38 52800002 18000061
040B0000 059E0F34 52800000
040B0000 026D5D38 94CC2C7F

[Gyao Food x1]
080B0000 059E0F40 00000001 D65F03C0
080B0000 059E0F38 52800002 18000061
040B0000 059E0F34 52800000
040B0000 026D5D38 94CC2C7F

[Gyao Food x2]
080B0000 059E0F40 00000002 D65F03C0
080B0000 059E0F38 52800002 18000061
040B0000 059E0F34 52800000
040B0000 026D5D38 94CC2C7F

[Gyao Food x3]
080B0000 059E0F40 00000003 D65F03C0
080B0000 059E0F38 52800002 18000061
040B0000 059E0F34 52800000
040B0000 026D5D38 94CC2C7F

[Gyao Food x4]
080B0000 059E0F40 00000004 D65F03C0
080B0000 059E0F38 52800002 18000061
040B0000 059E0F34 52800000
040B0000 026D5D38 94CC2C7F

[Gyao Affection x0]
080B0000 059E0F2C 00000000 D65F03C0
080B0000 059E0F24 52800002 18000061
040B0000 059E0F20 52800000
040B0000 026D2D78 94CC386A

[Gyao Affection x1]
080B0000 059E0F2C 00000001 D65F03C0
080B0000 059E0F24 52800002 18000061
040B0000 059E0F20 52800000
040B0000 026D2D78 94CC386A

[Gyao Affection x2]
080B0000 059E0F2C 00000002 D65F03C0
080B0000 059E0F24 52800002 18000061
040B0000 059E0F20 52800000
040B0000 026D2D78 94CC386A

[Gyao Affection x3]
080B0000 059E0F2C 00000003 D65F03C0
080B0000 059E0F24 52800002 18000061
040B0000 059E0F20 52800000
040B0000 026D2D78 94CC386A

[Gyao Affection x4]
080B0000 059E0F2C 00000004 D65F03C0
080B0000 059E0F24 52800002 18000061
040B0000 059E0F20 52800000
040B0000 026D2D78 94CC386A

[Gyao Discipline x0]
080B0000 059E0F18 00000000 D65F03C0
080B0000 059E0F10 52800002 18000061
040B0000 059E0F0C 52800000
040B0000 026D5E78 94CC2C25

[Gyao Discipline x9]
080B0000 059E0F18 00000009 D65F03C0
080B0000 059E0F10 52800002 18000061
040B0000 059E0F0C 52800000
040B0000 026D5E78 94CC2C25

[Gyao Discipline x18]
080B0000 059E0F18 00000012 D65F03C0
080B0000 059E0F10 52800002 18000061
040B0000 059E0F0C 52800000
040B0000 026D5E78 94CC2C25

[Gyao Discipline x19]
080B0000 059E0F18 00000013 D65F03C0
080B0000 059E0F10 52800002 18000061
040B0000 059E0F0C 52800000
040B0000 026D5E78 94CC2C25

[max Like on gain]
080B0000 0293087C D503201F D503201F

[max Bei on gain]
080B0000 02ECF08C D503201F D503201F

[max Artisan Flame on gain]
080B0000 02ECF23C D503201F D503201F

Will fix the rest of the code when i have more time.

Edit:
Added:
-[Money 9,999,999], [Money1 5678], [max drone], [max crab trap], [max Ingredient], [Upgrade material 100]


-Activating Max Like/Bei/Artisan Flame will set the quantity to max on gain and I do not know how to reduce it to a custom amount for example 500,000.


Note:
-Money1 5678, change the last line "04000000 0545CFDC XXXXXXXX" where XXXXXXXX is the money in hex.

Credit:
-Upgrade material 100 by @TomSwitch

Enjoy~

TYSM for this one, I just downgraded to use your codes. However the Movement cheats are so ...ridiculous. I mean they are uncontrolable speeds, May I change the figure?
 

2K417

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Moon jump New cheat Work hp Cheat don't Work.

Little Kitty, Big City 1.24.4.10_3386
TID: 01000A4019FA2000
BID: 0AC3416B1906BE85

Code:
[ez obj]
04000000 03081FD8 5284E1E8

[ez obj off]
04000000 03081FD8 0B140108

How to use:
[ez obj]
For example: Meet all the animals, meet one and you will unlock the achievement.
Does not work for some achievement such as:
Quack Troops!
Rub-a-Dub-Dub!
Capped Crusader


Enjoy~
credits to @zzpong & @kindren

:!: code updater update

not tested

Little Kitty, Big City v1.24.10.2_3717
TID: 01000A4019FA2000
BID: 5391D7D51021C26B
v458752

[Little Kitty, Big City v1.24.10.2_3717 TID: 01000A4019FA2000 BID: 5391D7D51021C26B]

[ez obj]
04000000 035619F4 5284E1E8

[ez obj off]
04000000 035619F4 0B140108
 
Last edited by 2K417,

EmanuelMusacco

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Hello! i need an specific cheat for:

DBZ Kakarot (v1.51)

TID: 010051C0134F8000
BID: 389E38618E93A5E0

I need a cheat to make all enemies invencible (infinite hp)

040E0000 0097D56C 3B9AC9FF
040E0000 0097D570 18FFFFE9

This one (as it should be) only works for player, but i need a variant to make foes invencible too. Someone could help me with that? Thanks in advance!
 

