Celeste developers have cancelled their new game

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In 2021, Extremely OK Games, notable developers behind the indie hit Celeste, announced that they were working on a new project, Earthblade. The team set a launch window of 2023, then pushed it back to 2024, further delaying the game to sometime after 2024. However, in a blog post, lead designer Maddy Thorson announced that there will be no more delays, as they have decided to cancel the game entirely. One of the reasons behind Earthblade's troubled cycle came from internal disagreements over who held the IP rights to Celeste, with Extremely OK Games' art director leaving the company as a result. This led to the team looking back at the slow progress they'd made, and decide to end development. While Earthblade won't come to be, the remaining team has decided to work on smaller projects for now,

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"Hey, That's just like, your opinion, man."

In all seriousness, you are being inflammatory by asserting your opinion as being the correct opinion, while claiming that those with opposing opinions are being tricked. You must be falsely equating that everyone who opposes the current form of DEI is a Trump supporter. It's hard for me to be a Trump supporter here in Canada, considering I'm not a citizen of the US, and the guy wants to tariff our imports by 25%.

Good discussion is a pivotal component in democracy. Neutrality, or at the very least a lack of hostility, helps lead us to good discussions.
Everything you said, you are 100% right, i won't even discuss this any further, you nailed everything. I'm against dei, that doesn't make me trump supporter. This US centric narrative never ceases to be funny haha. i just want games with fun stories and pew pew pew, to turn off critical thinking and have... guess it? fun, not be lectured.
Can you explain how?
Google this and you'll get plenty of videos and topics
 
Last edited by ZeroFX,
Can you explain how?
Never mind, deepseek nailed:
Explaining the critique of DEI (Diversity, Equity, and Inclusion) in games from a leftist perspective requires nuance, focusing on systemic issues rather than opposing the principles themselves. Here's a structured breakdown:


1. Affirming the Value of DEI

Leftists generally support DEI’s core goals: challenging systemic oppression, amplifying marginalized voices, and creating inclusive spaces. Representation in media, including games, matters profoundly. The critique lies not in these ideals, but in how they’re often co-opted or poorly executed.


2. Corporate Co-optation and "Woke Capitalism"

  • Problem: Corporations often adopt DEI as a marketing strategy rather than a genuine commitment. This performative allyship ("rainbow capitalism") prioritizes profit over meaningful change. For example, adding token characters of color or LGBTQ+ identities solely to check boxes or appeal to broader demographics.
  • Leftist Lens: This mirrors critiques of capitalism exploiting social justice movements. Corporations dilute radical DEI goals into palatable, marketable products without addressing systemic inequities in hiring, pay, or creative control.


3. Tokenism and Superficial Representation

  • Issue: Poorly implemented DEI can lead to shallow, stereotypical characters (e.g., the "strong female character" trope without depth). This reduces complex identities to plot devices, alienating both marginalized players and those seeking authentic storytelling.
  • Example: A game might include a Black protagonist but fail to hire Black writers, resulting in a narrative that feels inauthentic or overlooks cultural nuances.


4. Narrative Over Gameplay: Prioritizing Messaging

  • Concern: Some games prioritize ideological messaging over gameplay quality or narrative coherence. While stories addressing social issues can be powerful (e.g., Disco Elysium), critics argue that heavy-handedness can undermine player immersion.
  • Balance: Leftists might argue that art should challenge norms, but forced or didactic storytelling (by corporate mandate, not creative intent) risks reducing games to propaganda, disrespecting both the medium and the cause.


5. Creative Freedom and Artistic Integrity

  • Tension: Developers might face pressure to meet DEI metrics (e.g., quotas for character demographics), potentially stifling creativity. For instance, historical games accused of "revisionism" for adding diversity where it clashes with context (e.g., Assassin’s Creed debates).
  • Solution: Empower marginalized creators to tell their own stories (e.g., Venba, a game about Tamil immigrant experiences), rather than forcing existing studios to retrofit diversity into incongruent settings.


6. The Irony of Exclusion

  • Paradox: Poor DEI implementation can inadvertently exclude the very groups it aims to uplift. For example, outsourcing diversity to non-diverse teams results in inaccurate representation, reinforcing stereotypes instead of dismantling them.


Conclusion: The Problem Is Execution, Not Ideals

The destruction critics cite isn’t inherent to DEI, but stems from:
  • Corporate exploitation of social justice for profit.
  • Tokenism over substantive inclusion.
  • Top-down mandates that prioritize optics over creative autonomy.
A leftist response would demand systemic change: diversifying development teams, uplifting marginalized creators, and rejecting corporate DEI performativity. The goal isn’t to abandon DEI, but to deepen its practice beyond superficiality.


