ROM Hack Cheat Codes AMS and Sx Os, Add and Request

TomSwitch

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Last edited by TomSwitch,

askdak

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Title id : 01007EA015520000
Build id : 002190DECA0E9A4B
Version : Digimon World - Next Order V1.0.0

Max bits
Max Tamer XP
Max TP
Max Friendship
L Max Order Points
R Max Order Points
L Max SPD
L Max WIS
L Max STA
L Max STR
L Max Current MP
L Max MP
L Max Current HP
L Max HP
L Weight Modifier
L Personality Modifier
L Never Tired
L Max Happiness
L Max Discipline
L No Curse (Poop meter)
L Max Victories
L Max Bond
L Age Modifier
R Max SPD
R Max WIS
R Max STA
R Max STR
R Max Current MP
R Max MP
R Max Current HP
R Max HP
R Weight Modifier
R Personality Modifier
R Never Tired
R Max Happiness
R Max Discipline
R No Curse (Poop Meter)
R Max Victories
R Max Bond
R Age Modifier

PS: I've preset some values to all cheats, but I recommend that these values are edited to your like before playing.
can someone make this for JP version too 0100F00014254000 ???
 

NeoGranzon

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Raiden IV×MIKADO remix 1.0.2
TID: 01005CD013116000
BID: E54430BA81550F41

[1P Inf.Lives]
[1P Inf.Bombs]
[1P Invincibility]
[1P Max Weapon only 1 Powerup]
[1P Max A,M,H Missile only 1 Powerup]
[2P Inf.Lives]
[2P Inf.Bombs]
[2P Invicibility]
[2P Always 99 Medals Collected]
[2P Max Weapon only 1 Powerup]
[2P Max A,M,H Missile only 1 Powerup]

Original Code by ネオ•グランゾン
 

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dsrules

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@dsrules ,🤣🤣🤣i already wear glasses and there is only one cheat for ACA NEOGEO Samurai Showdown II,there is no inf.time or to play with Mizuki(final character)or Kuroko(secret character).
I only made the dynamic address cheat that other people couldn't make, the other cheats are all static, so they are easy to make
 

Stoned

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I only made the dynamic address cheat that other people couldn't make, the other cheats are all static, so they are easy to make
How can we make Dynamic Codes? Whit Changed Adress Ingame

So i have a Few Adresses, who Change the Adress after use. 🧐


Is it Like
Bockmark the Actual Adress and Look for Pointers whit Pointer Searcher and after using Looking for the new Adress Bookmark again and Check for Lining Pointers?
 

dsrules

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How can we make Dynamic Codes? Whit Changed Adress Ingame

So i have a Few Adresses, who Change the Adress after use. 🧐


Is it Like
Bockmark the Actual Adress and Look for Pointers whit Pointer Searcher and after using Looking for the new Adress Bookmark again and Check for Lining Pointers?
if for Pointer Searcher on pc, then find the address> add it to bookmark>make a memory dump, repeat 1 or 2 times after the address changed then transfer to memory dumps to pc and use Pointer Searcher to search for pointer

if for Pointer Searcher on Edizon SE, then find the address > add it to bookmark> perform a pointer search then search for the address again after it changed, then look at the pointer search results and see if any pointer is still pointing to the new address
I think you could push ZL and + (don't quite remember, look at the bottom screen for the exact button combination) to remove redundant results,
 
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NeoGranzon

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if for Pointer Searcher on pc, then find the address> add it to bookmark>make a memory dump, repeat 1 or 2 times after the address changed then transfer to memory dumps to pc and use Pointer Searcher to search for pointer

if for Pointer Searcher on Edizon SE, then find the address > add it to bookmark> perform a pointer search then search for the address again after it changed, then look at the pointer search results and see if any pointer is still pointing to the new address
I think you could push ZL and + (don't quite remember, look at the bottom screen for the exact button combination) to remove redundant results,
@dsrules ,when the addresses are MAIN Edizon SE don't find the pointers,even if i increase the range a lot why?
 

Stoned

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if for Pointer Searcher on pc, then find the address> add it to bookmark>make a memory dump, repeat 1 or 2 times after the address changed then transfer to memory dumps to pc and use Pointer Searcher to search for pointer

if for Pointer Searcher on Edizon SE, then find the address > add it to bookmark> perform a pointer search then search for the address again after it changed, then look at the pointer search results and see if any pointer is still pointing to the new address
I think you could push ZL and + (don't quite remember, look at the bottom screen for the exact button combination) to remove redundant results,
Is this correct?
 

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