ROM Hack Cheat Codes AMS and Sx Os, Add and Request

TomSwitch

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TomSwitch

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https://user-images.githubuserconte...8895-72458e74-b615-40fe-a6a3-7e2b48962a0e.mp4

Zing cheat outline demo

PS: There was a change to 0.0.16 to remove treating 00000000 as outline. If you see unwanted outline label please download it again.

--------------------- MERGED ---------------------------

@TomSwitch
Is there a good way to find pointers with edizon SE? I found out all of Wizard of legend values are in float so I found heap values but can't figure out how to find pointers. I tried just doing a search with the pointer setting, and when I'm searching for unknown values, it takes too many searches to even reasonably do, and for shown values, I eventuality don't get a hit or again, takes a crazy amount of searches, is there no way to do it from the switch? I don't have PC access currently so I'm trying to find a portable way to make codes
https://github.com/tomvita/SE-tools#quick-start-search-pointer-chain
 
Last edited by TomSwitch,

LeyendaV

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Shin Megami Tensei III Nocturne HD Remaster

TID: 01003B0012DC2000
BID: 0B3B0F3A81C13C41
Version: 1.0.1
[01# Inf HP]
040A0000 025E2F50 F9401106
040A0000 025E2F54 794030C7
040A0000 025E2F58 79002CC7
040A0000 025E2F5C F9401108
040A0000 025E2F60 D65F03C0
040A0000 01A5589C 942E35AD

[Inf HP OFF]
040A0000 01A5589C F9401108

[02# Inf MP]
040A0000 025E2F64 7900351C
040A0000 025E2F68 79403508
040A0000 025E2F6C D65F03C0
040A0000 01A558A0 942E35B1

[Inf MP OFF]
040A0000 01A558A0 79403508

[03# Inf Cash Usage]
040A0000 025E2F70 7100001F
040A0000 025E2F74 1A80B3E0
040A0000 025E2F78 2A0003F3
040A0000 025E2F7C D65F03C0
040A0000 01423F74 9446FBFF
040A0000 017BE1CC 4B1F0129
040A0000 011D8D18 481F0308

[Inf Cash Usage OFF]
040A0000 01423F74 2A0003F3
040A0000 017BE1CC 4B0A0129
040A0000 011D8D18 4B080308

[04#Inf Item Usage]
040A0000 025E2F80 6B1F027F
040A0000 025E2F84 1A93B3F3
040A0000 025E2F88 0B130108
040A0000 025E2F8C D65F03C0
040A0000 014242A8 9446FB36
040A0000 01424384 0B1F02D6

[Inf Item Usage OFF]
040A0000 014242A8 0B130108
040A0000 01424384 0B1302D6

[05# Exp x16]
040A0000 01A5B714 0B0013F6

[Exp MULTPLIER OFF]
040A0000 01A5B714 2A0003F6

[06# No Level Restriction]
040A0000 016EB998 D503201F

[No Level Restriction OFF]
040A0000 016EB998 6B13029F
Have not tested them only converted them so let me know if they work.
Is it possible to change the exp multiplier for the v1.0.1 into bigger numbers like x32, x64 and x128?
 

uzimakiuchiha

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clear search -, ZL+X do a search, ZL+Y on a bookmark of your target, far less capable of getting a good pointer but you can try it.

Thanks man! I found a pointer this way, gonna do some testing and then I'll release it and see. Appreciate your tools and help!

--------------------- MERGED ---------------------------

Is it possible to change the exp multiplier for the v1.0.1 into bigger numbers like x32, x64 and x128?

This was shown to me a few pages back!
https://armconverter.com/#
 

TomSwitch

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Spider_Man

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https://github.com/tomvita/Breeze-Beta/releases/tag/beta17


Add cheats group from file
tomvita released this 15 minutes ago

Extend cheat outline group support to add individual cheats from file.
Added cheats group add / delete buttons.

For people who has number of cheats that exceed the limits of atmosphere now you can have all your cheats organized in groups and stored in one file to be loaded into cheatVM when needed.
When you switch modes so that outline codes only expand when clicked on, you cant scroll through your cheat list (locked to the outline you expanded) and it wont display codes unless its in an outline (this was v0.0.15 which is closer to perfecting the purpose of outline).

