Hacking BotW Item Names for PandaOnSmack's Trainer

  • Thread starter Thread starter ShadowOne333
  • Start date Start date
  • Views Views 403,371
  • Replies Replies 1,408
  • Likes Likes 19
Somehow, I think that pose would go great with a Yiga outfit, and I don't remember seeing this picture in game, either.

Yeah I was wondering why that picture is in the album (DLC maybe), btw I manage to replace that one for another also the image in the Picture book :rofl: It's not a big deal but I like to customize my games a little bit hehe.

Chuchu.jpg

Zelda.jpg
 
Do not edit saves. They have particular check sums and can entirely corrupt it. I managed to have the final boss spawn while i was restarted at the beginning of the game. If you wanna mod with cemu use cheat engine and figure out the addresses.
Well, I used cheatengine, even with your instructions in another comment, and it all comes down to the same: hex file editing. The only difference being that its live in CE. When I edit it I have the same result: body and legs work properly, cap has a blank name and I cant equip it. seems like its impossible to cheat in.
 
Well, I used cheatengine, even with your instructions in another comment, and it all comes down to the same: hex file editing. The only difference being that its live in CE. When I edit it I have the same result: body and legs work properly, cap has a blank name and I cant equip it. seems like its impossible to cheat in.
Can you show me what you edited for those?
 
so i found out that for the Durability+ effect (gold diamond instead of blue) you would put an 8 at the beginning of the mod type, like this "80000002" instead of the usual "00000002". posting just in case anyone was curious how to do it. if someone already posted this i apologize, i didn't see the post.
 
  • Like
Reactions: FlappyFalco
I edited 3 armor pieces, exactly into the right ID (Armor_204_Lower, Armor_204_Upper, Armor_204_Head)

Add an extra 00 in hex after any head armor.

If Upper is 55 70 70 65 72
and Lower is 4C 6F 77 65 72
then Head must be 48 65 61 64 00

Head is only 4 letters not 5 like Upper and Lower so you need the extra 00 to keep it the same length.
 
So I have finally got around to trying to change modifiers on my bows. However, when I try the adjustments don't stick. Example: I am trying to change Silver Bow Mod to be able to Zoom + Double Shoot + Quick Shot which equals 80000070 (according to OP). I change my mod type in Panda's Trainer to 80000070, save in trainer, save in game, reload in game, but mod reverts back to original. I have also tried modifying it and dropping the weapon then picking it back up. No dice. Any suggestions?

Edit: Sorry forgot to mention. I am using US disk version 1.1
 
Last edited by xCNotex,
I dont even know how to use pandaonsmacks trainer, i have the other breath.exe but how do u use his please? I see no exe file, can anyone please help?

Thanks
 
I dont even know how to use pandaonsmacks trainer, i have the other breath.exe but how do u use his please? I see no exe file, can anyone please help?

Thanks

Download app.publish.zip from the following github release page

https://github.com/joffnerd/botw-trainer/releases

You then simply unzip it to have the BotwTrainer.exe file, plus Newtonsoft.Json.dll in whatever folder you wish.
run the executable then connect using your WiiU IP.

You can then browse the tabs, changing the names of items in your inventory, adjusting lots of different values for each, plus a page to apply the cheat codes, such as infinite health, stamina. etc.

I feel it is reasonably intuitive to use once you connect it.
 
Add an extra 00 in hex after any head armor.

If Upper is 55 70 70 65 72
and Lower is 4C 6F 77 65 72
then Head must be 48 65 61 64 00

Head is only 4 letters not 5 like Upper and Lower so you need the extra 00 to keep it the same length.

Holy shit this is stupid. For some reason CE and HxD interpret a dot as 2E, while 00 is a dot aswell. It's done, even with usual savefile editing! Thanks a lot!
 
So I have finally got around to trying to change modifiers on my bows. However, when I try the adjustments don't stick. Example: I am trying to change Silver Bow Mod to be able to Zoom + Double Shoot + Quick Shot which equals 80000070 (according to OP). I change my mod type in Panda's Trainer to 80000070, save in trainer, save in game, reload in game, but mod reverts back to original. I have also tried modifying it and dropping the weapon then picking it back up. No dice. Any suggestions?

Edit: Sorry forgot to mention. I am using US disk version 1.1

You could try editing through JGecko if that doesn't work.
 
So I have finally got around to trying to change modifiers on my bows. However, when I try the adjustments don't stick. Example: I am trying to change Silver Bow Mod to be able to Zoom + Double Shoot + Quick Shot which equals 80000070 (according to OP). I change my mod type in Panda's Trainer to 80000070, save in trainer, save in game, reload in game, but mod reverts back to original. I have also tried modifying it and dropping the weapon then picking it back up. No dice. Any suggestions?

Edit: Sorry forgot to mention. I am using US disk version 1.1
Mods like this are instant, no need to save/load the game. What column are you editing?
 
  • Like
Reactions: xCNotex
Mods like this are instant, no need to save/load the game. What column are you editing?
Mod Amount and Mod Type so columns 5 and 8.

Edit: I am able to get the mods to save when editing arrows just not bows. Haven't tried any other weapon types.
 
Last edited by xCNotex,
Is the moon jump code working on BOTW 3.6.2 (gamepad)? it doesn't work for me :(
 
Anyone mind helping a brotha out ?! Trying to get this working but can't connect the trainer to my wii u for some reason! Just keeps saying failed to connect even though
i've triple checked the IP, disabled firewall and AV software but still refuses to connect? This is what I get in the error log:

Connection closed. vid BotwTrainer.TcpConn.Read(Byte[] buffer, UInt32 nobytes, UInt32& bytesRead)
vid BotwTrainer.Gecko.ReadDataBufferSize()
vid BotwTrainer.Gecko..ctor(TcpConn tcpConn, MainWindow mainWindow)
vid BotwTrainer.MainWindow.ConnectClick(Object sender, RoutedEventArgs e)

P.S I can connect to J Gecko U just fine but the trainer wont work
 
Last edited by Kaydoe,
Untick the box next to connect. It's trying to read a special command in Bully's tcpgecko but it can't which suggests you don't have his version? I don't know enough about networking yet to work around it
 
Untick the box next to connect. It's trying to read a special command in Bully's tcpgecko but it can't which suggests you don't have his version? I don't know enough about networking yet to work around it

I tried it and now it says:

Connection closed. vid BotwTrainer.TcpConn.Read(Byte[] buffer, UInt32 nobytes, UInt32& bytesRead)
vid BotwTrainer.Gecko.GetServerStatus()
vid BotwTrainer.MainWindow.ConnectClick(Object sender, RoutedEventArgs e)

(note im running v1.1.0 of the game 1.0.0 of the DLC)
 

Site & Scene News

Popular threads in this forum