There is one thing. When I try to compile a sample in the WUT_ROOT folder of the devKitPSP directory, it says that WUT_ROOT not in environment.I was able to compile it.![]()
There is one thing. When I try to compile a sample in the WUT_ROOT folder of the devKitPSP directory, it says that WUT_ROOT not in environment.I was able to compile it.![]()
You need to set that variable to the path to the Wii U Toolchain directory.There is one thing. When I try to compile a sample in the WUT_ROOT folder of the devKitPSP directory, it says that WUT_ROOT not in environment.
what do you mean?You need to set that variable to the path to the Wii U Toolchain directory.
Wii U Toolchain, WUT. Check the devkitPro directory if it's there, or download it if it isn't.What toolchain?
$DEVKITPRO/wut? It really doesn't matter, as long as you set WUT_ROOT to wherever you put the files.So I downloaded the zip of this: https://github.com/decaf-emu/wut#requirements.
Where do I put the files?