Not sure if its been changed so the overlay instantly goes to this mode and made possible to display codes that are not an outline before and after an outline code and able to navigate through the entire cheat file when an outline is expanded rather than been locked to that outline.

that then would have perfected the purpose of outline feature.
 

Eiffel2018

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[King's Bounty II v1.1 (v131072) ]
[ TID: 010026F013B3A000 BID: EBC2FA4A226E0774 ]
[----------------------------------------------]
[Coins will not be reduced]
080E0000 01F7E7E8 1A9FA033 7100003F
040E0000 01F7E7F0 0B130108

[Mana will not be reduced]
080E0000 01F842B8 1A9FA033 7100003F
040E0000 01F842C0 0B130108

[Talent Points will not be reduced]
010E0000 02156D26 0000001F

[Hero's EXP increasing rate (16x default)]
010E0000 01F8BAC5 00000012

[Squads' EXP increasing rate (4x default)]
010E0000 01DB43CD 00000009

[Reserve Army is kept 999]
040E0000 01F88C08 52807CE8
040E0000 01F88084 52807CE9

[Double running speed (ZR+ZL)]
80000200
580E0000 09304000
580E1000 00000000
580E1000 00000288
780E0000 0000018C
640E0000 00000000 44960000
20000000
[----------------------------------------------]
[For EXP rate: 05,09,0D,12,15,19,1D,etc can be used]
[Created by Eiffel2018]
 
Last edited by Eiffel2018, , Reason: Fixed for the first two cheat

matias3ds

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[King's Bounty II v1.1 (v131072) ]
[ TID: 010026F013B3A000 BID: EBC2FA4A226E0774 ]
[----------------------------------------------]
[Coins will not be reduced]
010E0000 01F7E9EE 0000001F
010E0000 01F8103E 0000001F
010E0000 021575D2 0000001F
010E0000 0215879A 0000001F
010E0000 0215880A 0000001F
010E0000 0236D622 0000001F

[Mana will not be reduced]
010E0000 02155B6A 0000001F
010E0000 01F7EDAE 0000001F
010E0000 02155D2A 0000001F

[Talent Points will not be reduced]
010E0000 02156D26 0000001F

[Hero's EXP increasing rate (16x default)]
010E0000 01F8BAC5 00000012

[Squads' EXP increasing rate (4x default)]
010E0000 01DB43CD 00000009

[Reserve Army is kept 999]
040E0000 01F88C08 52807CE8
040E0000 01F88084 52807CE9

[Double running speed (ZR+ZL)]
80000200
580E0000 09304000
580E1000 00000000
580E1000 00000288
780E0000 0000018C
640E0000 00000000 44960000
20000000
[----------------------------------------------]
[For EXP rate: 05,09,0D,12,15,19,1D,etc can be used]
[Created by Eiffel2018]
I didnt even know about the realease of this game , looks good . Thanks for sharing as always
 
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TomSwitch

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When you switch modes so that outline codes only expand when clicked on, you cant scroll through your cheat list (locked to the outline you expanded) and it wont display codes unless its in an outline (this was v0.0.15 which is closer to perfecting the purpose of outline).

Not sure if its been changed so the overlay instantly goes to this mode and made possible to display codes that are not an outline before and after an outline code and able to navigate through the entire cheat file when an outline is expanded rather than been locked to that outline.

that then would have perfected the purpose of outline feature.
Have no idea what you are talking about. Maybe you want to show some screen shot or video. Sounded like you are talking about Zing while you reply to my post on Breeze.

You reply to my post without actually looking at what I posted. Breeze and Zing are different. I think you would prefer Breeze. Just use Breeze and forget about Zing.
 
Last edited by TomSwitch,

Wjfan

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Hey!
Any chance of getting updated codes for the latest builds of these 4 games? Thanks in advance! :)

- Axiom Verge 2:
Tid: 01002FC010240000
Bid: 4E42EFAA7C59230

- CrossCode:
Tid: 01003D90058FC000
Bid: 2E9C741713634269

- Monster Sanctuary:
Tid: 0100A0F00DA68000
Bid: FD058635CD4E2B43

- 9th Dawn:
Tid: 0100DB00117BA000
Bid: 050E0A1EBDBA724A
 
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Spider_Man

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Have no idea what you are talking about. Maybe you want to show some screen shot or video. Sounded like you are talking about Zing while you reply to my post on Breeze.

