Android best emulators for android

  • Thread starter Thread starter jamespoo
  • Start date Start date
  • Views Views 9,563
  • Replies Replies 9

jamespoo

Well-Known Member
Member
Joined
Mar 4, 2011
Messages
748
Reaction score
137
Trophies
1
Location
Auckland
XP
2,252
Country
New Zealand
please tell me the best ones i need ones for sage mega drive and master system and for gb gbc n64 nes snes commodore 64 atari mame ect

ones were you can do i high frame skip

thanks
 
Just a quick thought... That Youngz guy is breaking the GPL by charging for ported emulators. If you want a great free GBA emulator. Search For "Tiger GBA".... If you need a SNES emulator. search "SNES9X ES".... as for sega stuff... you might have to resort to the yongz guy. If you're phone is powerful enough. you can emulate playstation 1 games. PSX4droid.... As for N64 games... Yongz released one but pulled it due to people complaining about compatibility.. you can side load it by going to 4shared.com and searching for N64oid.apk.
 
he used to have gensoid for genesis and some sort of mega drive emulator too, but as i said they got pulled with a few others i can't remember

and how do you know that those are ports? and that he didn't make them? (not trying to be an ass, serious question)
 
Terminator02 said:
he used to have gensoid for genesis and some sort of mega drive emulator too, but as i said they got pulled with a few others i can't remember

and how do you know that those are ports? and that he didn't make them? (not trying to be an ass, serious question)
Hi Terminator02
I could use your advice right now, at the moment I have got a PSP 3000 soft moded and a DSi XL with a DSTWO Flash Card to play all my retro games like PSX, Amiga, SNES, GBA, Genesis act, would it be worth to replace them with a Android 7" Tablet PV210 Samsung and using Android emulators?
 
I personally wouldn't buy an android tab, at least not for emulating. When you play with a tablet you don't have a gamepad, meaning the games you play would have onscreen keys. Which sound nice, but in practice this amounts to clumsiness. When you have an onscreen keyboard you don't feel (and thus don't actually know) if you're holding the right button or not, which makes games pretty hard.

A good example in Mario Bros 1. At the end of the level you climb the blocks and take a huge leap towards the flagpole. This means pushing right while holding B and pressing A to jump (could be the other way around). That's three buttons which is easy to do on a gamepad, but a hassle to do on a virtual keyboard. You'd have to choose between looking at Mario and looking at your fingers, which is bound to mess up either your input or your timing.

So my advise: stick to the PSP:the setup you have is already quite brilliant for gaming purposes.

The Xperia Play might do the trick, though.
 
ferdi-t said:
I personally wouldn't buy an android tab, at least not for emulating. When you play with a tablet you don't have a gamepad, meaning the games you play would have onscreen keys. Which sound nice, but in practice this amounts to clumsiness. When you have an onscreen keyboard you don't feel (and thus don't actually know) if you're holding the right button or not, which makes games pretty hard.

A good example in Mario Bros 1. At the end of the level you climb the blocks and take a huge leap towards the flagpole. This means pushing right while holding B and pressing A to jump (could be the other way around). That's three buttons which is easy to do on a gamepad, but a hassle to do on a virtual keyboard. You'd have to choose between looking at Mario and looking at your fingers, which is bound to mess up either your input or your timing.

So my advise: stick to the PSP:the setup you have is already quite brilliant for gaming purposes.

The Xperia Play might do the trick, though.
I am going to couple a WII Bluetooth game controller to the Android like what I saw on You Tube
http://www.ebay.com.au/itm/A2LD-WIRELESS-R...=item20ba062884
But this looks better
http://www.ebay.com.au/itm/Gamepad-joypad-...=item3f0a613964
 
Quietlyawesome94 said:
Just a quick thought... That Youngz guy is breaking the GPL by charging for ported emulators.

QUOTE6. Conveying Non-Source Forms.
...
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.

Source: http://www.gnu.org/licenses/gpl.html

Try reading the GPL before parroting other people's incorrect claims. That section clearly states that a compiled version of any GPL-based code can be distributed, for free or for a charge, provided the source is also available for no extra charge (i.e. it doesn't have to be free if the program in question is not free, but by purchasing the program, you must be given access to source). I don't know if this is the case here, but it is certainly not breaking the GPL to charge for the ported emulators.

EDIT: Poking around a bit, I think he may not have made source available. That is breaking the GPL. Not the fact that he charged.
 
Snes9x isn't on GPL yet. This is what I put in the news thread about the emulators.
prowler_ said:
Jerremy said:
Well I am still alive

Just no longer actively working on anything regarding Snes9x (although it does give me great joy to see Snes9x being ported to every system that you could possibly think off ). I am usually very busy but you can always reach me at _at_wordtgek.nl. (the email that sparrohawc used also works though).

That said, since Gary doesn't exclusively own the rights to Snes9x so its doubtful the Android developer asking money for it can even get claim it's 'ok'.

Some info on the Snes9? series of emulators, some of which is wrong in most of the interwebz (even incorrect on Wiki).

Snes96 was originally also written by me, it is often claimed (incorrectly) that Snes96 was solely written by Gary. This is completely untrue, Snes96 was not even started by Gary!

I started that project in '95 and released the first working version in '96, but due to time constraints I had to drop the project. When I did that I offered the code to a select few that e-mailed me. Gary was one of those select few and the only one that actually continued my work.

In '97 I got the emulator vibes again and started work on Snes97, my main goal was to fix a lot of the issues Snes96 had (mainly in the graphics department). Snes97 was completely written from scratch.

When I started Snes97, Gary (who was one of the few to ask for the Snes96 code and actually continue work) had started working on sound support and squashing a bunch of bugs in the instruction core.

Somewhere in '98 me and Gary decided to combine his continued work on Snes96 and my new work on Snes97 into Snes9x. Which is the emulator you all now use.

Since I have written a lot of code in both emulators, from the very start, Gary can't "give away" the code.

Can someone email me the info of the android dev?

I'll straighten this out and make him either distribute his work for free, or not at all. If needed I'll even stick a lawyer on it, since I can't stand people profiting off other people's work (let alone my own).
http://www.snes9x.com/phpbb2/viewtopic.php?t=4454

TL;DR: yongzh contacted Gary (who worked on Snes9x) asking for permission. Gary said yes (though he has no legal rights to give people permission) and sent yongzh an old version of the source to build upon. Yongzh didn't use that, he used a newer version which he had no permission over.
Looks like Snes9x will be moving to GPL.
 

Site & Scene News