[Beta] Super Mario World Port

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Hopefully in the future we get an option to use the updated Luigi and Bowser sprites that were added in Super Mario All Stars + World.


smas+smw_luigi.gif
 
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Thanks for the quick reply.
Is it just stretched or does it actually show more of the game on screen?
as far I can see you see more of the game, there is some type of side scrolling when you get the sides.
Post automatically merged:

look at this screen capture
 

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I don't have a switch folder in
smw/src/platform

All I have in here is win32

@Thorhax You need to build it from my fork, it says on the PR part and @impeeza try to get the latest version i uploaded
For me i did build it using the pr and works great, the folder switch will shown only when you commit the pr.
 
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oh "Pull Request" got it
Post automatically merged:

Next question is how do I get the data from the PR?
 
oh "Pull Request" got it
Post automatically merged:

Next question is how do I get the data from the PR?
On my Windows PC, on the MSYS environment with DevKitPro installed I do use the next commands:

Bash:
pacman -Syu --needed --noconfirm git make pkg-config switch-dev switch-sdl2 switch-tools
cd ~
git clone --recursive https://github.com/snesrev/smw
cd ~/smw
cp "C:\ROMS\smw.sfc" ~/smw/
git fetch origin pull/3/head
git checkout -b pr3 FETCH_HEAD
cd ~/smw/src/platform/switch
make -j$(nproc)

I have the ROM on my PC on the folder C:\ROMS\ you need the original ROM to run the build.

and note the git fetch and git checkout commands, they commit the PR #3 which in this case is the Switch support pending to be approved on the repo.
 

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