Hacking basic interpreter for dstwo cpu sdk

Deleted member 668561

GBAtemp Official Psychonaut
Banned
Joined
Jan 29, 2008
Messages
1,875
Reaction score
5,045
Trophies
1
Location
somewhere within 4 dimensional space-time
XP
2,665
Country
United States
i was wondering since i have some knowledge with programming in basic would it be possible use the dstwo cpu sdk with the basic programming language?

p.s btw when using the dstwo cpu for any kind of software can you still use the ds memory and cpu along with it
 
  • Like
Reactions: Margen67
It is possible, but no one has written a Basic interpreter for the DS2 yet. If you are using the standard Supercard SDK, you will not have access to the DS's main memory and ARM processors, just the DS2s 32 megabytes of memory and processor.
 
It is possible, but no one has written a Basic interpreter for the DS2 yet. If you are using the standard Supercard SDK, you will not have access to the DS's main memory and ARM processors, just the DS2s 32 megabytes of memory and processor.


thanks for the info man i wish someone would write a basic interpreter
 
It is possible, but no one has written a Basic interpreter for the DS2 yet. If you are using the standard Supercard SDK, you will not have access to the DS's main memory and ARM processors, just the DS2s 32 megabytes of memory and processor.

forgot to say: so there is a way to use the dstwo's cpu and ram along with the ds?
 
Accessing the CPU and Ram from the DS side for anything more than it already does is kind of pointless due to the slow slot 1 transfer speeds. Its not impossible though, you would just need to examine the Supercard SDK to see how it is done.
 

Site & Scene News

Popular threads in this forum