This framing aligns with leftist critiques of capitalism and emphasizes structural reform over individualistic solutions, avoiding reactionary rhetoric.

Lazy answer, your option is now disregarded
take your answer above, that's all you deserve. I'll stop it here, you guys are polluting this thread, the mod will get mad. Sorry mod!
 
It is a fake concern, why not talk about the poor writing and design choices instead of engaging with culture war nonsense? DEI is a phony talking point in the same way "woke" is fake. It's an ever-moving goalpost that ultimately distracts from the real issues people should focus on. Games have shit writing and ugly graphics, and blaming "DEI" completely moves the problems away from what's really ruining gaming into a bullshit culture war.
While i completely agree that poor writing and design choices are a massive issue plaguing games today, DEI is also a contributing factor. I think you'll find most people don't really care about "minority groups" featured in games, it's just not properly executed in most cases.

Besides, some people are just not going to be interested in certain topics regardless. They have the option to just not play the game.
 
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Never mind, deepseek nailed:
Explaining the critique of DEI (Diversity, Equity, and Inclusion) in games from a leftist perspective requires nuance, focusing on systemic issues rather than opposing the principles themselves. Here's a structured breakdown:


1. Affirming the Value of DEI

Leftists generally support DEI’s core goals: challenging systemic oppression, amplifying marginalized voices, and creating inclusive spaces. Representation in media, including games, matters profoundly. The critique lies not in these ideals, but in how they’re often co-opted or poorly executed.


2. Corporate Co-optation and "Woke Capitalism"

  • Problem: Corporations often adopt DEI as a marketing strategy rather than a genuine commitment. This performative allyship ("rainbow capitalism") prioritizes profit over meaningful change. For example, adding token characters of color or LGBTQ+ identities solely to check boxes or appeal to broader demographics.
  • Leftist Lens: This mirrors critiques of capitalism exploiting social justice movements. Corporations dilute radical DEI goals into palatable, marketable products without addressing systemic inequities in hiring, pay, or creative control.


3. Tokenism and Superficial Representation

  • Issue: Poorly implemented DEI can lead to shallow, stereotypical characters (e.g., the "strong female character" trope without depth). This reduces complex identities to plot devices, alienating both marginalized players and those seeking authentic storytelling.
  • Example: A game might include a Black protagonist but fail to hire Black writers, resulting in a narrative that feels inauthentic or overlooks cultural nuances.


4. Narrative Over Gameplay: Prioritizing Messaging

  • Concern: Some games prioritize ideological messaging over gameplay quality or narrative coherence. While stories addressing social issues can be powerful (e.g., Disco Elysium), critics argue that heavy-handedness can undermine player immersion.
  • Balance: Leftists might argue that art should challenge norms, but forced or didactic storytelling (by corporate mandate, not creative intent) risks reducing games to propaganda, disrespecting both the medium and the cause.


5. Creative Freedom and Artistic Integrity

  • Tension: Developers might face pressure to meet DEI metrics (e.g., quotas for character demographics), potentially stifling creativity. For instance, historical games accused of "revisionism" for adding diversity where it clashes with context (e.g., Assassin’s Creed debates).
  • Solution: Empower marginalized creators to tell their own stories (e.g., Venba, a game about Tamil immigrant experiences), rather than forcing existing studios to retrofit diversity into incongruent settings.


6. The Irony of Exclusion

  • Paradox: Poor DEI implementation can inadvertently exclude the very groups it aims to uplift. For example, outsourcing diversity to non-diverse teams results in inaccurate representation, reinforcing stereotypes instead of dismantling them.


Conclusion: The Problem Is Execution, Not Ideals

The destruction critics cite isn’t inherent to DEI, but stems from:
  • Corporate exploitation of social justice for profit.
  • Tokenism over substantive inclusion.
  • Top-down mandates that prioritize optics over creative autonomy.
A leftist response would demand systemic change: diversifying development teams, uplifting marginalized creators, and rejecting corporate DEI performativity. The goal isn’t to abandon DEI, but to deepen its practice beyond superficiality.


This framing aligns with leftist critiques of capitalism and emphasizes structural reform over individualistic solutions, avoiding reactionary rhetoric.
Post automatically merged:


take your answer above, that's all you deserve.
This is a much better answer, thank you.

