check ip address and the code, suppose to be random, look at your settings menunow OK to run it , but connect issue:
View attachment 593615
Last edited by pspmaster,
Last edited by TomSwitch,
I didn't install any overlay HOS23.0.1Thanks, found the bug, will be fixed.
Are you using overlay mode? Does it work OK with HOS23?
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View attachment 593681
Fix will be in next release
Did you try it on HOS23.0.0? Just wondering if 23 breaks home daemon, it's a qlaunch takeover so quite exposed to HOS changes.I didn't install any overlay HOS23.0.1
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Components are implemented in C++. Now you can see the whole list for mainCharacterEntity.
@dsrules rebuilt field map and you can find hpmax
Last edited by TomSwitch,
Thanks, I haven't used any overlay for many firmwares alreadyDid you try it on HOS23.0.0? Just wondering if 23 breaks home daemon, it's a qlaunch takeover so quite exposed to HOS changes.
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View attachment 593688
Components are implemented in C++. Now you can see the whole list for mainCharacterEntity.
@dsrules rebuilt field map and you can find hpmax
maybe @pspmaster could answer that
This is not about tesla, this is the home daemon take over of qlaunch. In this mod the whole applet space can be overlay.Thanks, I haven't used any overlay for many firmwares already
maybe @pspmaster could answer that
Breeze is always on and in overlay mode both runs at the same time. This mode is very useful for doing code trace as there is no need to switch to game then switch back to see it move one step. If you hack memory there is no need to switch to game to see the effect, it will be effective immediately in the background.
This ability is not yet exploited much.
Last edited by TomSwitch,
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