You reply to my post without actually looking at what I posted. Breeze and Zing are different. I think you would prefer Breeze. Just use Breeze and forget about Zing.
ill accept that mistake i quoted the wrong post.

yes, my post was talking about Zing and its outline feature and I used to use Breeze to refresh code list but edizion overlay to then enable codes in game.

i then noted about v0.0.15 of zing which is almost perfect and the post was refaring to its outline feature, ive shared a video to try explain what would be ideal for outline to be like.

as it is now to have outline feature to only expand when you click that outline, you cant have normal codes (everything has to be in an outline) and once an outline has been expanded you cant scroll any further than that outline.

the overlay is great, but its kinda like, if you want outline feature to only display codes when you expand it, you cant have codes that arent an outline or scroll through your list,

or if you want codes not as an outline and be able to scroll, you cant have outline to only expand the one you click.

ive shared an example video of how the outline feature would be best to be like, all these button commands to change the way you can use the cheat list is complicated, too many ways of displaying them.

ideally the mode where the outline only expands when clicked (doesnt expand every outline code) if this mode was automatically the way it loaded your cheat list, but allowed you to also list normal codes before and after an outline and be able to scroll up/down your entire cheat list even if an outline has been expanded or not.

and would be handy if you can have an outline within an outline

ive also tried to put a post to explain as easy as possible, for example this would work ideal for games that have multiple characters and cheats, Resident Evil 0

if you could have the overlay list codes like this

normal codes
o Infinite Health
o Infinite Ammo
o Always First Save

Outline Codes
= Rebecca Codes =
= Billy Codes =

normal codes
o Unlock All Extras
o Low Game Time
o Infinite Time
o Rapid Fire

the current mode that only expands an outline when clicked, wont display normal codes, it will only display if theyre as an outline and once you expand an outline, you cant scroll past that outline to other codes before/after the outline.

Purpose of an outline would be to help keep whats on screen as minimal so your not having to scroll through the entire list to enable codes.

Once expanded an outline, it would be good if you can use another outline, as above you can use outline to expand/collapse Rebecca's/Billy's codes, but for them you have Slot Mod codes which would benefit been done as an outline.

example how it would look
o Infinite Health
o Infinite Ammo
o Always First Save
= Rebecca Codes =
< expanded
o Cycle Weapons/Item Mod
Press ZL & Left/Right To Cycle Weapon/Item, ZL & Up/Down To Increase/Decrease Amount
= Slot One Mod = < as an outline/not expanded
May Require Slots 1/2 Free Where Stated, Will Over Write If Item Is Already In Slot 1/2
= Costume Mod = < as an outline/expanded
o S.T.A.R.S
o Cheerleader
o Cow Girl
o Wesker Mode
= Billy's Codes =
< as an outlne/not expanded
o Unlock All Extras
o Low Game Time
o Infinite Time
o Rapid Fire

Also can we add something for notes for codes at the moment we have to do it as [EXAMPLE] set to 0's that the overlay will class as a code that can toggle on/off

if the overlay could support text placed after // (for example) to display it as text only that cant be turned on/off, example
o Cycle Weapons/Item Mod
12345678 12345678 12345678 < the cheat code
// Press ZL & Left/Right To Cycle Weapon/Item, ZL & Up/Down To Increase/Decrease Amount <Notes relating to the cheat code

so the overlay will display it as
o Cycle Weapons/Item Mod
Press ZL & Left/Right To Cycle Weapon/Item, ZL & Up/Down To Increase/Decrease Amount

This video shows what i mean, if the outline feature and overlay was like this by default without having to press X (i think) to change modes.
https://www.youtube.com/clip/UgxPYAAxsiExaMj5iE54AaABCQ
 
Last edited by Spider_Man,

TomSwitch

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ill accept that mistake i quoted the wrong post.

yes, my post was talking about Zing and its outline feature and I used to use Breeze to refresh code list but edizion overlay to then enable codes in game.