While i completely agree that poor writing and design choices are a massive issue plaguing games today, DEI is also a contributing factor. I think you'll find most people don't really care about "minority groups" featured in games, it's just not properly executed in most cases.

Besides, some people are just not going to be interested in certain topics regardless. They have the option to just not play the game.
My point is that just saying the equivalent to "DEI bad" is ignoring the issues. People need to put culture war terms aside and start going after the core issues directly. You end up losing a conversation by just having people talk past each other when terms like "DEI" get thrown around so loosely. I hate what's happening in gaming as much as the next person, but I hate that this shit is just a pile of culture war nonsense.
The above post actually addresses the core issues and that's something people need to do because it actually gives direct issues to address.
 
This is a much better answer, thank you.


My point is that just saying the equivalent to "DEI bad" is ignoring the issues. People need to put culture war terms aside and start going after the core issues directly. You end up losing a conversation by just having people talk past each other when terms like "DEI" get thrown around so loosely. I hate what's happening in gaming as much as the next person, but I hate that this shit is just a pile of culture war nonsense.
The above post actually addresses the core issues and that's something people need to do because it actually gives direct issues to address.
Agreed.

Look at that! A healthy conversation among those with differing opinions!!
 
Agreed.

Look at that! A healthy conversation among those with differing opinions!!
I have a deep belief that within every issue like "DEI" and shit, there are deeper problems that need to be addressed and are being disregarded because people aren't using their words. There's a higher chance that many of those issues are more universally observed than we've allowed ourselves to believe. I think the vast majority of people can agree that too many games these days have terrible and awkward writing, coupled with uncanny graphics, and other issues. Considering how poorly AAA games have been selling, I think it's safe to say that neither side really wants these games, they just want to bitch at each other over stupid nonsense. The Catboy doesn't care to bitch at another person over stupid shit, I want enjoy games like Palworld and smoke weed
 
Seeing a thread about some shitty cancelled 2D indy pixel game, turn into a thread about trans shit, Trump shit, and dei shit is amusing. You know we have a political containment board? I hope you all step on a Lego.
The political forum and its consequences have been disastrous for gbatemp.net
 
people would be garbage regardless of whether or not there is a political subforum
Back in my day there usually were no politics sections in specialized forums so bad faith advocates and assholes had to confine themselves to a random IRC channel or get banned (be it temporarily or permanently) from said forums. And if there was a politics section, all that shit would be confined there like a quarantine zone and everyone trying to start shit somewhere else would be figuratively shot on sight.

Should bring back that kinda energy because holy shit, is this place riddled with people who love skirting the line without openly being too big of an asshole because they know what they want to say but are very much too chickenshit to say what they ACTUALLY want to say.
 
Last edited by Osha,
Back in my day there usually were no politics sections in specialized forums so bad faith advocates and assholes had to confine themselves to a random IRC channel or get banned (be it temporarily or permanently) from said forums. And if there was a politics section, all that shit would be confined there like a quarantine zone and everyone trying to start shit somewhere else would be figuratively shot on sight.

Should bring back that kinda energy because holy shit, is this place riddled with people who love skirting the line without openly being too big of an asshole because they know what they want to say but are very much too chickenshit to say what they ACTUALLY want to say.
It's a tricky thing, especially as politics becoming increasingly polarized by further worrying events and administrative actions: What does it even mean to say "no politics allowed" when for a good number of people, their very existence is politicized? And doesn't that mean the bad-faith line-skirters you mention get the edge with plausibly deniable shitty comments about certain kinds of people that those people are expected to not respond to to follow the rules? It goes on. I'm not even sure it's practical to make a truly politics-free social space anymore.
 
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It goes on. I'm not even sure it's practical to make a truly politics-free social space anymore.
It is, it can be done and it works wonders on a handicraft specialized forum I administer. No politics at all or ban. Just couple of members have left as they couldn't vent in the forum.
 
It's a tricky thing, especially as politics becoming increasingly polarized by further worrying events and administrative actions: What does it even mean to say "no politics allowed" when for a good number of people, their very existence is politicized? And doesn't that mean the bad-faith line-skirters you mention get the edge with plausibly deniable shitty comments about certain kinds of people that those people are expected to not respond to to follow the rules? It goes on. I'm not even sure it's practical to make a truly politics-free social space anymore.
There's nothing tricky about it, you ban assholes because they're assholes, that's all. Besides someone's existence isn't inherently political, it's only political because bigots decided it should be. Get rid of them and you solve that issue.
 

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