Hacking BNRBandit 1.0

  • Thread starter Thread starter Dantarion
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Hi, this will only work for me when my wii ist set to 480i.When my wii is turned to HDTV 480p the channels won't work.
Is there a hint?
 
I get this error in U8 Tool!
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Code:
This is not a valid archive! u8 header not found!

Code:
Run time error '76':

Path not found

Please help!!!
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Bump to provide important info:

QUOTE said:
Download Universal USB Channel Creation Pack!:

http://www.mediafire.com/file/mjhtytttozy/Universal USB Channel Creation Pack.rar

http://www.mediafire.com/?mjhtytttozy

Here is a package containing all you need to make any kind of channel...

Wii Scrubber 1.40 (to directly extract the opening.bnr file from the iso)
Original BNRbandit channel creation tool
Ocarina Cheat Device BNRbandit channel creation tool (with PC version of code manager for ocarina cheat creation from txt files..)
NTSC BNRbandit channel creation tool (to have pal channels on ntsc wii)
WBFS manager 1.5 by HowardC (alternative tool for extracting ISO and Opening.bnr files...)

USAGE:

to create channels just do this:

step1:
Download the bnrbandit pack and extract it to a folder... thanks to http://gbatemp.net/index.php?showtopic=146057

Step 2: download Wii Scrubber
http://xz2ilg.bay.livefilestore.com/y1pQOr...al.rar?download


Step 3: open wii scrubber...open the ISO file you want a channel for.....scroll down until you see a file called Opening.bnr ...Right click and extract this file to the bnr directory you created in step one for bnr bandit usage...

bnr bandit usage:

IMPORTANT INFO!
(create a new folder called bnr and a new folder called wad in the same directory as bnrbandit.exe)

1. Put opening.bnr file you extracted with wii scrubber in bnr/ named with the corresponding game's titleID
(For example, RSBE01.bnr for Brawl)

2. Run the batch file.

3. You should now have wads in wad/ that you can use to install usb loader stub channels.

QUOTEWorks great on vista business but not on vista ulimate tongue.gif Whats the problem with the u8 tool??

OK i am on Vista Ultimate with one of my workstations and can use BNRbandit successfully!

I first installed Microsoft Visual C++ 2008

http://download.microsoft.com/download/1/1...credist_x86.exe

Next i go into my BNRbandit directory and i do the following steps to all the files in the list below the steps....
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Step 1:
Right click on the file...Choose Properties...Click the second tab in called " compatibility "

Step 2:
Tick the tab that says Run this program in compatibility mode and choose Windows XP (Service Pack 2) now in the same window on the bottom left tick the tab that says Run This Program As Administrator..

FILES THAT YOU HAVE TO PREFORM THESE STEPS ON:


BNRBandit.bat
DolTitlePatcher.exe
U8Tool.exe

Happy Usb Stub Channel Creating On Windows Vista Ultimate
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Oh yes I caught the funny bro thats why i wrote LMAO at the bottom lol... but at the same time we both know the newcomers are warry... we dont want people about taking that comment seriously god forbid LOL

Also I can remove the share if you like and to be fair the occarina and ntsc region patches in my pack were coded into the template.dol by raptor so lets not pretend there is no contributions here at all to the advancement or support of BNRbandit we are all just trying to help
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on the contrary I prefer it to Howard C's WBFS manager version UNLIKE MOST USERS I really do support BNRbandit so dont get the wrong idea I just dont want anyone new taking that seriously...

Infact I know a guy who has interest in making a LUA based GUI for the PC that way it is a bit easier to use if only for personal use...But if your upset about the share i can remove it from this site NP
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I'll understand bro...

(we still have to do a force pal template yet for the pack i did post so we got a while to be ready for the lua stuff but still it would be a useful app and we will create be it for private use or not....)

No "asplodin" here guys its all good have a look!

All of these are with BNRbandit
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Nah, I don't care what happens to the tool, i was just suprized someone was still using it.
After I hit the wiis channel limit I stopped caring about generating channels.
 
yeah I find It Useful because I can use it to build a Base Wad for use with Wadder 2.3.7 and then edit the animation and replace the Main.dol with another to create animated channels for new apps (a bit of replay value in it ya know?)
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