ROM Hack RELEASE Bloodstained RotN IQ Improvement Patch

  • Thread starter Thread starter cucholix
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Thanks for trying, I appreciate. Too bad it is actually slower ;(
I've made a 60 fps mod, but it looks like optimization of game is so bad that you need to downgrade resolution by half to have 60 fps in gameplay with 1224/768/1600 clocks.
So I send @cucholix all info to get 60 FPS and maybe he will try to find another way of getting 60 FPS in gameplay without going with low resolution.
Or wait for next update.

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You have it here - but I don't recommend it in this state.
https://github.com/masagrator/NXGraphicsPatches/tree/master/Bloodstained Ritual of the Night/titles/0100BF500207C000/romfs/BloodstainedRotN/Content/Paks

Edit: here is better version
https://gbatemp.net/threads/bloodstained-ritual-of-the-night-60-fps-mod.545069/#post-8741448
 
Last edited by masagrator,
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Trying to make the character models look more sharper, I guess it has to do with the scaler quality? For example Miriam character borders looks sharp when she close up, but when the camera pans out it lost most of the detail. There’s an “upscale quality” setting but hadn’t had any luck with it, probably it’s not even related.
 
Very nice, just started the game a day ago. This mod goes great with 1224/460/1600 overclock in handheld mode.
 
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For the instalation do I need to take the first version and change what's in the Paks folder with the new .pak ?
What about the romfs_metadata.bin from 1st version. Should I keep it
 
For the instalation do I need to take the first version and change what's in the Paks folder with the new .pak ?
What about the romfs_metadata.bin from 1st version. Should I keep it
Yeah, just replace the file, you can delete romfs_metadata.bin
 
I got it working. The textures are definitly more detailed looks sharper ! Thank you
It looks awesome in handled with ReverseNX-RT and overclock

Bellow comparison captures in docked mode.

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