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Discussion in 'Wii - Hacking' started by Dantarion, Apr 5, 2009.
has anyone tested this?
i have "this is not a valid archive u8 header not found"
when i press ok i got run time error 76 path not found
same error, even with another game opening
still, after this errors i have wad in the folder?!
Thanks man!, works great and is much easier than all the current ones. I wonder if it changes the channel ID every time though?
Use wiiscrubber and extract it from *.iso DATA partition.
Wasn't it WiiPower's Loader?
Aww man, this uses u8tool too? I can't get that to work on Vista.
thanks... it's so easy this way... and it works great... i use v1 because i don't need ocarina... or is v1.1 better in something else?
it works great for me with Windows 7... and it has the same compatibility as Windows Vista so it should work.
Never mind my last post, I got u8tool working.
Thanks for this, very easy to use and the channel works perfectly.
U8 tool can open my .bnr files.Can someone please upload a working .wad file with the ocarina_template in it.Thanks.
i just had the same idea for a program, but then more automatic and with a gui
Hi, short question about DolTitlePatcher,
How does it patch the dol, by address?
(or can we use a generic string to identify like BOOTER or GAMEID?)
I would like to add my own directboot.dol there.
Or could you publisch the code for the loader so i can merge the diff from USB_Loader.1.1s_mod1.01_by_Sorg into it?
PB, it looks for the string "FIXXME". You can use ANY dol for template.dol as long as it contains "FIXXME" and it should work.
I MADE ONE WITH TUTSUNOCO VS CAPCOM NTSC-J AND IT WORKS FINE...other than it has a wii sports banner LOL because it seems u8tool fails