2K417

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Broken Roads
TID: 0100FAD01861C000
BID: CD03C3E1CE70D7E8

yeah mate game about Aussie :rofl2:

[Breeze beta92 Broken Roads 1.2.8522 TID: 0100FAD01861C000 BID: CD03C3E1CE70D7E8]

{master code}
04000000 021D293C B940392A
04000000 021D2930 B940391A
04000000 04409B54 B9004015
04000000 01EE55F0 B9403815
04000000 01EBB868 4B080128
04000000 01E67898 51000501
04000000 020FD86C 4B140108
04000000 0202F478 51000508
04000000 025CDB08 51000529
04000000 020F9238 4B080128
04000000 020F91BC 4B080128
04000000 01FD379C 0B130129
04000000 025C934C 71000529
04010000 04447578 1800008A
04010000 0444757C B900392A
04010000 04447580 B940392A
04010000 04447584 17762CEF
04010000 04447590 1800009A
04010000 04447594 B900391A
04010000 04447598 B940391A
04010000 0444759C 17762CE6
04010000 044475A8 18000075
04010000 044475AC B9004015
04010000 044475B0 17FF096A
04010000 01EE55F0 149587F4
04010000 044475C0 52AA0015
04010000 044475C4 D503201F
04010000 044475C8 18000095
04010000 044475CC D503201F
04010000 044475D0 B9403815
04010000 044475D4 176A7808
04010000 044475E0 52AA0006
04010000 044475E4 B9403C05
04010000 044475E8 6B0500DF
04010000 044475EC 54000061
04010000 044475F0 4B080128
04010000 044475F4 1769D09E
04010000 044475F8 4B080128
04010000 044475FC 1769D09C

[hp 200]
04010000 01EE55F0 149587F4
04010000 044475CC B9003815
04010000 044475D8 000000C8

[mp 20]
04010000 021D293C 1489D30F
04010000 04447588 00000014

[ap 20]
04010000 021D2930 1489D318
04010000 044475A0 00000014

[no reload]
04000000 01E67898 51000101

[exp x 4]
04000000 01FD379C 0B130929

[skill points remain]
04000000 020F9238 4B1F0128
04000000 020F91BC 4B1F0128

[money 999999]
04010000 04409B54 1400F695
04010000 044475B4 000F423F

[item inf]
04000000 0202F478 51000108
04000000 025CDB08 51000129
04000000 020FD86C 4B1F0108

[item shop/owned ZL off]
04000000 025C934C 71000129
80000100
04000000 025C934C 71000529
20000000

[ohk]
04010000 01EE55F0 149587F4
04010000 01EBB868 14962F5E
04010000 044475C4 B9003C15
04010000 044475F8 4B090128
credits to @ranma99vn

code updater update

not tested

Broken Roads v1.2.11059
TID: 0100FAD01861C000
BID: D84426C8D6B8D947
v65536

[Broken Roads v1.2.11059 TID: 0100FAD01861C000 BID: D84426C8D6B8D947]

{master code}
04000000 0441356C B940392A
04000000 04413560 B940391A
04000000 01F317E4 B9004015
04000000 01E79B3C B9403815
04000000 01E77948 4B080128
04000000 01E45B18 51000501
04000000 0205BFBC 4B140108
04000000 043C3F18 51000508
04000000 0252DC78 51000529
04000000 02057988 4B080128
04000000 0205790C 4B080128
04000000 01F7669C 0B130129
04000000 025294BC 71000529
04010000 04447478 1800008A
04010000 0444747C B900392A
04010000 04447480 B940392A
04010000 04447484 17FF303B
04010000 04447488 1800009A
04010000 0444748C B900391A
04010000 04447490 B940391A
04010000 04447494 17FF3034
04010000 04447498 18000075
04010000 0444749C B9004015
04010000 044474A0 176BA8D2
04010000 01E79B3C 1497365A
04010000 044474A4 52AA0015
04010000 044474A8 D503201F
04010000 044474AC 18000095
04010000 044474B0 D503201F
04010000 044474B4 B9403815
04010000 044474B8 1768C9A2
04010000 044474BC 52AA0006
04010000 044474C0 B9403C05
04010000 044474C4 6B0500DF
04010000 044474C8 54000061
04010000 044474CC 4B080128
04010000 044474D0 1768C11F
04010000 044474D4 4B080128
04010000 044474D8 1768C11D

[hp 200]
04010000 01E79B3C 1497365A
04010000 044474B0 B9003815
04010000 044474E0 000000C8

[mp 20]
04010000 0441356C 1400CFC3
04010000 044474E4 00000014

[ap 20]
04010000 04413560 1400CFCA
04010000 044474E8 00000014

[no reload]
04000000 01E45B18 51000101

[exp x 4]
04000000 01F7669C 0B130929

[skill points remain]
04000000 02057988 4B1F0128
04000000 0205790C 4B1F0128

[money 999999]
04010000 01F317E4 1494572D
04010000 044474EC 000F423F

[item inf]
04000000 043C3F18 51000108
04000000 0252DC78 51000129
04000000 0205BFBC 4B1F0108

[item shop/owned ZL off]
04000000 025294BC 71000129
80000100
04000000 025294BC 71000529
20000000

[ohk]
04010000 01E79B3C 1497365A
04010000 01E77948 14973EDD
04010000 044474A8 B9003C15
04010000 044474D4 4B090128
 

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    BlazeMasterBM @ BlazeMasterBM: seems like everyday i see a child with more expensive technology than me lol