i then noted about v0.0.15 of zing which is almost perfect and the post was refaring to its outline feature, ive shared a video to try explain what would be ideal for outline to be like.

as it is now to have outline feature to only expand when you click that outline, you cant have normal codes (everything has to be in an outline) and once an outline has been expanded you cant scroll any further than that outline.

the overlay is great, but its kinda like, if you want outline feature to only display codes when you expand it, you cant have codes that arent an outline or scroll through your list,

or if you want codes not as an outline and be able to scroll, you cant have outline to only expand the one you click.

ive shared an example video of how the outline feature would be best to be like, all these button commands to change the way you can use the cheat list is complicated, too many ways of displaying them.

ideally the mode where the outline only expands when clicked (doesnt expand every outline code) if this mode was automatically the way it loaded your cheat list, but allowed you to also list normal codes before and after an outline and be able to scroll up/down your entire cheat list even if an outline has been expanded or not.

and would be handy if you can have an outline within an outline

ive also tried to put a post to explain as easy as possible, for example this would work ideal for games that have multiple characters and cheats, Resident Evil 0

if you could have the overlay list codes like this

normal codes


Outline Codes


normal codes


the current mode that only expands an outline when clicked, wont display normal codes, it will only display if theyre as an outline and once you expand an outline, you cant scroll past that outline to other codes before/after the outline.

Purpose of an outline would be to help keep whats on screen as minimal so your not having to scroll through the entire list to enable codes.

Once expanded an outline, it would be good if you can use another outline, as above you can use outline to expand/collapse Rebecca's/Billy's codes, but for them you have Slot Mod codes which would benefit been done as an outline.

example how it would look


Also can we add something for notes for codes at the moment we have to do it as [EXAMPLE] set to 0's that the overlay will class as a code that can toggle on/off

if the overlay could support text placed after // (for example) to display it as text only that cant be turned on/off, example


so the overlay will display it as


This video shows what i mean, if the outline feature and overlay was like this by default without having to press X (i think) to change modes.
https://www.youtube.com/clip/UgxPYAAxsiExaMj5iE54AaABCQ
Go try Breeze, I am sure you have something else that you don't like but individually expanding the outline you can.
 

Spider_Man

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Go try Breeze, I am sure you have something else that you don't like but individually expanding the outline you can.
??
Sorry I dont follow what you mean?

Im not saying I dont like your overlay, i think its coming on great, just pointing out the reasons for using the outline feature was to expand that outline to view codes, enable/disable.

But the overlay has many modes which makes it complicated having multiple ways of the overlay handeling your cheat list.

When you want an outline to only expand the one you click - this is perfect, exaclty how an outline should be.

when your on that mode, it locks you to that outline, you cant scroll to anything else and enable unless you close that outline.

its just feedback on trying to make the overlay as perfect as it can be.

if it just had one mode of displaying your cheat codes
normal codes
outline codes - online expand only the one when clicked (others remain closed, unless clicked)

to have the outline only expand when clicked then means it wont load normal codes unless its done as an outline.

it would be better if you could have both, then the user doesnt need mutiple methods of loading the cheat file (i think its press X to change modes).

I like the Zing overlay for its outline feature, other than that id go back to using Edizion overlay where I can simply enable codes in-game without having to come out of it, head to album, open app, enable cheats, return to home, back to game.

The tesla overlays makes it far simpler to enable/disable codes.

the outline feature is spot on what ive been looking for, for ages.

for games like Resident Evil when you can manually select an item to be in any of the slots, only reason ive not done them codes is because it would make the code list far too long when you have both Chris/Jill, Rebecca/Billy.

Having them as an outline means you dont have to scroll through the entire list if you dont want them codes, then enable the ones after the outline makes it easier if all the slot codes are collapsed, kinda like shown in the video link (if you watched it?)

that would be a big improvement im sure users would agree.
 
Last edited by Spider_Man,

Kaladin

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Someone already told you what to do, simply press the Magnifying Glass in the upper right Corner
and paste the TID.

Or go to Page 1 and download the Main Cheat File.
Well to answer both of you I obviously tried that already or I wouldn't be here requesting an update.
My BID doesn't match since the update on the 19th and the current codes don't work for me.
 
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